horrible hack) to a screen data item, I neglected to fix the code that
doles out key events to screens and clients. This meant screens didn't
get keys. It's now fixed.
as argument introducers. in 0.4-pre10, these were changed
from foo to -foo and this broke many clients. This change
should fix that and be backward/forward compatible.
+ Added a noop function to the protocol. This is useful for writing
shell script clients of LCDproc.
+ Changed the shared sock_send_string function to NOT send the
ending NUL ('\0') byte with the string. This was confusing
in Perl clients which saw NUL's as the first character of
each reply. WARNING: The LCDPROC client depended on this
behavior, your client may too. Use the newline instead.
See the code in clients/lcdproc/main.c (look for "switch(buf[i])")
to see one way to handle this. This should allow new clients
to connect to old servers and vice-versa.
+ Messed with include structure in .c files. It should no longer
be necessary to specify ../.. to get to shared code headers.
Also, since we are using automake, the global config.h can be
found with just #include "config.h" as it's location is included
in a -I to the compilers. As a result "make distcheck" now works.
Fixed lots of small problems in various places.
Added new protocol commands screen_add/del_key so screens
can request keystrokes when they are being displayed.
Lots of work on CPU GRAPH and BIG NUMBER CLOCK screens.
Fixed 'output' function in MtxOrb.c
Passed *every* piece of source in this project through indent. I'm setting
things up with ctags soon and am actually going to *gasp* use a nice
programming environment to continue development in. :)