extend deletion functions in LL.c, use them to make "bye" client command work
This commit is contained in:
@@ -188,7 +188,7 @@ LL_Put(list, (void *)new_thingie);
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<screen>
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my_data * thingie;
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thingie = (my_data *)LL_DeleteNode(list);
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thingie = (my_data *)LL_DeleteNode(list, NEXT);
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free(thingie);
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thingie->number = 666;
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+6
-4
@@ -1,6 +1,8 @@
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/*
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* client.c
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* This file is part of LCDd, the lcdproc server.
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/** \file client.c
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* Define all the client data and actions.
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*/
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/* This file is part of LCDd, the lcdproc server.
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*
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* This file is released under the GNU General Public License. Refer to the
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* COPYING file distributed with this package.
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@@ -228,7 +230,7 @@ client_remove_screen(Client *c, Screen *s)
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debug(RPT_DEBUG, "%s(c=[%d], s=[%s])", __FUNCTION__, c->sock, s->id);
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/* TODO: Check for errors here?*/
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LL_Remove(c->screenlist, (void *) s);
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LL_Remove(c->screenlist, (void *) s, NEXT);
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/* Now, remove it from the screenlist...*/
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screenlist_remove(s);
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+11
-8
@@ -1,9 +1,6 @@
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/** \file clients.c
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* Manage the list of clients that are connected.
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* Init/shut down client system, and search for clients in the list.
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*/
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/* This file is part of LCDd, the lcdproc server.
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/*
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* clients.c
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* This file is part of LCDd, the lcdproc server.
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*
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* This file is released under the GNU General Public License. Refer to the
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* COPYING file distributed with this package.
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@@ -11,6 +8,11 @@
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* Copyright (c) 1999, William Ferrell, Scott Scriven
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* 2002, Joris Robijn
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*
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*
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* Inits/shuts down client system,
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* and searches for clients in the list.
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* On short: manages the list of clients that are connected.
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*
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*/
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#include <stdio.h>
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@@ -87,9 +89,9 @@ clients_add_client(Client *c)
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/* Remove the client from the clients list... */
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Client *
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clients_remove_client(Client *c)
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clients_remove_client(Client *c, Direction whereto)
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{
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Client *client = LL_Remove(clientlist, c);
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Client *client = LL_Remove(clientlist, c, whereto);
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return client;
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}
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@@ -116,6 +118,7 @@ clients_client_count(void)
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/* A client is identified by the file descriptor
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* associated with it. Find one.
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*/
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Client *
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clients_find_client_by_sock(int sock)
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{
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+1
-1
@@ -25,7 +25,7 @@ int clients_shutdown(void);
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/* Add/remove clients (return NULL for error) */
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Client *clients_add_client(Client *c);
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Client *clients_remove_client(Client *c);
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Client *clients_remove_client(Client *c, Direction whereto);
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/* List functions */
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Client *clients_getfirst(void);
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@@ -93,7 +93,7 @@ bye_func(Client *c, int argc, char **argv)
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debug(RPT_INFO, "Bye, %s!", (c->name != NULL) ? c->name : "unknown client");
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c->state = GONE;
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sock_send_error(c->sock, "\"bye\" is currently ignored\n");
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//sock_send_error(c->sock, "\"bye\" is currently ignored\n");
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}
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return 0;
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}
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+9
-13
@@ -185,7 +185,7 @@ int input_reserve_key(const char *key, bool exclusive, Client *client)
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/* Find out if this key is already reserved in a way that interferes
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* with the new reservation.
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*/
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for (kr = LL_GetFirst(keylist); kr; kr = LL_GetNext(keylist)) {
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for (kr = LL_GetFirst(keylist); kr != NULL; kr = LL_GetNext(keylist)) {
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if (strcmp(kr->key, key) == 0) {
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if (kr->exclusive || exclusive) {
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/* Sorry ! */
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@@ -214,13 +214,12 @@ void input_release_key(const char *key, Client *client)
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debug(RPT_DEBUG, "%s(key=\"%.40s\", client=[%d])", __FUNCTION__, key, (client ? client->sock : -1));
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for (kr = LL_GetFirst(keylist); kr != NULL; kr = LL_GetNext(keylist)) {
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if (kr->client == client
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&& strcmp(kr->key, key) == 0) {
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free(kr->key);
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free(kr);
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LL_DeleteNode(keylist);
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if ((kr->client == client) && (strcmp(kr->key, key) == 0)) {
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report(RPT_INFO, "Key \"%.40s\" reserved %s by client [%d] and is now released",
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key, (kr->exclusive ? "exclusively" : "shared"), (client ? client->sock : -1));
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free(kr->key);
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free(kr);
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LL_DeleteNode(keylist, NEXT);
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return;
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}
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}
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@@ -232,17 +231,14 @@ void input_release_client_keys(Client *client)
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debug(RPT_DEBUG, "%s(client=[%d])", __FUNCTION__, (client ? client->sock : -1));
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kr = LL_GetFirst(keylist);
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while (kr != NULL) {
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for (kr = LL_GetFirst(keylist); kr != NULL; kr = LL_GetNext(keylist)) {
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if (kr->client == client) {
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report(RPT_INFO, "Key \"%.40s\" reserved %s by client [%d] and is now released",
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kr->key, (kr->exclusive ? "exclusive" : "shared"), (client ? client->sock : -1));
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kr->key, (kr->exclusive ? "exclusively" : "shared"), (client ? client->sock : -1));
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free(kr->key);
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free(kr);
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LL_DeleteNode(keylist);
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kr = LL_Get(keylist);
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} else {
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kr = LL_GetNext(keylist);
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// jump to node before deleted one to not miss any
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LL_DeleteNode(keylist, PREV);
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}
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}
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}
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+2
-2
@@ -270,7 +270,7 @@ menu_remove_item(Menu *menu, MenuItem *item)
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item2 != NULL;
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item2 = LL_GetNext(menu->data.menu.contents), i++) {
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if (item == item2) {
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LL_DeleteNode(menu->data.menu.contents);
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LL_DeleteNode(menu->data.menu.contents, NEXT);
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if (menu->data.menu.selector_pos >= i) {
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menu->data.menu.selector_pos--;
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if (menu->data.menu.scroll > 0)
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@@ -295,7 +295,7 @@ menu_destroy_all_items(Menu *menu)
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for (item = menu_getfirst_item(menu); item != NULL; item = menu_getfirst_item(menu)) {
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menuitem_destroy(item);
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LL_Remove(menu->data.menu.contents, item);
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LL_Remove(menu->data.menu.contents, item, NEXT);
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}
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}
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@@ -229,6 +229,11 @@ parse_all_client_messages(void)
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for (str = client_get_message(c); str != NULL; str = client_get_message(c)) {
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parse_message(str, c);
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free(str);
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if (c->state == GONE) {
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sock_destroy_client_socket(c);
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break;
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}
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}
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}
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return 0;
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+1
-1
@@ -136,7 +136,7 @@ screen_remove_widget(Screen *s, Widget *w)
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{
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debug(RPT_DEBUG, "%s(s=[%.40s], widget=[%.40s])", __FUNCTION__, s->id, w->id);
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LL_Remove(s->widgetlist, (void *) w);
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LL_Remove(s->widgetlist, (void *) w, NEXT);
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return 0;
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}
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+4
-3
@@ -85,13 +85,13 @@ screenlist_remove(Screen *s)
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screenlist_goto_next();
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if (s == current_screen) {
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/* Hmm, no other screen had same priority */
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void *res = LL_Remove(screenlist, s);
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void *res = LL_Remove(screenlist, s, NEXT);
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/* And now once more */
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screenlist_goto_next();
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return (res == NULL) ? -1 : 0;
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}
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}
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return (LL_Remove(screenlist, s) == NULL) ? -1 : 0;
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return (LL_Remove(screenlist, s, NEXT) == NULL) ? -1 : 0;
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}
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@@ -221,7 +221,8 @@ screenlist_goto_next(void)
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return -1;
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/* Find current screen in screenlist */
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for (s = LL_GetFirst(screenlist); s && s != current_screen; s = LL_GetNext(screenlist));
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for (s = LL_GetFirst(screenlist); s && s != current_screen; s = LL_GetNext(screenlist))
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;
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/* One step forward */
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s = LL_GetNext(screenlist);
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+3
-3
@@ -10,7 +10,7 @@
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* Copyright (c) 1999, William Ferrell, Scott Scriven
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* 2003, Benjamin Tse (blt@ieee.org) - Winsock port
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* 2004, F5 Networks, Inc. - IP-address input
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* 2005-2008, Peter Marschall - error checks, ...
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* 2005, Peter Marschall - error checks, ...
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*
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*/
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@@ -478,7 +478,7 @@ sock_destroy_socket(void)
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report(RPT_NOTICE, "Client on socket %i disconnected",
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entry->socket);
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client_destroy(entry->client);
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clients_remove_client(entry->client);
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clients_remove_client(entry->client, PREV);
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entry->client = NULL;
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}
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else {
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@@ -490,7 +490,7 @@ sock_destroy_socket(void)
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close(entry->socket);
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/* re-add socket to the free socket pool */
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entry = (ClientSocketMap *) LL_DeleteNode(openSocketList);
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entry = (ClientSocketMap *) LL_DeleteNode(openSocketList, PREV);
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LL_Push(freeClientSocketList, (void*) entry);
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}
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}
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+22
-11
@@ -242,7 +242,7 @@ LL_Prev(LinkedList *list)
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* Return pointer to list's \c current node's data.
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* \param list List object.
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* \return Pointer to \c current node's payload data;
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* \c NULL may be empty payload or an error.
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* \c NULL may be empty payload or an error.
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*/
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void *
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LL_Get(LinkedList *list)
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@@ -469,12 +469,13 @@ LL_InsertNode(LinkedList *list, void *add)
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/** Remove current node from the list.
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* Set the list's \c current pointer to the node after the deleted one.
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* \param list List object.
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* \return Pointer to data of deleted node; \c NULL on error.
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* Set the list's \c current pointer to the one denoted by \c whereto.
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* \param list List object.
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* \param whereto Direction where to set the list's \c current pointer
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* \return Pointer to data of deleted node; \c NULL on error.
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*/
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void *
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LL_DeleteNode(LinkedList *list)
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LL_DeleteNode(LinkedList *list, Direction whereto)
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{
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LL_node *next, *prev;
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void *data;
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@@ -506,7 +507,16 @@ LL_DeleteNode(LinkedList *list)
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free(list->current);
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list->current = next;
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switch (whereto) {
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case FIRST: list->current = list->head.next;
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break;
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case LAST: list->current = list->tail.prev;
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break;
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case PREV: list->current = prev;
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break;
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default:
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case NEXT: list->current = next;
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}
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return data;
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}
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@@ -514,13 +524,14 @@ LL_DeleteNode(LinkedList *list)
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/** Remove a specific node from the list.
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* Find a node by a pointer to its data and remove it.
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* After the deletion the \c current pointer is on the node after the deleted one.
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* Set the list's \c current pointer to the one denoted by \c whereto.
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* \param list List object.
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* \param data Pointer to data of node to delete.
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* \param whereto Direction where to set the list's \c current pointer
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* \return Pointer to data of deleted node; \c NULL on error.
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*/
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void *
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LL_Remove(LinkedList *list, void *data)
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LL_Remove(LinkedList *list, void *data, Direction whereto)
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{
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if (!list)
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return NULL;
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@@ -530,7 +541,7 @@ LL_Remove(LinkedList *list, void *data)
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void *find = LL_Get(list);
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if (find == data)
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return LL_DeleteNode(list);
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return LL_DeleteNode(list, whereto);
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} while (LL_Next(list) == 0);
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return NULL;
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@@ -574,7 +585,7 @@ LL_Pop(LinkedList *list) // Remove node from end of list
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if (0 > LL_End(list))
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return NULL;
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return LL_DeleteNode(list);
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return LL_DeleteNode(list, PREV);
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}
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@@ -604,7 +615,7 @@ LL_Shift(LinkedList *list) // Remove node from start of list
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if (0 > LL_Rewind(list))
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return NULL;
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return LL_DeleteNode(list);
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return LL_DeleteNode(list, NEXT);
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}
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+13
-3
@@ -57,7 +57,7 @@
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my_data * thingie;
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thingie = (my_data *)LL_DeleteNode(list);
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thingie = (my_data *)LL_DeleteNode(list, NEXT);
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free(thingie);
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thingie->number = 666;
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@@ -116,6 +116,16 @@
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// See LL.c for more detailed descriptions of these functions.
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/** Symbolic values for directions */
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typedef enum _direction {
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FIRST = -2,
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PREV = -1,
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CURRENT = 0,
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NEXT = +1,
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LAST = +2
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} Direction;
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/** Structure for a node in a linked list */
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typedef struct LL_node {
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struct LL_node *prev; /**< Pointer to previous node */
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@@ -164,9 +174,9 @@ void *LL_GetLast(LinkedList *list); // ... last node
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int LL_AddNode(LinkedList *list, void *add); // Adds node AFTER current one
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int LL_InsertNode(LinkedList *list, void *add); // Adds node BEFORE current one
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// Removes a node from the link; returns the data from the node
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void *LL_DeleteNode(LinkedList *list);
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void *LL_DeleteNode(LinkedList *list, Direction whereto);
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// Removes a specific node...
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void *LL_Remove(LinkedList *list, void *data);
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void *LL_Remove(LinkedList *list, void *data, Direction whereto);
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// Stack operations
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int LL_Push(LinkedList *list, void *add); // Add node to end of list
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Reference in New Issue
Block a user