- Moved some code from main.c to screenlist.c

- Implemented reloading by sending SIGHUP.
- Now doing 'real 8Hz' rendering and 32Hz input processing.
- Removed noscreen feature (that we rejected).
This commit is contained in:
robijn
2002-08-04 20:58:51 +00:00
parent 8a1933e3b9
commit dc619e596f
15 changed files with 374 additions and 247 deletions
+89 -65
View File
@@ -19,14 +19,18 @@
#include "shared/sockets.h"
#include "shared/report.h"
#include "screenlist.h"
#include "render.h"
#include "screen.h"
#include "serverscreens.h"
#include "clients.h"
#include "main.h" /* for timer */
int screenlist_action = 0;
long int current_screen_start_time;
int timer = 0;
LinkedList *screenlist;
LinkedList *screenlist = NULL;
Screen * current_screen = NULL;
int screenlist_add_end (Screen * screen);
Screen *screenlist_next_roll ();
@@ -46,10 +50,7 @@ screenlist_init ()
report(RPT_ERR, "%s: error allocating list", __FUNCTION__);
return -1;
}
screenlist_action = 0;
timer = 0;
return 0;
}
@@ -58,6 +59,10 @@ screenlist_shutdown ()
{
report (RPT_DEBUG, "%s()", __FUNCTION__);
if( !screenlist ) {
/* Program shutdown before completed startup */
return -1;
}
LL_Destroy (screenlist);
return 0;
@@ -89,72 +94,91 @@ screenlist_remove_all (Screen * s)
return i;
}
LinkedList *
screenlist_getlist ()
void
screenlist_update ()
/* Decide if we need to switch to an other screen.
*/
{
Screen * s;
report (RPT_DEBUG, "%s()", __FUNCTION__);
return screenlist;
s = screenlist_current ();
if (!s) {
/* Try to switch to the first screen in the list */
s = LL_GetFirst(screenlist);
if (!s) {
/* There was no screen in the list */
return;
}
screenlist_switch (s);
}
if (timer - current_screen_start_time >= s->duration) {
screenlist_switch( screenlist_next ());
}
/* Check to see if the screen has a timeout value, if it does
* decrese it and then check to see if it has excpired.
* Remove if expired.
*/
if (s && s->timeout != -1) {
--(s->timeout);
report(RPT_DEBUG, "Timeout matches check, screen %s has timeout->%d", s->name, s->timeout);
if (s->timeout <= 0) {
client_remove_screen (s->client, s);
screen_destroy (s);
report(RPT_DEBUG, "Removing screen %s which has timeout->%d", s->name, s->timeout);
}
}
for (s=LL_GetFirst(screenlist); s; s=LL_GetNext(screenlist)) {
report( RPT_DEBUG, "%s: [%s] %d %d", __FUNCTION__, s->id, s->priority, s->duration );
}
}
void
screenlist_switch (Screen * s)
/* Switch to an other screen */
{
Client * c;
char str[256];
if (!s) return;
report (RPT_DEBUG, "%s( s=[%.40s] )", __FUNCTION__, s->id );
if (s == current_screen) {
/* Nothing to be done */
return;
}
if (current_screen) {
c = current_screen->client;
if (c) {
/* Tell the client we're not listening any more...*/
snprintf (str, sizeof(str), "ignore %s\n", current_screen->id);
sock_send_string (c->sock, str);
} else {
/* It's a server screen, no need to inform it. */
}
}
c = s->client;
if (c) {
/* Tell the client we're paying attention...*/
snprintf (str, sizeof(str), "listen %s\n", s->id);
sock_send_string (c->sock, str);
} else {
/* It's a server screen, no need to inform it. */
}
report (RPT_INFO, "%s: switched to screen [%.40s]", __FUNCTION__, s->id );
current_screen = s;
current_screen_start_time = timer;
}
Screen *
screenlist_current ()
{
char str[256];
Screen * s;
static Screen * old_s = NULL;
Client * c;
debug( RPT_DEBUG, "%s()", __FUNCTION__);
/*LL_dprint(screenlist);*/
s = (Screen *) LL_GetFirst (screenlist);
/* FIXME: Make sure the screen/client exists!*/
if (s != old_s) {
/*debug (RPT_DEBUG, "screenlist_current: new screen");*/
timer = 0;
/* Tell the client we're done with the current screen*/
if (old_s) {
/*debug(RPT_DEBUG, "screenlist_current: ignoring old screen");*/
LL_Rewind (screenlist);
if (old_s != LL_Find (screenlist, compare_addresses, old_s)) {
report (RPT_WARNING, "screenlist: Didn't find screen 0x%8x! Client crashed?", (int) old_s);
} else {
/*debug(RPT_DEBUG, "screenlist_current: ... sending ignore");*/
c = old_s->client;
if (c) /* Tell the client we're not listening any more...*/
{
snprintf (str, sizeof(str), "ignore %s\n", old_s->id);
sock_send_string (c->sock, str);
} else /* The server has the display, so do nothing*/
{
;
}
/*debug(RPT_DEBUG, "screenlist_current: ... sent ignore");*/
}
}
if (s) {
/*debug(RPT_DEBUG, "screenlist_current: listening to new screen");*/
c = s->client;
if (c) /* Tell the client we're paying attention...*/
{
snprintf (str, sizeof(str), "listen %s\n", s->id);
sock_send_string (c->sock, str);
} else /* The server has the display, so do nothing*/
{
;
}
}
}
old_s = s;
/*debug(RPT_DEBUG, "screenlist_current: return %8x", s);*/
return s;
return current_screen;
}
int
@@ -252,7 +276,7 @@ screenlist_next_priority ()
LL_Sort (screenlist, compare_priority);
return screenlist_current ();
return LL_Get (screenlist);
}
/* Simple round-robin approach to screen cycling...*/