Commit Graph
70 Commits
Author SHA1 Message Date
wayn3 bf93b6c288 Added Paul Hedderly's patch from 0.4.4 to this current version. It allows
USB serial devices to work.
2003-02-12 01:55:01 +00:00
wayn3 026e647e88 keypad_test_mode made functional. get_info also modified to work. 2002-11-24 01:18:43 +00:00
dglaude 3c9a9a6af3 Keypad should work the 0.5 way now. Need testing and new LCDd.conf parameter. 2002-10-19 22:41:28 +00:00
dglaude 060f8d2faf MtxOrb need to be maintained. I lost custom char and Contrast goes wrong. 2002-10-19 21:13:38 +00:00
robijn 3168d4cafc Menustuff added/modified! 2002-05-26 19:21:23 +00:00
robijn dc4c049721 - Added some icons.
- Made sure all icon and vbar functions are not the old API functions.
- Removed heartbeat functions from drivers that did standard heartbeat.
2002-05-23 18:03:36 +00:00
dglaude 25fc33ec5c Cleanup and more extensive explanation of why we don't use hardware feature 2002-03-04 17:52:44 +00:00
dglaude a4089c644f Better vbar wich y support, cleanup of MtxOrb.h 2002-03-04 17:52:04 +00:00
dglaude 34c6492529 Now everything should be in PrivateDate 2002-03-04 17:51:15 +00:00
dglaude 1573bb5456 Added layer to bridge vbar/hbar from API 0.4 to API 0.5 2002-03-04 17:50:44 +00:00
dglaude 214128bf0f Moving cellwidth and cellheight to PrivateData. 2002-03-04 17:50:03 +00:00
dglaude 16c90bc00b Move MtxOrb_type, keypad_test_mode, _key, timer to PrivateData. 2002-03-04 17:49:25 +00:00
dglaude 090fbc0bf4 Move framebuf, old, contrast and backlightenabled to PrivateData. 2002-03-04 17:48:49 +00:00
dglaude 923ecd88c8 More stuff in PrivateData like fd ... 2002-03-04 17:48:14 +00:00
dglaude 7ec6b5fd2a Moving stuff into PrivateData (WIP) 2002-03-04 17:47:42 +00:00
dglaude 6247df0275 ??? check the diff, sorry ??? 2002-03-04 17:47:02 +00:00
dglaude 1e57ce0f64 ??? check the diff, sorry ??? 2002-03-04 17:46:29 +00:00
dglaude 92ae009b9f Starting to use PrivateData, just for def[] and use[] 2002-03-04 17:45:46 +00:00
dglaude 41be774906 Removed the command-line support, left the config file stuff only. 2002-03-04 17:45:10 +00:00
dglaude 1fcea3bc5e Removed all the // ... from C++ and translated to /* ... * 2002-03-04 17:44:10 +00:00
reenoo 38d64b68a6 fixed key mapping configuration 2002-02-23 19:37:58 +00:00
reenoo 4c2e597342 the character in the lower right corner was not displayed 2002-02-23 19:36:24 +00:00
robijn dba163c4a4 Drivers are now being loaded as modules. 2002-02-21 22:50:12 +00:00
dglaude 801b9558f1 WIP: configfile code from stable-0-4-3... #ifdef currently 2002-01-21 14:09:55 +00:00
dglaude 4222ee41ab The old_icon is ready to be removed bignum does not need init anymore. 2002-01-18 08:00:46 +00:00
dglaude 79a5d76203 I did not BREAK MtxOrb, I forgot to sync bigfont.h ;-) 2002-01-18 07:56:44 +00:00
dglaude 227b5329b8 I recently broke MtxOrb in CVS. This fix the segfault but does not fix BIGnum :-( 2002-01-17 21:26:10 +00:00
dglaude 4a78e112e9 Change in hbar and vbar + cleanup ...WIP... 2002-01-17 20:53:03 +00:00
dglaude ca162dc94d Rename _?bar and init_?bar stuff to _old_. 2002-01-17 20:51:31 +00:00
dglaude 5b9200acf7 More cleaning up and work on BigNum I guess (bad fix for duplicate icon and new icon emulation) 2002-01-16 20:27:55 +00:00
dglaude 1fd9aa94da Cleanup+TODO+ BigNum still working on but seems to work OK 2002-01-15 20:01:18 +00:00
dglaude cc7447a12f New software BigNum, work in progress tested on emulator only... 2002-01-15 14:13:44 +00:00
dglaude 3ddd1defbe Comment C ways 2002-01-03 15:25:48 +00:00
dglaude e85dbde5f7 GPL as in stable-0-4-3 2002-01-02 15:03:19 +00:00
dglaude 7847b4e17a Cleaning of report/debug as in stable-0-4-3 (work in progres) 2002-01-02 14:55:01 +00:00
robijn 71056ec551 v0.5 kick-off 2001-12-30 00:15:25 +00:00
dglaude e671804453 Now you can choose between report.h and debug.h (default) If you are happy with it I'll remove debug.h 2001-12-05 18:28:22 +00:00
dglaude 29e71c9dc4 Preparing for using report.h rather than debug.h (no harm done just #ifdef) 2001-12-05 17:52:26 +00:00
dglaude 21d5d883ab reformating of custom char definition + more TODO 2001-11-24 08:37:10 +00:00
dglaude 44e71c451e Work in progress for BigDigit + TODO comment 2001-11-23 16:17:45 +00:00
robijn efcbed6026 Unallocated framebuffer fix. 2001-11-23 15:15:05 +00:00
dglaude ca27bcac18 Solve the segmentation fault in MtxOrb.c
If framebuf is not alocated when init is called then we do.
A lot of warning are removed because MtxOrb.h is cleaned.
For the futur, double buffering is already prepared.
I also have done some cleaning of unused function related to hbar/vbar.
BigNum are still not working nicely but I am working on it.
I don't have flickering on my screen so I cannot fix that problem!
2001-11-19 18:35:39 +00:00
ddouthitt df90652a8b This updates these drivers with minor bug fixes. 2001-10-05 23:50:37 +00:00
ddouthitt 39b84431a0 Added a heartbeat function to the driver code. Both the
MatrixOrbital driver and the curses driver now have their own
heartbeat functions.
2001-10-04 21:05:15 +00:00
ddouthitt a1a557a767 Changed clear function in Matrix Orbital driver: now only changes
within buffer (no clear function code sent to the LCD display).
2001-10-03 05:52:42 +00:00
ddouthitt 9d8b1f45a3 Fixed miscellaneous bugs relating to optimization of MatrixOrbital driver.
Now only displays that which has changed...
2001-10-01 21:54:02 +00:00
ddouthitt 3c2765891d Added optimizations to MtxOrb driver:
* Don't send any data if there is no change.
* High optimization of MtxOrb_draw_frame - only write changed
  data to screen.
2001-10-01 03:06:25 +00:00
ddouthitt f7ff05870f Updated MatrixOrbital driver:
* Doesn't update the display unnecessarily - now has "memory" and won't
  update if the display hasn't changed
* Debugging code: logs to syslog for everything if debug_level is set
  high enough.
2001-09-28 21:20:50 +00:00
ddouthitt 214c957726 Fix help screen in MatrixOrbital driver to reflect correct options. 2001-09-28 00:05:32 +00:00
ddouthitt 74153173c1 Fixed major bug: drivers that accepted size arguments could wind
up with more than 80 characters (20x4) in their display, and thus
overwrite memory outside of the allocated 80 characterwframebuffer.

For example, using a 20x6 screen would do this.

All drivers now either ignore a missing framebuffer, or allocate it
themselves - the latter is prefered.
2001-09-27 23:46:55 +00:00