Add some notes about typical buffering mechanisms.
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@@ -6,6 +6,7 @@
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/*-
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* Copyright (C) 2008, Peter Marschall
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* 2010, Markus Dolze
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@@ -206,8 +207,21 @@ debug_clear(Driver *drvthis)
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/**
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* Flush data on screen to the display. (Required for output)
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* Flush data on screen to the display. (Optional)
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* \param drvthis Pointer to driver structure.
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*
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* \note Character 0x00 may be a valid character in the frame buffer! Avoid
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* using string handling functions here (strcpy and friends).
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*
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* \note \n Note to driver developers: Drivers may write to the screen directly
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* with chr() and string() functions. However, it makes sound to have these
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* functions write to an internal frame buffer first and update the screen on
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* call to flush(), maybe with some partial/incremental update algorithm.
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* Some drivers have a second buffer to hold the actual screen content to be
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* able to compare it with the current frame buffer (double buffering). The
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* debug driver provides a simple single frame buffer implementation.
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*
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* DO NOT COPY THESE NOTES!
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*/
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MODULE_EXPORT void
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debug_flush(Driver *drvthis)
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@@ -251,6 +265,8 @@ debug_flush(Driver *drvthis)
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* \param x Horizontal character position (column).
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* \param y Vertical character position (row).
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* \param string String that gets written.
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*
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* \see debug_flush
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*/
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MODULE_EXPORT void
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debug_string(Driver *drvthis, int x, int y, const char string[])
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@@ -280,6 +296,12 @@ debug_string(Driver *drvthis, int x, int y, const char string[])
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* \param x Horizontal character position (column).
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* \param y Vertical character position (row).
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* \param c Character that gets written.
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*
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* \note Keep in mind that character 0x00 may be a valid character on your
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* display and it is used by the bignum library. Avoid using string handling
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* functions here!
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*
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* \see debug_flush
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*/
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MODULE_EXPORT void
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debug_chr(Driver *drvthis, int x, int y, char c)
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