harmonize coding style and messages; add more checks
This commit is contained in:
+31
-20
@@ -18,6 +18,7 @@
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#include <termios.h>
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#include <fcntl.h>
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#include <string.h>
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#include <errno.h>
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#include <sys/errno.h>
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#include <sys/ioctl.h>
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#include <sys/types.h>
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@@ -42,7 +43,7 @@
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#define JOY_DEFAULT_AXISMAP "EFGHIJKLMNOPQRST"
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#define JOY_DEFAULT_BUTTONMAP "BDACEFGHIJKLMNOP"
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int fd;
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int fd = -1;
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struct js_event js;
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@@ -79,6 +80,7 @@ joy_init (Driver *drvthis)
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strncpy(device, drvthis->config_get_string(drvthis->name, "Device", 0,
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JOY_DEFAULT_DEVICE), sizeof(device));
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device[sizeof(device)-1] = '\0';
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report(RPT_INFO, "%s: using Device %s", drvthis->name, device);
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/* How does the axis map look like */
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strncpy(axismap, drvthis->config_get_string(drvthis->name, "AxisMap", 0,
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@@ -92,42 +94,50 @@ joy_init (Driver *drvthis)
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/* End of config file parsing */
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if ((fd = open (device, O_RDONLY)) < 0)
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if ((fd = open(device, O_RDONLY)) < 0) {
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report(RPT_ERR, "%s: open(%s) failed (%s)",
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drvthis->name, device, strerror(errno));
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return -1;
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}
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fcntl (fd, F_SETFL, O_NONBLOCK);
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ioctl (fd, JSIOCGVERSION, &jsversion);
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ioctl (fd, JSIOCGAXES, &axes);
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ioctl (fd, JSIOCGBUTTONS, &buttons);
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ioctl (fd, JSIOCGNAME (JOY_NAMELENGTH), jsname);
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fcntl(fd, F_SETFL, O_NONBLOCK);
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ioctl(fd, JSIOCGVERSION, &jsversion);
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ioctl(fd, JSIOCGAXES, &axes);
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ioctl(fd, JSIOCGBUTTONS, &buttons);
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ioctl(fd, JSIOCGNAME(JOY_NAMELENGTH), jsname);
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report (RPT_NOTICE, "Joystick (%s) has %d axes and %d buttons. Driver version is %d.%d.%d.\n",
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jsname, axes, buttons,
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report(RPT_NOTICE, "%s: Joystick (%s) has %d axes and %d buttons. Driver version is %d.%d.%d",
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drvthis->name, jsname, axes, buttons,
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jsversion >> 16, (jsversion >> 8) & 0xff, jsversion & 0xff);
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if ((axis = calloc (axes, sizeof (int))) == NULL) {
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report (RPT_ERR, "joystick: could not allocate memory for axes");
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if ((axis = calloc(axes, sizeof (int))) == NULL) {
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report(RPT_ERR, "%s: could not allocate memory for axes", drvthis->name);
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return -1;
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}
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if ((button = calloc (buttons, sizeof (char))) == NULL) {
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report (RPT_ERR, "joystick: could not allocate memory for buttons");
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if ((button = calloc(buttons, sizeof (char))) == NULL) {
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report(RPT_ERR, "%s: could not allocate memory for buttons", drvthis->name);
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return -1;
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}
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report(RPT_DEBUG, "%s: init() done", drvthis->name);
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return 0;
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}
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MODULE_EXPORT void
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joy_close (Driver *drvthis)
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{
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close (fd);
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if (fd >= 0)
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close(fd);
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// Why do I have so much trouble getting memory freed without segfaults??
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// Use gdb and find out :) In preliminary testing, this seemed to work...
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if(axis) free(axis);
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if(button) free(button);
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if (axis != NULL)
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free(axis);
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if (button != NULL)
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free(button);
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}
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@@ -142,15 +152,15 @@ joy_getkey (Driver *drvthis)
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int i;
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int err;
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if ((err = read (fd, &js, sizeof (struct js_event))) <= 0) {
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if ((err = read(fd, &js, sizeof(struct js_event))) <= 0) {
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return 0;
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} else
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if (err != sizeof (struct js_event)) {
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report(RPT_ERR, "error reading joystick input");
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if (err != sizeof(struct js_event)) {
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report(RPT_ERR, "%s: error reading joystick input", drvthis->name);
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return 0;
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}
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// if(js.type & JS_EVENT_INIT) return 0;
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// if (js.type & JS_EVENT_INIT) return 0;
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switch (js.type & ~JS_EVENT_INIT) {
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case JS_EVENT_BUTTON:
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@@ -183,3 +193,4 @@ joy_getkey (Driver *drvthis)
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return 0;
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}
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