cleanup
This commit is contained in:
@@ -27,16 +27,13 @@ public class CanvasView extends View
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super(context);
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super.setBackgroundColor(Color.BLACK);
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Gameplay = new GamePlay();
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//Gameplay.Instance = Gameplay;
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Gamemenu = new GameMenu();
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//Gamemenu.Instance = Gamemenu;
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}
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public void SetActivity(Activity activity)
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{
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Gameplay = new GamePlay(activity);
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Gamemenu = new GameMenu(activity);
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Gamemenu.SetActivity(activity);
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Gamemenu.SetCanvas(this);
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Gamemenu.SetPayedVersion(PayedVersion);
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@@ -1,23 +1,20 @@
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package mangavalk.tetris;
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import android.content.res.Resources;
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import android.app.Activity;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.Paint;
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import android.graphics.Paint.Style;
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import android.media.MediaPlayer;
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import android.util.DisplayMetrics;
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import android.util.TypedValue;
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import android.view.Display;
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public class GameMenu extends GameStateInterface
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{
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// Instance.
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public static GameMenu Instance = new GameMenu();
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// GameState.
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protected int GameState = GS_STOPPED;
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public GameMenu(Activity activity)
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{
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super(activity);
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}
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// Methods.
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@Override
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public void DrawFrame(Canvas canvas)
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@@ -126,16 +123,6 @@ public class GameMenu extends GameStateInterface
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// Internal.
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// Variabelen.
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Resources r;
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// Display
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float dpHeight;
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float dpWidth;
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float Height;
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float Width;
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// Audio.
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MediaPlayer mp;
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@@ -144,20 +131,7 @@ public class GameMenu extends GameStateInterface
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{
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SetGameState(GS_LOADING, false);
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// Set Display Info.
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Display display = activity.getWindowManager().getDefaultDisplay();
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DisplayMetrics outMetrics = new DisplayMetrics ();
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display.getMetrics(outMetrics);
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r = activity.getResources();
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float density = r.getDisplayMetrics().density;
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dpHeight = outMetrics.heightPixels / density;
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dpWidth = outMetrics.widthPixels / density;
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Height = outMetrics.heightPixels;
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Width = outMetrics.widthPixels;
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//////////////////////////////////////////
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// Load Bitmap's.
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//LoadSprites();
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@@ -187,38 +161,4 @@ public class GameMenu extends GameStateInterface
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{
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Rect(canvas, 0f, 160f, 0f, 90f, Color.parseColor("lime"));
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}
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// other logic
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private void Rect(Canvas canvas, float Top, float Bottom, float Left, float Right, int Color)
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{
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Paint paint = new Paint();
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paint.setAntiAlias(true);
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paint.setColor(Color);
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paint.setStyle(Style.FILL);
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canvas.drawRect(
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GetRealPixelSize(DIP_W, dpWidth, Left),
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GetRealPixelSize(DIP_H, dpHeight, Top),
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GetRealPixelSize(DIP_W, dpWidth, Right),
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GetRealPixelSize(DIP_H, dpHeight, Bottom), paint);
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}
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final static int DIP_H = 0;
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final static int DIP_W = 1;
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private float GetRealPixelSize(int wH, float dpWH, double DIP)
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{
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if (wH == DIP_H)
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return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, (float)(dpWH * ( DIP / 160 )), r.getDisplayMetrics());
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else if (wH == DIP_W)
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return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, (float)(dpWH * ( DIP / 90 )), r.getDisplayMetrics());
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else
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return 0;
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}
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float map(float x, float in_min, float in_max, float out_min, float out_max)
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{
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return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
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}
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}
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@@ -1,18 +1,12 @@
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package mangavalk.tetris;
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import android.app.Activity;
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import android.content.res.Resources;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.Paint;
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import android.graphics.Paint.Style;
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import android.media.MediaPlayer;
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import android.os.Handler;
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import android.util.DisplayMetrics;
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import android.util.TypedValue;
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import android.view.Display;
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import java.util.ArrayList;
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import java.util.TimerTask;
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@@ -22,6 +16,11 @@ public class GamePlay extends GameStateInterface
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// GameState.
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protected int GameState = GS_STOPPED;
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public GamePlay(Activity activity)
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{
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super(activity);
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}
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// Methods.
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@Override
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public void DrawFrame(Canvas canvas) {
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@@ -129,14 +128,6 @@ public class GamePlay extends GameStateInterface
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}
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// Variabelen
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Resources r;
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// Display
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float dpHeight;
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float dpWidth;
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float Height;
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float Width;
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// Block Array
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int[][] blockArray = new int[][]{
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@@ -470,20 +461,7 @@ public class GamePlay extends GameStateInterface
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{
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SetGameState(GS_LOADING, false);
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// Set Display Info.
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Display display = activity.getWindowManager().getDefaultDisplay();
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DisplayMetrics outMetrics = new DisplayMetrics ();
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display.getMetrics(outMetrics);
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r = activity.getResources();
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float density = r.getDisplayMetrics().density;
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dpHeight = outMetrics.heightPixels / density;
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dpWidth = outMetrics.widthPixels / density;
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Height = outMetrics.heightPixels;
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Width = outMetrics.widthPixels;
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////////////////////////////
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// Load Bitmap's.
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LoadSprites();
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@@ -1876,7 +1854,6 @@ public class GamePlay extends GameStateInterface
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}
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}
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private boolean SpawnBlock()
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{
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CheckTetriminoSpawnArray();
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@@ -1909,38 +1886,4 @@ public class GamePlay extends GameStateInterface
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return true;
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}
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// other logic
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private void Rect(Canvas canvas, float Top, float Bottom, float Left, float Right, int Color)
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{
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Paint paint = new Paint();
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paint.setAntiAlias(true);
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paint.setColor(Color);
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paint.setStyle(Style.FILL);
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canvas.drawRect(
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GetRealPixelSize(DIP_W, dpWidth, Left),
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GetRealPixelSize(DIP_H, dpHeight, Top),
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GetRealPixelSize(DIP_W, dpWidth, Right),
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GetRealPixelSize(DIP_H, dpHeight, Bottom), paint);
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}
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final static int DIP_H = 0;
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final static int DIP_W = 1;
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private float GetRealPixelSize(int wH, float dpWH, double DIP)
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{
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if (wH == DIP_H)
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return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, (float)(dpWH * ( DIP / 160 )), r.getDisplayMetrics());
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else if (wH == DIP_W)
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return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, (float)(dpWH * ( DIP / 90 )), r.getDisplayMetrics());
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else
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return 0;
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}
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float map(float x, float in_min, float in_max, float out_min, float out_max)
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{
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return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
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}
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}
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@@ -1,12 +1,16 @@
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package mangavalk.tetris;
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import android.app.Activity;
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import android.content.res.Resources;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.graphics.Paint.Style;
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import android.util.DisplayMetrics;
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import android.util.TypedValue;
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import android.view.Display;
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public abstract class GameStateInterface
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{
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//public GameStateInterface Instance;
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// GameState Parameters
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final static int GS_STOPPED = 0;
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final static int GS_LOADING = 1;
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@@ -21,16 +25,40 @@ public abstract class GameStateInterface
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final static int GS_MENU_READY = 10;
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// Variabelen.
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CanvasView canvasView;
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Activity activity = null;
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protected CanvasView canvasView;
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protected Activity activity = null;
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// Constructer.
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protected GameStateInterface()
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{
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// Do nothing.
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}
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public GameStateInterface(Activity _activity)
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{
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activity = _activity;
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// Set Display Info.
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Display display = activity.getWindowManager().getDefaultDisplay();
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DisplayMetrics outMetrics = new DisplayMetrics ();
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display.getMetrics(outMetrics);
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r = activity.getResources();
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float density = r.getDisplayMetrics().density;
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dpHeight = outMetrics.heightPixels / density;
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dpWidth = outMetrics.widthPixels / density;
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Height = outMetrics.heightPixels;
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Width = outMetrics.widthPixels;
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}
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// Methods.
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public abstract void DrawFrame(Canvas canvas);
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public abstract void SendMove(float x,float y, boolean pointerUp);
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//public abstract void SetGameState(int gameState);
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public abstract void SetGameState(int gameState, boolean isPostBack);
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public abstract void onPause();
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@@ -50,4 +78,49 @@ public abstract class GameStateInterface
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// Get
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public abstract int GetGameState();
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// other logic
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// Variabelen.
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Resources r;
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// Display
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float dpHeight;
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float dpWidth;
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float Height;
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float Width;
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protected void Rect(Canvas canvas, float Top, float Bottom, float Left, float Right, int Color)
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{
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Paint paint = new Paint();
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paint.setAntiAlias(true);
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paint.setColor(Color);
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paint.setStyle(Style.FILL);
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canvas.drawRect(
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GetRealPixelSize(DIP_W, dpWidth, Left),
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GetRealPixelSize(DIP_H, dpHeight, Top),
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GetRealPixelSize(DIP_W, dpWidth, Right),
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GetRealPixelSize(DIP_H, dpHeight, Bottom), paint);
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}
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final static int DIP_H = 0;
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final static int DIP_W = 1;
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protected float GetRealPixelSize(int wH, float dpWH, double DIP)
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{
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if (wH == DIP_H)
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return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, (float)(dpWH * ( DIP / 160 )), r.getDisplayMetrics());
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else if (wH == DIP_W)
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return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, (float)(dpWH * ( DIP / 90 )), r.getDisplayMetrics());
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else
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return 0;
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}
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protected float map(float x, float in_min, float in_max, float out_min, float out_max)
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{
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return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
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}
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}
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Reference in New Issue
Block a user