Files
lcdproc/server/menuscreens.c
T
robijn 71922063b8 Change to priority classes. Will probably require some fixings.
- Now using priority classes internally and in protocol
- Converting (depreciated) priorty numbers to the classes BACKGROUND,
  INFO and FOREGROUND
- Added menu_goto command (only works when menu not active)
2003-02-27 21:20:20 +00:00

468 lines
13 KiB
C

/*
* menuscreens.c
* This file is part of LCDd, the lcdproc server.
*
* This file is released under the GNU General Public License. Refer to the
* COPYING file distributed with this package.
*
* Copyright (c) 1999, William Ferrell, Scott Scriven
* 2002, Joris Robijn
*
*
* Creates the server menu screen(s) and creates the menus that should be
* displayed on this screen.
* It also handles its keypresses and converts them to menu tokens for
* easier processing.
*
* NOTE: menuscreens.c does not know whether a menuitem is displayed INSIDE
* a menu or on a separate SCREEN, for flexibility.
*
*/
#include <string.h>
#include <unistd.h>
#include "screen.h"
#include "screenlist.h"
#include "menuscreens.h"
#include "shared/configfile.h"
#include "shared/report.h"
#include "input.h"
#include "driver.h"
#include "drivers.h"
/* Next include files are needed for settings that we can modify */
#include "render.h"
char * menu_key;
char * enter_key;
char * up_key;
char * down_key;
Screen * menuscreen = NULL;
MenuItem * active_menuitem = NULL;
Menu * main_menu = NULL;
Menu * screens_menu = NULL;
/* Local prototypes */
void menuscreen_switch_item (MenuItem * new_menuitem);
void menuscreen_create_menu ();
MenuEventFunc (heartbeat_handler);
MenuEventFunc (backlight_handler);
MenuEventFunc (contrast_handler);
MenuEventFunc (brightness_handler);
int menuscreens_init()
{
debug (RPT_DEBUG, "%s()", __FUNCTION__);
/* Get keys from config file */
menu_key = strdup (config_get_string ("menu", "MenuKey", 0, "Menu"));
enter_key = strdup (config_get_string ("menu", "EnterKey", 0, "Enter"));
up_key = strdup (config_get_string ("menu", "UpKey", 0, "Up"));
down_key = strdup (config_get_string ("menu", "DownKey", 0, "Down"));
/* Now reserve keys */
input_reserve_key (menu_key, true, NULL);
input_reserve_key (enter_key, false, NULL);
input_reserve_key (up_key, false, NULL);
input_reserve_key (down_key, false, NULL);
/* Create screen */
menuscreen = screen_create ("_menu_screen", NULL);
menuscreen->priority = PRI_HIDDEN;
active_menuitem = NULL;
screenlist_add (menuscreen);
/* Build menu */
menuscreen_create_menu ();
return 0;
}
int menuscreens_shutdown()
{
debug (RPT_DEBUG, "%s()", __FUNCTION__ );
if (!menuscreen) {
/* Program shutdown before completed startup */
return -1;
}
/* Quit menu just to make sure */
menuscreen_switch_item (NULL);
/* Destroy the menuscreen */
screenlist_remove (menuscreen);
screen_destroy (menuscreen);
menuscreen = NULL;
/* Destroy all menus */
menuitem_destroy (main_menu);
main_menu = NULL;
screens_menu = NULL;
/* Forget menu's key reservations */
input_release_client_keys (NULL);
free (menu_key);
free (enter_key);
free (up_key);
free (down_key);
return 0;
}
void menuscreen_inform_item_destruction (MenuItem * item)
{
MenuItem * i;
debug (RPT_DEBUG, "%s( item=[%s] )", __FUNCTION__, item->id);
/* Are we currently in (a subitem of) the given item ? */
for( i = active_menuitem; i; i = i->parent ) {
if( i == item ) {
menuscreen_switch_item (item->parent);
}
}
}
void menuscreen_inform_item_modified (MenuItem * item)
{
debug (RPT_DEBUG, "%s( item=[%s] )", __FUNCTION__, item->id);
if( !active_menuitem ) return;
/* Are we currently in the item or the parent of the item ? */
if( active_menuitem == item || active_menuitem == item->parent ) {
menuitem_rebuild_screen( active_menuitem, menuscreen );
}
}
bool is_menu_key (char * key)
{
if (menu_key && strcmp (key, menu_key) == 0)
return true;
else
return false;
}
void menuscreen_switch_item (MenuItem * new_menuitem)
/* This function changes the menuitem to the given one, and does necesary
* actions.
* To leave the menu system, specify NULL for new_menuitem.
* The item will not be reset when the new item is a child of the last one.
*/
{
MenuItem * old_menuitem = active_menuitem;
debug (RPT_DEBUG, "%s( item=[%s] )", __FUNCTION__, new_menuitem?new_menuitem->id:NULL);
/* First we do the switch */
active_menuitem = new_menuitem;
/* What was the state change ? */
if (!old_menuitem && !new_menuitem) {
/* Nothing to be done */
} else if (old_menuitem && !new_menuitem) {
menuscreen->priority = PRI_HIDDEN;
} else if (!old_menuitem && new_menuitem) {
/* Menu is becoming active */
menuitem_reset (active_menuitem);
menuitem_rebuild_screen (active_menuitem, menuscreen);
menuscreen->priority = PRI_INPUT;
} else {
/* We're left with the usual case: a menu level switch */
if( old_menuitem->parent != new_menuitem) {
menuitem_reset (new_menuitem);
}
menuitem_rebuild_screen (active_menuitem, menuscreen);
}
return;
}
void menuscreen_key_handler (char *key)
{
char token = 0;
MenuResult res;
debug (RPT_DEBUG, "%s( \"%s\" )", __FUNCTION__, key);
if (strcmp (key, menu_key) == 0) {
token = MENUTOKEN_MENU;
}
else if (strcmp (key, enter_key) == 0) {
token = MENUTOKEN_ENTER;
}
else if (strcmp (key, up_key) == 0) {
token = MENUTOKEN_UP;
}
else if (strcmp (key, down_key) == 0) {
token = MENUTOKEN_DOWN;
}
else {
token = MENUTOKEN_OTHER;
}
/* Is the menu already active ? */
if (!active_menuitem) {
debug (RPT_DEBUG, "%s: Activating menu screen", __FUNCTION__);
menuscreen_switch_item (main_menu);
return;
}
res = menuitem_process_input (active_menuitem, token, key);
switch (res) {
case MENURESULT_ERROR:
report (RPT_ERR, "%s: Error from menu_handle_input", __FUNCTION__);
break;
case MENURESULT_NONE:
if (active_menuitem) {
menuitem_update_screen (active_menuitem, menuscreen);
/* No rebuild needed, only value can be changed */
}
/* Nothing extra to be done */
break;
case MENURESULT_ENTER:
/* Enter the selected menuitem
* Note: this is not for checkboxes etc that don't have their
* own screen. The menu_handle_input function should do
* things like toggling checkboxes !
*/
debug (RPT_DEBUG, "%s: Entering subitem", __FUNCTION__);
menuscreen_switch_item (menu_get_current_item (active_menuitem));
break;
case MENURESULT_CLOSE:
debug (RPT_DEBUG, "%s: Closing item", __FUNCTION__);
menuscreen_switch_item (active_menuitem->parent);
break;
case MENURESULT_QUIT:
debug (RPT_DEBUG, "%s: Closing menu screen", __FUNCTION__);
menuscreen_switch_item (NULL);
break;
}
}
void menuscreen_create_menu ()
{
Menu * options_menu;
Menu * driver_menu;
MenuItem * checkbox;
MenuItem * slider;
Driver * driver;
MenuItem * test_item;
Menu * test_menu;
debug (RPT_DEBUG, "%s()", __FUNCTION__);
main_menu = menu_create ("mainmenu", NULL, "LCDproc Menu", NULL);
options_menu = menu_create ("options", NULL, "Options", NULL);
menu_add_item (main_menu, options_menu);
screens_menu = menu_create ("screens", NULL, "Screens", NULL);
menu_add_item (main_menu, screens_menu);
checkbox = menuitem_create_checkbox ("heartbeat", heartbeat_handler, "Heartbeat", true, heartbeat);
menu_add_item (options_menu, checkbox);
checkbox = menuitem_create_checkbox ("backlight", backlight_handler, "Backlight", true, backlight);
menu_add_item (options_menu, checkbox);
for (driver = drivers_getfirst(); driver; driver = drivers_getnext()) {
int contrast_avail = 0;
int brightness_avail = 0;
contrast_avail = (driver->get_contrast && driver->set_contrast);
brightness_avail = (driver->get_brightness && driver->set_brightness);
if (contrast_avail || brightness_avail) {
driver_menu = menu_create (driver->name, NULL, driver->name, driver);
menu_add_item (options_menu, driver_menu);
if (contrast_avail) {
slider = menuitem_create_slider ("contrast", contrast_handler, "Contrast", "min", "max", 0, 1000, 100, 500);
menu_add_item (driver_menu, slider);
}
if (brightness_avail) {
slider = menuitem_create_slider ("onbrightness", brightness_handler, "On Brightness", "min", "max", 0, 1000, 100, 500);
menu_add_item (driver_menu, slider);
slider = menuitem_create_slider ("offbrightness", brightness_handler, "Off Brightness", "min", "max", 0, 1000, 100, 500);
menu_add_item (driver_menu, slider);
}
}
}
test_menu = menu_create ("test", NULL, "Test menu", NULL);
menu_add_item (main_menu, test_menu);
test_item = menuitem_create_action ("", NULL, "Action", MENURESULT_NONE);
menu_add_item (test_menu, test_item);
test_item = menuitem_create_action ("", NULL, "Action,closing", MENURESULT_CLOSE);
menu_add_item (test_menu, test_item);
test_item = menuitem_create_action ("", NULL, "Action,quiting", MENURESULT_QUIT);
menu_add_item (test_menu, test_item);
test_item = menuitem_create_checkbox ("", NULL, "Checkbox", false, false);
menu_add_item (test_menu, test_item);
test_item = menuitem_create_checkbox ("", NULL, "Checkbox, gray", true, false);
menu_add_item (test_menu, test_item);
test_item = menuitem_create_ring ("", NULL, "Ring", "ABC\tDEF\t01234567890\tOr a very long string that will not fit on any display", 1);
menu_add_item (test_menu, test_item);
test_item = menuitem_create_slider ("", NULL, "Slider", "mintext", "maxtext", -20, 20, 1, 0);
menu_add_item (test_menu, test_item);
test_item = menuitem_create_slider ("", NULL, "Slider,step=5", "mintext", "maxtext", -20, 20, 5, 0);
menu_add_item (test_menu, test_item);
test_item = menuitem_create_numeric ("", NULL, "Numeric", 1, 365, 15);
menu_add_item (test_menu, test_item);
test_item = menuitem_create_numeric ("", NULL, "Numeric,signed", -20, +20, 15);
menu_add_item (test_menu, test_item);
test_item = menuitem_create_alpha ("", NULL, "Alpha", 0, 3, 12, true, true, true, ".-+@", "LCDproc-v0.5");
menu_add_item (test_menu, test_item);
test_item = menuitem_create_alpha ("", NULL, "Alpha, caps only", 0, 3, 12, true, false, false, "-", "LCDPROC");
menu_add_item (test_menu, test_item);
}
MenuEventFunc (heartbeat_handler)
{
debug (RPT_DEBUG, "%s( item=[%s], event=%d )", __FUNCTION__, item->id, event);
if (event == MENUEVENT_UPDATE) {
/* Set heartbeat setting */
heartbeat = item->data.checkbox.value;
report (RPT_INFO, "Menu: set heartbeat to %d",
item->data.checkbox.value);
}
return 0;
}
MenuEventFunc (backlight_handler)
{
debug (RPT_DEBUG, "%s( item=[%s], event=%d )", __FUNCTION__, item->id, event);
if (event == MENUEVENT_UPDATE)
{
/* Set backlight setting */
backlight = item->data.checkbox.value;
report (RPT_INFO, "Menu: set backlight to %d",
item->data.checkbox.value);
}
return 0;
}
MenuEventFunc (contrast_handler)
{
debug (RPT_DEBUG, "%s( item=[%s], event=%d )", __FUNCTION__, item->id, event);
/* This function can be called by one of several drivers that
* support contrast !
* We need to check the menu association to see which driver. */
if (event == MENUEVENT_MINUS || event == MENUEVENT_PLUS) {
/* Determinte the driver */
Driver * driver = item->parent->data.menu.association;
driver->set_contrast (driver, item->data.slider.value);
//item->data.slider.value = driver->get_contrast (driver);
report (RPT_INFO, "Menu: set contrast of [%.40s] to %d",
item->data.checkbox.value);
}
return 0;
}
MenuEventFunc (brightness_handler)
{
debug (RPT_DEBUG, "%s( item=[%s], event=%d )", __FUNCTION__, item->id, event);
/* This function can be called by one of several drivers that
* support contrast !
* We need to check the menu association to see which driver. */
if (event == MENUEVENT_MINUS || event == MENUEVENT_PLUS) {
/* Determinte the driver */
Driver * driver = item->parent->data.menu.association;
if ( strcmp (item->id, "onbrightness") == 0) {
driver->set_brightness (driver, BACKLIGHT_ON, item->data.slider.value);
}
else if ( strcmp (item->id, "offbrightness") == 0) {
driver->set_brightness (driver, BACKLIGHT_OFF, item->data.slider.value);
}
}
return 0;
}
void
menuscreen_add_screen (Screen * s)
{
Menu * m;
MenuItem * mi;
debug (RPT_DEBUG, "%s( s=[%s] )", __FUNCTION__, s->id);
if (!screens_menu)
return; /* When screens have not been created ... */
/* Create a menu entry for the screen */
m = menu_create (s->id, NULL, s->name?s->name:s->id, s);
menu_add_item (screens_menu, m);
/* And add some items for it... */
mi = menuitem_create_action ("", NULL, "(don't work yet)", MENURESULT_NONE);
menu_add_item (m, mi);
mi = menuitem_create_action ("", NULL, "To Front", MENURESULT_QUIT);
menu_add_item (m, mi);
mi = menuitem_create_checkbox ("", NULL, "Visible", false, true);
menu_add_item (m, mi);
mi = menuitem_create_numeric ("", NULL, "Duration", 2, 3600, s->duration);
menu_add_item (m, mi);
mi = menuitem_create_ring ("", NULL, "Priority", "Hidden\tBackground\tForeground\tAlert\tInput", s->priority);
menu_add_item (m, mi);
}
void
menuscreen_remove_screen (Screen * s)
{
Menu * m;
debug (RPT_DEBUG, "%s( s=[%s] )", __FUNCTION__, s->id);
if (s == menuscreen) {
return;
/* To allow to remove the menuscreen itself */
}
m = menu_find_item (screens_menu, s->id, false);
menu_remove_item (screens_menu, m);
menuitem_destroy (m);
}
int
menuscreen_goto (Menu * menu)
{
if( !active_menuitem ) {
/* OK we can do it */
menuscreen_switch_item (menu);
return 0;
}
else {
/* Sorry there is a menu already active. */
return -1;
}
}