menu
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@@ -131,8 +131,6 @@ public class GameMenu extends GameStateInterface
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{
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SetGameState(GS_LOADING, false);
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//////////////////////////////////////////
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// Load Bitmap's.
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//LoadSprites();
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@@ -461,8 +461,6 @@ public class GamePlay extends GameStateInterface
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{
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SetGameState(GS_LOADING, false);
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////////////////////////////
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// Load Bitmap's.
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LoadSprites();
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@@ -29,11 +29,6 @@ public abstract class GameStateInterface
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protected Activity activity = null;
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// Constructer.
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protected GameStateInterface()
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{
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// Do nothing.
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}
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public GameStateInterface(Activity _activity)
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{
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activity = _activity;
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