244 lines
4.6 KiB
C
244 lines
4.6 KiB
C
/** \file server/client.c
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* Define all the client data and actions.
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*/
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/* This file is part of LCDd, the lcdproc server.
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*
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* This file is released under the GNU General Public License.
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* Refer to the COPYING file distributed with this package.
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*
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* Copyright (c) 1999, William Ferrell, Scott Scriven
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* 2002, Joris Robijn
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*/
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "client.h"
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#include "screenlist.h"
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#include "render.h"
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#include "input.h"
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#include "menuscreens.h"
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#include "menuitem.h"
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#include "shared/report.h"
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#include "shared/LL.h"
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Client *client_create(int sock)
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{
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Client *c;
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debug(RPT_DEBUG, "%s(sock=%i)", __FUNCTION__, sock);
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/* Allocate new client...*/
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c = malloc(sizeof(Client));
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if (!c) {
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report(RPT_ERR, "%s: Error allocating", __FUNCTION__);
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return NULL;
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}
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/* Init struct members*/
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c->sock = sock;
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c->messages = NULL;
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c->backlight = BACKLIGHT_OPEN;
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c->heartbeat = HEARTBEAT_OPEN;
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/*Set up message list...*/
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c->messages = LL_new();
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if (!c->messages) {
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report(RPT_ERR, "%s: Error allocating", __FUNCTION__);
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free(c);
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return NULL;
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}
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c->state = NEW;
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c->name = NULL;
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c->menu = NULL;
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c->screenlist = LL_new();
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if (!c->screenlist) {
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report(RPT_ERR, "%s: Error allocating", __FUNCTION__);
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return NULL;
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}
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return c;
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}
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int
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client_destroy(Client *c)
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{
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Screen *s;
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char *str;
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if (!c)
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return -1;
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debug(RPT_DEBUG, "%s(c=[%d])", __FUNCTION__, c->sock);
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/* Close the socket */
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close(c->sock);
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/* Eat messages */
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while ((str = client_get_message(c))) {
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free(str);
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}
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LL_Destroy(c->messages);
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/* Clean up the screenlist...*/
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debug(RPT_DEBUG, "%s: Cleaning screenlist", __FUNCTION__);
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for (s = LL_GetFirst(c->screenlist); s; s = LL_GetNext(c->screenlist)) {
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/* Free its memory...*/
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screen_destroy(s);
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/* Note that the screen is not removed from the list because
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* the list will be destroyed anyway...
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*/
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}
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LL_Destroy(c->screenlist);
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/* Destroy the client's menu, if it exists */
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if (c->menu) {
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menuscreen_inform_item_destruction(c->menu);
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menu_remove_item(c->menu->parent, c->menu);
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menuscreen_inform_item_modified(c->menu->parent);
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menuitem_destroy(c->menu);
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}
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/* Forget client's key reservations */
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input_release_client_keys(c);
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/* Free client's other data */
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c->state = GONE;
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/* Clean up the name...*/
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if (c->name)
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free(c->name);
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/* Remove structure */
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free(c);
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debug(RPT_DEBUG, "%s: Client data removed", __FUNCTION__);
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return 0;
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}
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/*Add and remove messages from the client's queue...*/
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int
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client_add_message(Client *c, char *message)
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{
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int err = 0;
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char *dup;
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char *str, *cp;
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char delimiters[] = "\n\r\0";
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debug(RPT_DEBUG, "%s(c=[%d], message=\"%s\")", __FUNCTION__, c->sock, message);
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if (!c)
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return -1;
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if (!message)
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return -1;
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/* Copy the string to avoid overwriting the original...*/
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dup = strdup(message);
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if (!dup) {
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report(RPT_ERR, "%s: Error allocating", __FUNCTION__);
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return -1;
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}
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/* Now split the string into lines and enqueue each one...*/
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for (str = strtok(dup, delimiters); str; str = strtok(NULL, delimiters)) {
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cp = strdup(str);
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debug(RPT_DEBUG, "%s: Queued message: \"%s\"", __FUNCTION__, cp);
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err += LL_Enqueue(c->messages, (void *) cp);
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}
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free(dup);
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/* Err is the number of errors encountered...*/
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return err;
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}
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/* Woo-hoo! A simple function. :)*/
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char *
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client_get_message(Client *c)
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{
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char *str;
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debug(RPT_DEBUG, "%s(c=[%d])", __FUNCTION__, c->sock);
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if (!c)
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return NULL;
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str = (char *) LL_Dequeue(c->messages);
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return str;
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}
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Screen *
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client_find_screen(Client *c, char *id)
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{
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Screen *s;
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if (!c)
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return NULL;
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if (!id)
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return NULL;
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debug(RPT_DEBUG, "%s(c=[%d], id=\"%s\")", __FUNCTION__, c->sock, id);
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LL_Rewind(c->screenlist);
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do {
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s = LL_Get(c->screenlist);
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if ((s) && (0 == strcmp(s->id, id))) {
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debug(RPT_DEBUG, "%s: Found %s", __FUNCTION__, id);
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return s;
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}
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} while (LL_Next(c->screenlist) == 0);
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return NULL;
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}
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int
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client_add_screen(Client *c, Screen *s)
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{
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if (!c)
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return -1;
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if (!s)
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return -1;
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debug(RPT_DEBUG, "%s(c=[%d], s=[%s])", __FUNCTION__, c->sock, s->id);
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LL_Push(c->screenlist, (void *) s);
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/* Now, add it to the screenlist...*/
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screenlist_add(s);
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return 0;
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}
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int
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client_remove_screen(Client *c, Screen *s)
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{
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if (!c)
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return -1;
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if (!s)
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return -1;
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debug(RPT_DEBUG, "%s(c=[%d], s=[%s])", __FUNCTION__, c->sock, s->id);
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/* TODO: Check for errors here?*/
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LL_Remove(c->screenlist, (void *) s, NEXT);
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/* Now, remove it from the screenlist...*/
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screenlist_remove(s);
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return 0;
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}
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int client_screen_count(Client *c)
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{
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return LL_Length(c->screenlist);
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}
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