Removed lcddriver.c (doesn't do anything, isn't in any makefiles, etc.).
Passed *every* piece of source in this project through indent. I'm setting things up with ctags soon and am actually going to *gasp* use a nice programming environment to continue development in. :)
This commit is contained in:
+255
-253
@@ -29,26 +29,27 @@
|
||||
|
||||
// FIXME: Implement this where it is supposed to be...
|
||||
#include <time.h>
|
||||
void framedelay()
|
||||
void
|
||||
framedelay ()
|
||||
{
|
||||
sock_poll_clients();
|
||||
parse_all_client_messages();
|
||||
sock_poll_clients ();
|
||||
parse_all_client_messages ();
|
||||
|
||||
usleep(TIME_UNIT);
|
||||
usleep (TIME_UNIT);
|
||||
}
|
||||
|
||||
static void draw_heartbeat()
|
||||
static void
|
||||
draw_heartbeat ()
|
||||
{
|
||||
static int timer = 0;
|
||||
|
||||
if(heartbeat)
|
||||
{
|
||||
// Set this to pulsate like a real heart beat...
|
||||
// (binary is fun... :)
|
||||
lcd.icon(!((timer+4)&5), 0);
|
||||
lcd.chr(lcd.wid, 1, 0);
|
||||
|
||||
if (heartbeat) {
|
||||
// Set this to pulsate like a real heart beat...
|
||||
// (binary is fun... :)
|
||||
lcd.icon (!((timer + 4) & 5), 0);
|
||||
lcd.chr (lcd.wid, 1, 0);
|
||||
}
|
||||
lcd.flush();
|
||||
lcd.flush ();
|
||||
|
||||
timer++;
|
||||
timer &= 0x0f;
|
||||
@@ -58,298 +59,299 @@ static int PAD = 255;
|
||||
|
||||
|
||||
|
||||
typedef struct menu_info
|
||||
{
|
||||
int selected;
|
||||
int length;
|
||||
typedef struct menu_info {
|
||||
int selected;
|
||||
int length;
|
||||
} menu_info;
|
||||
|
||||
|
||||
|
||||
static int draw_menu(Menu menu, menu_info *info);
|
||||
static int fill_menu_info(Menu menu, menu_info *info);
|
||||
static int menu_handle_action(menu_item *item);
|
||||
static int draw_menu (Menu menu, menu_info * info);
|
||||
static int fill_menu_info (Menu menu, menu_info * info);
|
||||
static int menu_handle_action (menu_item * item);
|
||||
|
||||
static int slid_func(menu_item *item);
|
||||
static int slid_func (menu_item * item);
|
||||
|
||||
|
||||
int do_menu(Menu menu)
|
||||
int
|
||||
do_menu (Menu menu)
|
||||
{
|
||||
menu_info info;
|
||||
int key=0;
|
||||
int status=MENU_OK;
|
||||
int done=0;
|
||||
menu_info info;
|
||||
int key = 0;
|
||||
int status = MENU_OK;
|
||||
int done = 0;
|
||||
|
||||
int (*func)();
|
||||
int (*readfunc)(int);
|
||||
|
||||
|
||||
if(!menu) return MENU_ERROR;
|
||||
|
||||
fill_menu_info(menu, &info);
|
||||
int (*func) ();
|
||||
int (*readfunc) (int);
|
||||
|
||||
|
||||
while(!done)
|
||||
{
|
||||
// Keep the cursor off titles... (?)
|
||||
while(menu[info.selected].type == TYPE_TITL)
|
||||
{
|
||||
info.selected++;
|
||||
// If the title is the last thing in the menu...
|
||||
if(!menu[info.selected].text) info.selected -= 2;
|
||||
}
|
||||
|
||||
|
||||
draw_menu(menu, &info);
|
||||
if (!menu)
|
||||
return MENU_ERROR;
|
||||
|
||||
// FIXME: This should use a better keypress interface, which
|
||||
// FIXME: handles things according to keybindings...
|
||||
fill_menu_info (menu, &info);
|
||||
|
||||
for(key = lcd.getkey(); key==0; key = lcd.getkey())
|
||||
{
|
||||
// sleep for 1/8th second...
|
||||
framedelay();
|
||||
// do the heartbeat...
|
||||
draw_heartbeat();
|
||||
// Check for client input...
|
||||
}
|
||||
|
||||
|
||||
// Handle the key according to the keybindings...
|
||||
switch(key)
|
||||
{
|
||||
case 'D': done=1; break;
|
||||
case 'B': if(info.selected > 0) info.selected--;
|
||||
while(menu[info.selected].type == TYPE_TITL)
|
||||
{
|
||||
if(info.selected > 0)
|
||||
info.selected--;
|
||||
else break;
|
||||
}
|
||||
break;
|
||||
case 'C': if(menu[info.selected+1].text) info.selected++; break;
|
||||
case 'A':
|
||||
switch(menu[info.selected].type)
|
||||
{
|
||||
case TYPE_MENU: status = do_menu(menu[info.selected].data);
|
||||
break;
|
||||
case TYPE_FUNC:
|
||||
func = menu[info.selected].data;
|
||||
if(func)
|
||||
status = func();
|
||||
break;
|
||||
case TYPE_CHEK:
|
||||
readfunc = menu[info.selected].data;
|
||||
if(readfunc)
|
||||
status = readfunc(MENU_CHECK);
|
||||
status &= 0xffff0000;
|
||||
break;
|
||||
case TYPE_SLID:
|
||||
func = menu[info.selected].data;
|
||||
if(func)
|
||||
status = slid_func(&menu[info.selected]);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
switch(status)
|
||||
{
|
||||
case MENU_OK:
|
||||
break;
|
||||
case MENU_CLOSE:
|
||||
return MENU_OK;
|
||||
case MENU_QUIT:
|
||||
return MENU_QUIT;
|
||||
// case MENU_KILL:
|
||||
// return MENU_KILL;
|
||||
case MENU_ERROR:
|
||||
return MENU_ERROR;
|
||||
}
|
||||
|
||||
// status = menu_handle_action(&menu[info.selected]);
|
||||
// TODO: It should now do special stuff for "mover" widgets,
|
||||
// TODO: and handle the return code appropriately.
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return status;
|
||||
|
||||
}
|
||||
|
||||
static int draw_menu(Menu menu, menu_info *info)
|
||||
{
|
||||
int i;
|
||||
int x=1, y=1;
|
||||
int top=0, bottom=0;
|
||||
while (!done) {
|
||||
// Keep the cursor off titles... (?)
|
||||
while (menu[info.selected].type == TYPE_TITL) {
|
||||
info.selected++;
|
||||
// If the title is the last thing in the menu...
|
||||
if (!menu[info.selected].text)
|
||||
info.selected -= 2;
|
||||
}
|
||||
|
||||
int (*readfunc)(int);
|
||||
|
||||
// these should maybe be removed:
|
||||
int wid=lcd.wid, hgt=lcd.hgt;
|
||||
|
||||
|
||||
if(!menu) return MENU_ERROR;
|
||||
draw_menu (menu, &info);
|
||||
|
||||
lcd.clear();
|
||||
// FIXME: This should use a better keypress interface, which
|
||||
// FIXME: handles things according to keybindings...
|
||||
|
||||
|
||||
// Scroll down until the selected item is centered, if possible...
|
||||
top = info->selected - (hgt/2);
|
||||
if(top<0) top=0;
|
||||
bottom = top+hgt;
|
||||
if(bottom > info->length) bottom=info->length;
|
||||
top = bottom-hgt;
|
||||
if(top<0) top=0;
|
||||
|
||||
|
||||
for (key = lcd.getkey (); key == 0; key = lcd.getkey ()) {
|
||||
// sleep for 1/8th second...
|
||||
framedelay ();
|
||||
// do the heartbeat...
|
||||
draw_heartbeat ();
|
||||
// Check for client input...
|
||||
}
|
||||
|
||||
// Draw all visible items...
|
||||
for(i=top; i<bottom; i++, y++)
|
||||
{
|
||||
if(i == info->selected) lcd.chr(2,y,'>');
|
||||
|
||||
switch(menu[i].type)
|
||||
{
|
||||
case TYPE_TITL:
|
||||
lcd.chr(1,y,PAD);
|
||||
lcd.chr(2,y,PAD);
|
||||
lcd.string(4,y,menu[i].text);
|
||||
for(x=strlen(menu[i].text)+5; x <= wid; x++)
|
||||
lcd.chr(x,y,PAD);
|
||||
break;
|
||||
case TYPE_MENU:
|
||||
lcd.string(3,y,menu[i].text);
|
||||
lcd.chr(wid,y,'>');
|
||||
break;
|
||||
case TYPE_FUNC:
|
||||
lcd.string(3,y,menu[i].text);
|
||||
break;
|
||||
case TYPE_CHEK:
|
||||
if(menu[i].data)
|
||||
{
|
||||
readfunc = menu[i].data;
|
||||
if(readfunc(MENU_READ))
|
||||
lcd.chr(wid,y,'Y');
|
||||
else
|
||||
lcd.chr(wid,y,'N');
|
||||
}
|
||||
lcd.string(3,y,menu[i].text);
|
||||
break;
|
||||
case TYPE_SLID:
|
||||
lcd.string(3,y,menu[i].text);
|
||||
break;
|
||||
case TYPE_MOVE:
|
||||
break;
|
||||
|
||||
// Handle the key according to the keybindings...
|
||||
switch (key) {
|
||||
case 'D':
|
||||
done = 1;
|
||||
break;
|
||||
case 'B':
|
||||
if (info.selected > 0)
|
||||
info.selected--;
|
||||
while (menu[info.selected].type == TYPE_TITL) {
|
||||
if (info.selected > 0)
|
||||
info.selected--;
|
||||
else
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 'C':
|
||||
if (menu[info.selected + 1].text)
|
||||
info.selected++;
|
||||
break;
|
||||
case 'A':
|
||||
switch (menu[info.selected].type) {
|
||||
case TYPE_MENU:
|
||||
status = do_menu (menu[info.selected].data);
|
||||
break;
|
||||
case TYPE_FUNC:
|
||||
func = menu[info.selected].data;
|
||||
if (func)
|
||||
status = func ();
|
||||
break;
|
||||
case TYPE_CHEK:
|
||||
readfunc = menu[info.selected].data;
|
||||
if (readfunc)
|
||||
status = readfunc (MENU_CHECK);
|
||||
status &= 0xffff0000;
|
||||
break;
|
||||
case TYPE_SLID:
|
||||
func = menu[info.selected].data;
|
||||
if (func)
|
||||
status = slid_func (&menu[info.selected]);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
switch (status) {
|
||||
case MENU_OK:
|
||||
break;
|
||||
case MENU_CLOSE:
|
||||
return MENU_OK;
|
||||
case MENU_QUIT:
|
||||
return MENU_QUIT;
|
||||
// case MENU_KILL:
|
||||
// return MENU_KILL;
|
||||
case MENU_ERROR:
|
||||
return MENU_ERROR;
|
||||
}
|
||||
|
||||
// status = menu_handle_action(&menu[info.selected]);
|
||||
// TODO: It should now do special stuff for "mover" widgets,
|
||||
// TODO: and handle the return code appropriately.
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if(top != 0)
|
||||
lcd.chr(1,1,'^');
|
||||
if(bottom < info->length)
|
||||
lcd.chr(1,hgt,'v');
|
||||
|
||||
|
||||
draw_heartbeat();
|
||||
//lcd.flush();
|
||||
}
|
||||
|
||||
return status;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static int fill_menu_info(Menu menu, menu_info *info)
|
||||
static int
|
||||
draw_menu (Menu menu, menu_info * info)
|
||||
{
|
||||
int i;
|
||||
int i;
|
||||
int x = 1, y = 1;
|
||||
int top = 0, bottom = 0;
|
||||
|
||||
info->selected = 0;
|
||||
|
||||
// count the entries in the menu
|
||||
for(i=0; menu[i].text; i++);
|
||||
|
||||
info->length = i;
|
||||
|
||||
return 0;
|
||||
|
||||
int (*readfunc) (int);
|
||||
|
||||
// these should maybe be removed:
|
||||
int wid = lcd.wid, hgt = lcd.hgt;
|
||||
|
||||
|
||||
if (!menu)
|
||||
return MENU_ERROR;
|
||||
|
||||
lcd.clear ();
|
||||
|
||||
|
||||
// Scroll down until the selected item is centered, if possible...
|
||||
top = info->selected - (hgt / 2);
|
||||
if (top < 0)
|
||||
top = 0;
|
||||
bottom = top + hgt;
|
||||
if (bottom > info->length)
|
||||
bottom = info->length;
|
||||
top = bottom - hgt;
|
||||
if (top < 0)
|
||||
top = 0;
|
||||
|
||||
|
||||
|
||||
// Draw all visible items...
|
||||
for (i = top; i < bottom; i++, y++) {
|
||||
if (i == info->selected)
|
||||
lcd.chr (2, y, '>');
|
||||
|
||||
switch (menu[i].type) {
|
||||
case TYPE_TITL:
|
||||
lcd.chr (1, y, PAD);
|
||||
lcd.chr (2, y, PAD);
|
||||
lcd.string (4, y, menu[i].text);
|
||||
for (x = strlen (menu[i].text) + 5; x <= wid; x++)
|
||||
lcd.chr (x, y, PAD);
|
||||
break;
|
||||
case TYPE_MENU:
|
||||
lcd.string (3, y, menu[i].text);
|
||||
lcd.chr (wid, y, '>');
|
||||
break;
|
||||
case TYPE_FUNC:
|
||||
lcd.string (3, y, menu[i].text);
|
||||
break;
|
||||
case TYPE_CHEK:
|
||||
if (menu[i].data) {
|
||||
readfunc = menu[i].data;
|
||||
if (readfunc (MENU_READ))
|
||||
lcd.chr (wid, y, 'Y');
|
||||
else
|
||||
lcd.chr (wid, y, 'N');
|
||||
}
|
||||
lcd.string (3, y, menu[i].text);
|
||||
break;
|
||||
case TYPE_SLID:
|
||||
lcd.string (3, y, menu[i].text);
|
||||
break;
|
||||
case TYPE_MOVE:
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (top != 0)
|
||||
lcd.chr (1, 1, '^');
|
||||
if (bottom < info->length)
|
||||
lcd.chr (1, hgt, 'v');
|
||||
|
||||
|
||||
draw_heartbeat ();
|
||||
//lcd.flush();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int menu_handle_action(menu_item *item)
|
||||
|
||||
static int
|
||||
fill_menu_info (Menu menu, menu_info * info)
|
||||
{
|
||||
return MENU_OK;
|
||||
int i;
|
||||
|
||||
info->selected = 0;
|
||||
|
||||
// count the entries in the menu
|
||||
for (i = 0; menu[i].text; i++);
|
||||
|
||||
info->length = i;
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
static int
|
||||
menu_handle_action (menu_item * item)
|
||||
{
|
||||
return MENU_OK;
|
||||
}
|
||||
|
||||
|
||||
static int slid_func(menu_item *item)
|
||||
static int
|
||||
slid_func (menu_item * item)
|
||||
{
|
||||
char str[16];
|
||||
int key = 0;
|
||||
int value = 0;
|
||||
int x, y=1;
|
||||
int (*readfunc)(int);
|
||||
|
||||
int x, y = 1;
|
||||
int (*readfunc) (int);
|
||||
|
||||
readfunc = item->data;
|
||||
|
||||
lcd.init_hbar();
|
||||
|
||||
while(key != 'A' && key != 'D')
|
||||
{
|
||||
lcd.init_hbar ();
|
||||
|
||||
while (key != 'A' && key != 'D') {
|
||||
// Draw the title...
|
||||
lcd.clear();
|
||||
lcd.chr(1,y,PAD);
|
||||
lcd.chr(2,y,PAD);
|
||||
lcd.string(4,y,item->text);
|
||||
for(x=strlen(item->text)+5; x <= lcd.wid; x++)
|
||||
lcd.chr(x,y,PAD);
|
||||
lcd.clear ();
|
||||
lcd.chr (1, y, PAD);
|
||||
lcd.chr (2, y, PAD);
|
||||
lcd.string (4, y, item->text);
|
||||
for (x = strlen (item->text) + 5; x <= lcd.wid; x++)
|
||||
lcd.chr (x, y, PAD);
|
||||
|
||||
// Draw the slider now...
|
||||
value = readfunc(MENU_READ);
|
||||
if(value < 0 || value >= MENU_CLOSE)
|
||||
value = readfunc (MENU_READ);
|
||||
if (value < 0 || value >= MENU_CLOSE)
|
||||
return value;
|
||||
sprintf(str, "%i", value);
|
||||
if(lcd.hgt >= 4)
|
||||
{
|
||||
lcd.string(8, 4, str);
|
||||
sprintf (str, "%i", value);
|
||||
if (lcd.hgt >= 4) {
|
||||
lcd.string (8, 4, str);
|
||||
value = (lcd.wid * lcd.cellwid * value / 256);
|
||||
lcd.hbar(1, 3, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
lcd.string(17, 2, str);
|
||||
value = ((lcd.wid-4) * lcd.cellwid * value / 256);
|
||||
lcd.hbar(1, 2, value);
|
||||
lcd.hbar (1, 3, value);
|
||||
} else {
|
||||
lcd.string (17, 2, str);
|
||||
value = ((lcd.wid - 4) * lcd.cellwid * value / 256);
|
||||
lcd.hbar (1, 2, value);
|
||||
}
|
||||
//lcd.flush();
|
||||
|
||||
for(key = lcd.getkey(); key==0; key = lcd.getkey())
|
||||
{
|
||||
|
||||
for (key = lcd.getkey (); key == 0; key = lcd.getkey ()) {
|
||||
// do the heartbeat...
|
||||
draw_heartbeat();
|
||||
draw_heartbeat ();
|
||||
// sleep for 1/8th second...
|
||||
framedelay();
|
||||
framedelay ();
|
||||
// Check for client input...
|
||||
}
|
||||
|
||||
switch(key)
|
||||
{
|
||||
case 'B':
|
||||
value = readfunc(MENU_MINUS);
|
||||
break;
|
||||
case 'C':
|
||||
value = readfunc(MENU_PLUS);
|
||||
break;
|
||||
|
||||
switch (key) {
|
||||
case 'B':
|
||||
value = readfunc (MENU_MINUS);
|
||||
break;
|
||||
case 'C':
|
||||
value = readfunc (MENU_PLUS);
|
||||
break;
|
||||
}
|
||||
|
||||
if(value >= MENU_CLOSE
|
||||
|| value < 0
|
||||
|| key == 'A'
|
||||
|| key == 'D')
|
||||
if (value >= MENU_CLOSE || value < 0 || key == 'A' || key == 'D')
|
||||
return value;
|
||||
}
|
||||
|
||||
|
||||
return MENU_OK;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user