This is the header file that describes the GLK12232-25SM driver
in glk.c
This commit is contained in:
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#ifndef GLK_H
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#define GLK_H
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/********************************************************************
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How to make a driver for LCDproc
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Note: Insert the name of your driver in place of the phrase "new_driver".
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1. Copy drv_base.c and drv_base.h to new_driver.c and new_driver.h.
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2. Decide which functions you want to override, which ones you want
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to leave alone, and which ones you don't want at all. If you
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write your own driver functions, they will get called when
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appropriate. Or, you can let the default driver "drv_base"
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handle a function for you. But, if you really don't want a
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function, you can completely prevent your driver from providing
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it. This is discussed in step 5.
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2.1. Remove all functions which you don't want to override, and the
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ones you don't want at all.
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3. Rename all functions from "drv_base_*" to "new_driver_*".
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4. Write the new driver functions.
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Be sure to do one of the following in/for your new_driver_close():
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- free the framebuffer lcd.framebuf
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- let the default driver handle close()
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- call drv_base_close()
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This will ensure that the frame buffer gets freed.
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5. Register your functions in your new_driver_init(), like the following:
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driver->clear = new_driver_clear; // We want to handle this one
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driver->string = (void *)-1; // Leave this to the default
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driver->getkey = NULL; // This should never get called
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The convention here is to set NULL for all the functions which
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your driver doesn't handle (and which you don't want the default
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functions to be called for). Or, set -1 to indicate that the
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driver should support the function but can use the default
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behavior in drv_base.c. Or, to indicate that your driver should
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handle a function, just set it like clear() above.
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6. Add the driver to lcd.c, in the physical drivers section, protected
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by an #ifdef like the rest of the drivers are.
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7. Add your driver to the Makefile, and Makefile.config, in the same
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style as the existing ones.
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Notes:
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Don't call lcd.whatever() functions within your driver. This causes
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a lot of potentially puzzling problems.
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However, feel free to access lcd.framebuf in your driver (but not in
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your init() function!). It will always point to the frame buffer
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you should be writing to. This will usually be your own frame
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buffer, but could potentially be another frame buffer, if another
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driver wants to access your functions.
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Your driver will be provided with a frame buffer which contains one
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byte per character on the LCD. The default is a 20x4, so that's 80
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bytes. You can free this and reallocate it to something else if you
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need to. A graphical driver may want to do this, for example.
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If you don't set a function pointer, it will default to NULL, since
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they get nullified before the driver's init() is called.
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Assume that your driver may be added or removed dynamically, and
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that more than one instance may exist at a time. In other words, it
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should init and close cleanly, and not depend on global variables.
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Special arguments will be passed through the "args" variable to your
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_init() function. This is just a string, and you determine the
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syntax of it. Please document the syntax so that it can easily be
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included in the lcdproc config file. I suggest arguments such as
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"port=0x378" or "-device /dev/ttyS0". These come directly from the
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lcdproc server config file, so they should be human-readable. An
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example may look like this:
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# Set up two MtxOrb LCD's and a curses display on VT 2
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Driver MtxOrb -device /dev/ttyS0 -keypad on
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Driver curses -color off -size 20x4 -vt 2
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Driver MtxOrb -device /dev/ttyS3 -size 20x2 -keypad off
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# Before you ask, no, not all of these options are implemented yet.
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Also, the driver API (if it can be called that) may change soon.
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There seem to be several functions which just don't do anything
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important... and there are other potential improvements too.
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And... When in doubt, look at how the other drivers do it. :)
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******************************************************************/
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extern lcd_logical_driver *glk;
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int glk_init(struct lcd_logical_driver *driver, char *args);
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void glk_close();
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void glk_clear();
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void glk_flush();
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void glk_string(int x, int y, char string[]);
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void glk_chr(int x, int y, char c);
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int glk_contrast(int contrast);
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void glk_backlight(int on);
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void glk_output(int on);
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void glk_vbar(int x, int len);
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void glk_init_vbar();
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void glk_hbar(int x, int y, int len);
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void glk_init_hbar();
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void glk_num(int x, int num);
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void glk_init_num();
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void glk_set_char(int n, char *dat);
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void glk_icon(int which, char dest);
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void glk_flush_box(int lft, int top, int rgt, int bot);
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void glk_draw_frame(char *dat);
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char glk_getkey();
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#endif
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