Files
lcdproc/server/screenlist.c
T
robijn dc619e596f - Moved some code from main.c to screenlist.c
- Implemented reloading by sending SIGHUP.
- Now doing 'real 8Hz' rendering and 32Hz input processing.
- Removed noscreen feature (that we rejected).
2002-08-04 20:58:51 +00:00

320 lines
6.2 KiB
C

/*
* screenlist.c
* This file is part of LCDd, the lcdproc server.
*
* This file is released under the GNU General Public License. Refer to the
* COPYING file distributed with this package.
*
* Copyright (c) 1999, William Ferrell, Scott Scriven
*
*
* All actions that can be performed on the list of screens
*
*/
#include <stdlib.h>
#include <stdio.h>
#include "shared/LL.h"
#include "shared/sockets.h"
#include "shared/report.h"
#include "screenlist.h"
#include "render.h"
#include "screen.h"
#include "serverscreens.h"
#include "clients.h"
#include "main.h" /* for timer */
int screenlist_action = 0;
long int current_screen_start_time;
LinkedList *screenlist = NULL;
Screen * current_screen = NULL;
int screenlist_add_end (Screen * screen);
Screen *screenlist_next_roll ();
Screen *screenlist_prev_roll ();
Screen *screenlist_next_priority ();
int compare_priority (void *one, void *two);
int compare_addresses (void *one, void *two);
int
screenlist_init ()
{
report (RPT_DEBUG, "%s()", __FUNCTION__);
screenlist = LL_new ();
if (!screenlist) {
report(RPT_ERR, "%s: error allocating list", __FUNCTION__);
return -1;
}
screenlist_action = 0;
return 0;
}
int
screenlist_shutdown ()
{
report (RPT_DEBUG, "%s()", __FUNCTION__);
if( !screenlist ) {
/* Program shutdown before completed startup */
return -1;
}
LL_Destroy (screenlist);
return 0;
}
int
screenlist_remove (Screen * s)
{
debug (RPT_DEBUG, "%s( s=[%.40s] )", __FUNCTION__, s->id);
if (!LL_Remove (screenlist, s))
return -1;
else
return 0;
}
int
screenlist_remove_all (Screen * s)
{
int i = 0;
debug (RPT_DEBUG, "%s( s=[%.40s] )", __FUNCTION__, s->id);
while (LL_Remove (screenlist, s))
i++;
debug (RPT_DEBUG, "screenlist_remove_all()... got %i", i);
return i;
}
void
screenlist_update ()
/* Decide if we need to switch to an other screen.
*/
{
Screen * s;
report (RPT_DEBUG, "%s()", __FUNCTION__);
s = screenlist_current ();
if (!s) {
/* Try to switch to the first screen in the list */
s = LL_GetFirst(screenlist);
if (!s) {
/* There was no screen in the list */
return;
}
screenlist_switch (s);
}
if (timer - current_screen_start_time >= s->duration) {
screenlist_switch( screenlist_next ());
}
/* Check to see if the screen has a timeout value, if it does
* decrese it and then check to see if it has excpired.
* Remove if expired.
*/
if (s && s->timeout != -1) {
--(s->timeout);
report(RPT_DEBUG, "Timeout matches check, screen %s has timeout->%d", s->name, s->timeout);
if (s->timeout <= 0) {
client_remove_screen (s->client, s);
screen_destroy (s);
report(RPT_DEBUG, "Removing screen %s which has timeout->%d", s->name, s->timeout);
}
}
for (s=LL_GetFirst(screenlist); s; s=LL_GetNext(screenlist)) {
report( RPT_DEBUG, "%s: [%s] %d %d", __FUNCTION__, s->id, s->priority, s->duration );
}
}
void
screenlist_switch (Screen * s)
/* Switch to an other screen */
{
Client * c;
char str[256];
if (!s) return;
report (RPT_DEBUG, "%s( s=[%.40s] )", __FUNCTION__, s->id );
if (s == current_screen) {
/* Nothing to be done */
return;
}
if (current_screen) {
c = current_screen->client;
if (c) {
/* Tell the client we're not listening any more...*/
snprintf (str, sizeof(str), "ignore %s\n", current_screen->id);
sock_send_string (c->sock, str);
} else {
/* It's a server screen, no need to inform it. */
}
}
c = s->client;
if (c) {
/* Tell the client we're paying attention...*/
snprintf (str, sizeof(str), "listen %s\n", s->id);
sock_send_string (c->sock, str);
} else {
/* It's a server screen, no need to inform it. */
}
report (RPT_INFO, "%s: switched to screen [%.40s]", __FUNCTION__, s->id );
current_screen = s;
current_screen_start_time = timer;
}
Screen *
screenlist_current ()
{
return current_screen;
}
int
screenlist_add (Screen * s)
{
/* TODO: Different queueing modes...*/
return screenlist_add_end (s);
}
Screen *
screenlist_next ()
{
Screen *s;
debug (RPT_DEBUG, "%s()", __FUNCTION__);
s = screenlist_current ();
/* If we're on hold, don't advance!*/
if (screenlist_action == SCR_HOLD)
return s;
if (screenlist_action == RENDER_HOLD)
return s;
/* Otherwise, reset it to regular operation*/
screenlist_action = 0;
/*debug(RPT_DEBUG, "Screenlist_next: calling handler...");*/
/* Call the selected queuing function...*/
/* TODO: Different queueing modes...*/
s = screenlist_next_priority ();
/*s = screenlist_next_roll();*/
/*debug(RPT_DEBUG, "Screenlist_next() done");*/
return s;
}
Screen *
screenlist_prev ()
{
Screen *s;
debug (RPT_DEBUG, "%s()", __FUNCTION__);
s = screenlist_current ();
/* If we're on hold, don't advance!*/
if (screenlist_action == SCR_HOLD)
return s;
if (screenlist_action == RENDER_HOLD)
return s;
/* Otherwise, reset it no regular operation*/
screenlist_action = 0;
/* Call the selected queuing function...*/
/* TODO: Different queueing modes...*/
s = screenlist_prev_roll ();
return s;
}
/* Adds new screens to the end of the screenlist...*/
int
screenlist_add_end (Screen * screen)
{
debug (RPT_DEBUG, "%s( screen=[%.40s] )", __FUNCTION__, screen->id);
return LL_Push (screenlist, (void *) screen);
}
/* Simple round-robin approach to screen cycling...*/
Screen *
screenlist_next_roll ()
{
debug (RPT_DEBUG, "%s()", __FUNCTION__);
if (LL_UnRoll (screenlist) != 0)
return NULL;
return screenlist_current ();
}
/* Strict priority queue approach...*/
Screen *
screenlist_next_priority ()
{
/*screen *s, *t;*/
debug (RPT_DEBUG, "%s()", __FUNCTION__);
if (LL_UnRoll (screenlist) != 0)
return NULL;
LL_Sort (screenlist, compare_priority);
return LL_Get (screenlist);
}
/* Simple round-robin approach to screen cycling...*/
Screen *
screenlist_prev_roll ()
{
debug (RPT_DEBUG, "%s()", __FUNCTION__);
if (LL_Roll (screenlist) != 0)
return NULL;
return screenlist_current ();
}
int
compare_priority (void *one, void *two)
{
Screen *a, *b;
/*debug(RPT_DEBUG, "compare_priority: %8x %8x", one, two);*/
if (!one)
return 0;
if (!two)
return 0;
a = (Screen *) one;
b = (Screen *) two;
/*debug(RPT_DEBUG, "compare_priority: done?");*/
return (a->priority - b->priority);
}
int
compare_addresses (void *one, void *two)
{
/*debug(RPT_DEBUG, "compare_addresses: %p == %p ???", one, two);*/
return (one != two);
}