Files
lcdproc/server/drivers/joy.c
T
William Ferrell f5a5e9653b Removed lcddriver.c (doesn't do anything, isn't in any makefiles, etc.).
Passed *every* piece of source in this project through indent. I'm setting
things up with ctags soon and am actually going to *gasp* use a nice
programming environment to continue development in. :)
2000-03-30 20:20:41 +00:00

202 lines
4.5 KiB
C

#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <termios.h>
#include <fcntl.h>
#include <string.h>
#include <sys/errno.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#define __u32 unsigned int
#define __u8 unsigned char
#include <linux/joystick.h>
#include "../../shared/debug.h"
#include "../../shared/str.h"
#define NAME_LENGTH 128
#include "lcd.h"
#include "joy.h"
//////////////////////////////////////////////////////////////////////////
////////////////////// Base "class" to derive from ///////////////////////
//////////////////////////////////////////////////////////////////////////
lcd_logical_driver *joy;
int fd;
struct js_event js;
char axes = 2;
char buttons = 2;
int jsversion = 0x000800;
char jsname[NAME_LENGTH] = "Unknown";
int *axis;
int *button;
// Configured for a Gravis Gamepad (2 axis, 4 button)
char *axismap = "EFGHIJKLMNOPQRST";
char *buttonmap = "BDACEFGHIJKLMNOP";
////////////////////////////////////////////////////////////
// init() should set up any device-specific stuff, and
// point all the function pointers.
int
joy_init (struct lcd_logical_driver *driver, char *args)
{
char device[256];
char *argv[64];
int argc, i, j;
joy = driver;
strcpy (device, "/dev/js0");
argc = get_args (argv, args, 64);
for (i = 0; i < argc; i++) {
//printf("Arg(%i): %s\n", i, argv[i]);
if (0 == strcmp (argv[i], "-d") || 0 == strcmp (argv[i], "--device")) {
if (i + 1 > argc) {
fprintf (stderr, "joy_init: %s requires an argument\n", argv[i]);
return -1;
}
strcpy (device, argv[++i]);
} else if (0 == strcmp (argv[i], "-a") || 0 == strcmp (argv[i], "--axes")) {
if (i + 1 > argc) {
fprintf (stderr, "joy_init: %s requires an argument\n", argv[i]);
return -1;
}
strncpy (axismap, argv[++i], 16);
} else if (0 == strcmp (argv[i], "-b") || 0 == strcmp (argv[i], "--buttons")) {
if (i + 1 > argc) {
fprintf (stderr, "joy_init: %s requires an argument\n", argv[i]);
return -1;
}
strncpy (buttonmap, argv[++i], 16);
} else if (0 == strcmp (argv[i], "-h") || 0 == strcmp (argv[i], "--help")) {
printf ("LCDproc Joystick input driver\n" "\t-d\t--device\tSelect the input device to use [/dev/js0]\n" "\t-a\t--axes\t\tModify the axis map [%s]\n" "\t-b\t--buttons\tModify the button map [%s]\n" "\t-h\t--help\t\tShow this help information\n", axismap, buttonmap);
return -1;
} else {
printf ("Invalid parameter: %s\n", argv[i]);
}
}
driver->getkey = joy_getkey;
driver->close = joy_close;
/* FIXME: This crashes!
if(args)
{
if(strlen(args) > 0)
strcpy(device, args);
}
*/
fd = open (device, O_RDONLY);
fcntl (fd, F_SETFL, O_NONBLOCK);
if (fd < 0)
return -1;
ioctl (fd, JSIOCGVERSION, &jsversion);
ioctl (fd, JSIOCGAXES, &axes);
ioctl (fd, JSIOCGBUTTONS, &buttons);
ioctl (fd, JSIOCGNAME (NAME_LENGTH), jsname);
debug ("Joystick (%s) has %d axes and %d buttons. Driver version is %d.%d.%d.\n", jsname, axes, buttons, jsversion >> 16, (jsversion >> 8) & 0xff, jsversion & 0xff);
axis = calloc (axes, sizeof (int));
button = calloc (buttons, sizeof (char));
return fd; // 200 is arbitrary. (must be 1 or more)
}
void
joy_close ()
{
if (joy->framebuf != NULL)
free (joy->framebuf);
close (fd);
joy->framebuf = NULL;
// Why do I have so much trouble getting memory freed without segfaults??
//if(axis) free(axis);
//if(button) free(button);
}
//////////////////////////////////////////////////////////////////////
// Tries to read a character from an input device...
//
// Return 0 for "nothing available".
//
char
joy_getkey ()
{
int i;
int err;
err = read (fd, &js, sizeof (struct js_event));
if (err <= 0)
return 0;
if (err != sizeof (struct js_event)) {
fprintf (stderr, "\nerror reading joystick\n");
return 0;
}
// if(js.type & JS_EVENT_INIT) return 0;
switch (js.type & ~JS_EVENT_INIT) {
case JS_EVENT_BUTTON:
button[js.number] = js.value;
break;
case JS_EVENT_AXIS:
axis[js.number] = js.value;
break;
}
if (buttons) {
//printf("Buttons: ");
for (i = 0; i < buttons; i++)
//printf("%2d:%s ", i, button[i] ? "on " : "off");
if (button[i])
return buttonmap[i];
}
if (axes) {
//printf("Axes: ");
for (i = 0; i < axes; i++) {
//printf("%2d:%6d ", i, axis[i]);
// Eliminate noise...
if (axis[i] > 20000)
return axismap[(2 * i) + 1];
if (axis[i] < -20000)
return axismap[(2 * i)];
}
}
return 0;
}