Removed lcddriver.c (doesn't do anything, isn't in any makefiles, etc.).

Passed *every* piece of source in this project through indent. I'm setting
things up with ctags soon and am actually going to *gasp* use a nice
programming environment to continue development in. :)
This commit is contained in:
William Ferrell
2000-03-30 20:20:41 +00:00
parent 2222adcfbe
commit f5a5e9653b
88 changed files with 8207 additions and 8723 deletions
+85 -102
View File
@@ -46,125 +46,105 @@ int *button;
// Configured for a Gravis Gamepad (2 axis, 4 button)
char *axismap = "EFGHIJKLMNOPQRST";
char *axismap = "EFGHIJKLMNOPQRST";
char *buttonmap = "BDACEFGHIJKLMNOP";
////////////////////////////////////////////////////////////
// init() should set up any device-specific stuff, and
// point all the function pointers.
int joy_init(struct lcd_logical_driver *driver, char *args)
int
joy_init (struct lcd_logical_driver *driver, char *args)
{
char device[256];
char *argv[64];
int argc, i, j;
joy = driver;
strcpy(device, "/dev/js0");
argc = get_args(argv, args, 64);
strcpy (device, "/dev/js0");
for(i=0; i<argc; i++)
{
argc = get_args (argv, args, 64);
for (i = 0; i < argc; i++) {
//printf("Arg(%i): %s\n", i, argv[i]);
if(0 == strcmp(argv[i], "-d") ||
0 == strcmp(argv[i], "--device"))
{
if(i + 1 > argc) {
fprintf(stderr, "joy_init: %s requires an argument\n",
argv[i]);
if (0 == strcmp (argv[i], "-d") || 0 == strcmp (argv[i], "--device")) {
if (i + 1 > argc) {
fprintf (stderr, "joy_init: %s requires an argument\n", argv[i]);
return -1;
}
strcpy(device, argv[++i]);
}
else if(0 == strcmp(argv[i], "-a") ||
0 == strcmp(argv[i], "--axes"))
{
if(i + 1 > argc) {
fprintf(stderr, "joy_init: %s requires an argument\n",
argv[i]);
strcpy (device, argv[++i]);
} else if (0 == strcmp (argv[i], "-a") || 0 == strcmp (argv[i], "--axes")) {
if (i + 1 > argc) {
fprintf (stderr, "joy_init: %s requires an argument\n", argv[i]);
return -1;
}
strncpy(axismap, argv[++i], 16);
}
else if(0 == strcmp(argv[i], "-b") ||
0 == strcmp(argv[i], "--buttons"))
{
if(i + 1 > argc) {
fprintf(stderr, "joy_init: %s requires an argument\n",
argv[i]);
strncpy (axismap, argv[++i], 16);
} else if (0 == strcmp (argv[i], "-b") || 0 == strcmp (argv[i], "--buttons")) {
if (i + 1 > argc) {
fprintf (stderr, "joy_init: %s requires an argument\n", argv[i]);
return -1;
}
strncpy(buttonmap, argv[++i], 16);
}
else if(0 == strcmp(argv[i], "-h") ||
0 == strcmp(argv[i], "--help"))
{
printf("LCDproc Joystick input driver\n"
"\t-d\t--device\tSelect the input device to use [/dev/js0]\n"
"\t-a\t--axes\t\tModify the axis map [%s]\n"
"\t-b\t--buttons\tModify the button map [%s]\n"
"\t-h\t--help\t\tShow this help information\n",
axismap, buttonmap);
strncpy (buttonmap, argv[++i], 16);
} else if (0 == strcmp (argv[i], "-h") || 0 == strcmp (argv[i], "--help")) {
printf ("LCDproc Joystick input driver\n" "\t-d\t--device\tSelect the input device to use [/dev/js0]\n" "\t-a\t--axes\t\tModify the axis map [%s]\n" "\t-b\t--buttons\tModify the button map [%s]\n" "\t-h\t--help\t\tShow this help information\n", axismap, buttonmap);
return -1;
} else {
printf ("Invalid parameter: %s\n", argv[i]);
}
else
{
printf("Invalid parameter: %s\n", argv[i]);
}
}
driver->getkey = joy_getkey;
driver->close = joy_close;
/* FIXME: This crashes!
if(args)
{
if(args)
{
if(strlen(args) > 0)
strcpy(device, args);
}
*/
strcpy(device, args);
}
*/
fd = open (device, O_RDONLY);
fcntl(fd, F_SETFL, O_NONBLOCK);
fcntl (fd, F_SETFL, O_NONBLOCK);
if(fd < 0) return -1;
ioctl(fd, JSIOCGVERSION, &jsversion);
ioctl(fd, JSIOCGAXES, &axes);
ioctl(fd, JSIOCGBUTTONS, &buttons);
ioctl(fd, JSIOCGNAME(NAME_LENGTH), jsname);
debug("Joystick (%s) has %d axes and %d buttons. Driver version is %d.%d.%d.\n",
jsname, axes, buttons,
jsversion >> 16, (jsversion >> 8) & 0xff, jsversion & 0xff);
axis = calloc(axes, sizeof(int));
button = calloc(buttons, sizeof(char));
if (fd < 0)
return -1;
return fd; // 200 is arbitrary. (must be 1 or more)
ioctl (fd, JSIOCGVERSION, &jsversion);
ioctl (fd, JSIOCGAXES, &axes);
ioctl (fd, JSIOCGBUTTONS, &buttons);
ioctl (fd, JSIOCGNAME (NAME_LENGTH), jsname);
debug ("Joystick (%s) has %d axes and %d buttons. Driver version is %d.%d.%d.\n", jsname, axes, buttons, jsversion >> 16, (jsversion >> 8) & 0xff, jsversion & 0xff);
axis = calloc (axes, sizeof (int));
button = calloc (buttons, sizeof (char));
return fd; // 200 is arbitrary. (must be 1 or more)
}
void joy_close()
void
joy_close ()
{
if(joy->framebuf != NULL) free(joy->framebuf);
close(fd);
joy->framebuf = NULL;
if (joy->framebuf != NULL)
free (joy->framebuf);
close (fd);
joy->framebuf = NULL;
// Why do I have so much trouble getting memory freed without segfaults??
//if(axis) free(axis);
//if(button) free(button);
// Why do I have so much trouble getting memory freed without segfaults??
//if(axis) free(axis);
//if(button) free(button);
}
@@ -173,46 +153,49 @@ void joy_close()
//
// Return 0 for "nothing available".
//
char joy_getkey()
char
joy_getkey ()
{
int i;
int err;
err = read(fd, &js, sizeof(struct js_event));
if (err <= 0) return 0;
if (err != sizeof(struct js_event)) {
fprintf(stderr, "\nerror reading joystick\n");
err = read (fd, &js, sizeof (struct js_event));
if (err <= 0)
return 0;
if (err != sizeof (struct js_event)) {
fprintf (stderr, "\nerror reading joystick\n");
return 0;
}
// if(js.type & JS_EVENT_INIT) return 0;
switch(js.type & ~JS_EVENT_INIT) {
case JS_EVENT_BUTTON:
button[js.number] = js.value;
break;
case JS_EVENT_AXIS:
axis[js.number] = js.value;
break;
switch (js.type & ~JS_EVENT_INIT) {
case JS_EVENT_BUTTON:
button[js.number] = js.value;
break;
case JS_EVENT_AXIS:
axis[js.number] = js.value;
break;
}
if (buttons) {
//printf("Buttons: ");
for (i = 0; i < buttons; i++)
//printf("%2d:%s ", i, button[i] ? "on " : "off");
if(button[i]) return buttonmap[i];
if (button[i])
return buttonmap[i];
}
if (axes) {
//printf("Axes: ");
for (i = 0; i < axes; i++)
{
for (i = 0; i < axes; i++) {
//printf("%2d:%6d ", i, axis[i]);
// Eliminate noise...
if(axis[i] > 20000) return axismap[(2*i) + 1];
if(axis[i] < -20000) return axismap[(2*i)];
if (axis[i] > 20000)
return axismap[(2 * i) + 1];
if (axis[i] < -20000)
return axismap[(2 * i)];
}
}
return 0;
}