/* * menuscreens.c * This file is part of LCDd, the lcdproc server. * * This file is released under the GNU General Public License. Refer to the * COPYING file distributed with this package. * * Copyright (c) 1999, William Ferrell, Scott Scriven * 2002, Joris Robijn * * * Creates the server menu screen(s) and creates the menus that should be * displayed on this screen. * It also handles its keypresses and converts them to menu tokens for * easier processing. * * NOTE: menuscreens.c does not know whether a menuitem is displayed INSIDE * a menu or on a separate SCREEN, for flexibility. * */ #include #include #include "screen.h" #include "screenlist.h" #include "menuscreens.h" #include "shared/configfile.h" #include "shared/report.h" #include "input.h" #include "driver.h" #include "drivers.h" /* Next include files are needed for settings that we can modify */ #include "render.h" char * menu_key; char * enter_key; char * up_key; char * down_key; Screen * menuscreen = NULL; MenuItem * active_menuitem = NULL; Menu * main_menu = NULL; Menu * screens_menu = NULL; /* Local prototypes */ void menuscreen_switch_item (MenuItem * new_menuitem); void menuscreen_create_menu (); MenuEventFunc (heartbeat_handler); MenuEventFunc (backlight_handler); MenuEventFunc (contrast_handler); MenuEventFunc (brightness_handler); int menuscreens_init() { debug (RPT_DEBUG, "%s()", __FUNCTION__); /* Get keys from config file */ menu_key = strdup (config_get_string ("menu", "MenuKey", 0, "Menu")); enter_key = strdup (config_get_string ("menu", "EnterKey", 0, "Enter")); up_key = strdup (config_get_string ("menu", "UpKey", 0, "Up")); down_key = strdup (config_get_string ("menu", "DownKey", 0, "Down")); /* Now reserve keys */ input_reserve_key (menu_key, true, NULL); input_reserve_key (enter_key, false, NULL); input_reserve_key (up_key, false, NULL); input_reserve_key (down_key, false, NULL); /* Create screen */ menuscreen = screen_create ("_menu_screen", NULL); menuscreen->priority = PRI_HIDDEN; active_menuitem = NULL; screenlist_add (menuscreen); /* Build menu */ menuscreen_create_menu (); return 0; } int menuscreens_shutdown() { debug (RPT_DEBUG, "%s()", __FUNCTION__ ); if (!menuscreen) { /* Program shutdown before completed startup */ return -1; } /* Quit menu just to make sure */ menuscreen_switch_item (NULL); /* Destroy the menuscreen */ screenlist_remove (menuscreen); screen_destroy (menuscreen); menuscreen = NULL; /* Destroy all menus */ menuitem_destroy (main_menu); main_menu = NULL; screens_menu = NULL; /* Forget menu's key reservations */ input_release_client_keys (NULL); free (menu_key); free (enter_key); free (up_key); free (down_key); return 0; } void menuscreen_inform_item_destruction (MenuItem * item) { MenuItem * i; debug (RPT_DEBUG, "%s( item=[%s] )", __FUNCTION__, item->id); /* Are we currently in (a subitem of) the given item ? */ for( i = active_menuitem; i; i = i->parent ) { if( i == item ) { menuscreen_switch_item (item->parent); } } } void menuscreen_inform_item_modified (MenuItem * item) { debug (RPT_DEBUG, "%s( item=[%s] )", __FUNCTION__, item->id); if( !active_menuitem ) return; /* Are we currently in the item or the parent of the item ? */ if( active_menuitem == item || active_menuitem == item->parent ) { menuitem_rebuild_screen( active_menuitem, menuscreen ); } } bool is_menu_key (char * key) { if (menu_key && strcmp (key, menu_key) == 0) return true; else return false; } void menuscreen_switch_item (MenuItem * new_menuitem) /* This function changes the menuitem to the given one, and does necesary * actions. * To leave the menu system, specify NULL for new_menuitem. * The item will not be reset when the new item is a child of the last one. */ { MenuItem * old_menuitem = active_menuitem; debug (RPT_DEBUG, "%s( item=[%s] )", __FUNCTION__, new_menuitem?new_menuitem->id:NULL); /* First we do the switch */ active_menuitem = new_menuitem; /* What was the state change ? */ if (!old_menuitem && !new_menuitem) { /* Nothing to be done */ } else if (old_menuitem && !new_menuitem) { menuscreen->priority = PRI_HIDDEN; } else if (!old_menuitem && new_menuitem) { /* Menu is becoming active */ menuitem_reset (active_menuitem); menuitem_rebuild_screen (active_menuitem, menuscreen); menuscreen->priority = PRI_INPUT; } else { /* We're left with the usual case: a menu level switch */ if( old_menuitem->parent != new_menuitem) { menuitem_reset (new_menuitem); } menuitem_rebuild_screen (active_menuitem, menuscreen); } return; } void menuscreen_key_handler (char *key) { char token = 0; MenuResult res; debug (RPT_DEBUG, "%s( \"%s\" )", __FUNCTION__, key); if (strcmp (key, menu_key) == 0) { token = MENUTOKEN_MENU; } else if (strcmp (key, enter_key) == 0) { token = MENUTOKEN_ENTER; } else if (strcmp (key, up_key) == 0) { token = MENUTOKEN_UP; } else if (strcmp (key, down_key) == 0) { token = MENUTOKEN_DOWN; } else { token = MENUTOKEN_OTHER; } /* Is the menu already active ? */ if (!active_menuitem) { debug (RPT_DEBUG, "%s: Activating menu screen", __FUNCTION__); menuscreen_switch_item (main_menu); return; } res = menuitem_process_input (active_menuitem, token, key); switch (res) { case MENURESULT_ERROR: report (RPT_ERR, "%s: Error from menu_handle_input", __FUNCTION__); break; case MENURESULT_NONE: if (active_menuitem) { menuitem_update_screen (active_menuitem, menuscreen); /* No rebuild needed, only value can be changed */ } /* Nothing extra to be done */ break; case MENURESULT_ENTER: /* Enter the selected menuitem * Note: this is not for checkboxes etc that don't have their * own screen. The menu_handle_input function should do * things like toggling checkboxes ! */ debug (RPT_DEBUG, "%s: Entering subitem", __FUNCTION__); menuscreen_switch_item (menu_get_current_item (active_menuitem)); break; case MENURESULT_CLOSE: debug (RPT_DEBUG, "%s: Closing item", __FUNCTION__); menuscreen_switch_item (active_menuitem->parent); break; case MENURESULT_QUIT: debug (RPT_DEBUG, "%s: Closing menu screen", __FUNCTION__); menuscreen_switch_item (NULL); break; } } void menuscreen_create_menu () { Menu * options_menu; Menu * driver_menu; MenuItem * checkbox; MenuItem * slider; Driver * driver; MenuItem * test_item; Menu * test_menu; debug (RPT_DEBUG, "%s()", __FUNCTION__); main_menu = menu_create ("mainmenu", NULL, "LCDproc Menu", NULL); options_menu = menu_create ("options", NULL, "Options", NULL); menu_add_item (main_menu, options_menu); screens_menu = menu_create ("screens", NULL, "Screens", NULL); menu_add_item (main_menu, screens_menu); checkbox = menuitem_create_checkbox ("heartbeat", heartbeat_handler, "Heartbeat", true, heartbeat); menu_add_item (options_menu, checkbox); checkbox = menuitem_create_checkbox ("backlight", backlight_handler, "Backlight", true, backlight); menu_add_item (options_menu, checkbox); for (driver = drivers_getfirst(); driver; driver = drivers_getnext()) { int contrast_avail = 0; int brightness_avail = 0; contrast_avail = (driver->get_contrast && driver->set_contrast); brightness_avail = (driver->get_brightness && driver->set_brightness); if (contrast_avail || brightness_avail) { driver_menu = menu_create (driver->name, NULL, driver->name, driver); menu_add_item (options_menu, driver_menu); if (contrast_avail) { slider = menuitem_create_slider ("contrast", contrast_handler, "Contrast", "min", "max", 0, 1000, 100, 500); menu_add_item (driver_menu, slider); } if (brightness_avail) { slider = menuitem_create_slider ("onbrightness", brightness_handler, "On Brightness", "min", "max", 0, 1000, 100, 500); menu_add_item (driver_menu, slider); slider = menuitem_create_slider ("offbrightness", brightness_handler, "Off Brightness", "min", "max", 0, 1000, 100, 500); menu_add_item (driver_menu, slider); } } } test_menu = menu_create ("test", NULL, "Test menu", NULL); menu_add_item (main_menu, test_menu); test_item = menuitem_create_action ("", NULL, "Action", MENURESULT_NONE); menu_add_item (test_menu, test_item); test_item = menuitem_create_action ("", NULL, "Action,closing", MENURESULT_CLOSE); menu_add_item (test_menu, test_item); test_item = menuitem_create_action ("", NULL, "Action,quiting", MENURESULT_QUIT); menu_add_item (test_menu, test_item); test_item = menuitem_create_checkbox ("", NULL, "Checkbox", false, false); menu_add_item (test_menu, test_item); test_item = menuitem_create_checkbox ("", NULL, "Checkbox, gray", true, false); menu_add_item (test_menu, test_item); test_item = menuitem_create_ring ("", NULL, "Ring", "ABC\tDEF\t01234567890\tOr a very long string that will not fit on any display", 1); menu_add_item (test_menu, test_item); test_item = menuitem_create_slider ("", NULL, "Slider", "mintext", "maxtext", -20, 20, 1, 0); menu_add_item (test_menu, test_item); test_item = menuitem_create_slider ("", NULL, "Slider,step=5", "mintext", "maxtext", -20, 20, 5, 0); menu_add_item (test_menu, test_item); test_item = menuitem_create_numeric ("", NULL, "Numeric", 1, 365, 15); menu_add_item (test_menu, test_item); test_item = menuitem_create_numeric ("", NULL, "Numeric,signed", -20, +20, 15); menu_add_item (test_menu, test_item); test_item = menuitem_create_alpha ("", NULL, "Alpha", 0, 3, 12, true, true, true, ".-+@", "LCDproc-v0.5"); menu_add_item (test_menu, test_item); test_item = menuitem_create_alpha ("", NULL, "Alpha, caps only", 0, 3, 12, true, false, false, "-", "LCDPROC"); menu_add_item (test_menu, test_item); } MenuEventFunc (heartbeat_handler) { debug (RPT_DEBUG, "%s( item=[%s], event=%d )", __FUNCTION__, item->id, event); if (event == MENUEVENT_UPDATE) { /* Set heartbeat setting */ heartbeat = item->data.checkbox.value; report (RPT_INFO, "Menu: set heartbeat to %d", item->data.checkbox.value); } return 0; } MenuEventFunc (backlight_handler) { debug (RPT_DEBUG, "%s( item=[%s], event=%d )", __FUNCTION__, item->id, event); if (event == MENUEVENT_UPDATE) { /* Set backlight setting */ backlight = item->data.checkbox.value; report (RPT_INFO, "Menu: set backlight to %d", item->data.checkbox.value); } return 0; } MenuEventFunc (contrast_handler) { debug (RPT_DEBUG, "%s( item=[%s], event=%d )", __FUNCTION__, item->id, event); /* This function can be called by one of several drivers that * support contrast ! * We need to check the menu association to see which driver. */ if (event == MENUEVENT_MINUS || event == MENUEVENT_PLUS) { /* Determinte the driver */ Driver * driver = item->parent->data.menu.association; driver->set_contrast (driver, item->data.slider.value); //item->data.slider.value = driver->get_contrast (driver); report (RPT_INFO, "Menu: set contrast of [%.40s] to %d", item->data.checkbox.value); } return 0; } MenuEventFunc (brightness_handler) { debug (RPT_DEBUG, "%s( item=[%s], event=%d )", __FUNCTION__, item->id, event); /* This function can be called by one of several drivers that * support contrast ! * We need to check the menu association to see which driver. */ if (event == MENUEVENT_MINUS || event == MENUEVENT_PLUS) { /* Determinte the driver */ Driver * driver = item->parent->data.menu.association; if ( strcmp (item->id, "onbrightness") == 0) { driver->set_brightness (driver, BACKLIGHT_ON, item->data.slider.value); } else if ( strcmp (item->id, "offbrightness") == 0) { driver->set_brightness (driver, BACKLIGHT_OFF, item->data.slider.value); } } return 0; } void menuscreen_add_screen (Screen * s) { Menu * m; MenuItem * mi; debug (RPT_DEBUG, "%s( s=[%s] )", __FUNCTION__, s->id); if (!screens_menu) return; /* When screens have not been created ... */ /* Create a menu entry for the screen */ m = menu_create (s->id, NULL, s->name?s->name:s->id, s); menu_add_item (screens_menu, m); /* And add some items for it... */ mi = menuitem_create_action ("", NULL, "(don't work yet)", MENURESULT_NONE); menu_add_item (m, mi); mi = menuitem_create_action ("", NULL, "To Front", MENURESULT_QUIT); menu_add_item (m, mi); mi = menuitem_create_checkbox ("", NULL, "Visible", false, true); menu_add_item (m, mi); mi = menuitem_create_numeric ("", NULL, "Duration", 2, 3600, s->duration); menu_add_item (m, mi); mi = menuitem_create_ring ("", NULL, "Priority", "Hidden\tBackground\tForeground\tAlert\tInput", s->priority); menu_add_item (m, mi); } void menuscreen_remove_screen (Screen * s) { Menu * m; debug (RPT_DEBUG, "%s( s=[%s] )", __FUNCTION__, s->id); if (s == menuscreen) { return; /* To allow to remove the menuscreen itself */ } m = menu_find_item (screens_menu, s->id, false); menu_remove_item (screens_menu, m); menuitem_destroy (m); } int menuscreen_goto (Menu * menu) { if( !active_menuitem ) { /* OK we can do it */ menuscreen_switch_item (menu); return 0; } else { /* Sorry there is a menu already active. */ return -1; } }