Added some icon definitions in lcd.h;
Using ICON_BLOCK_FILLED now in titles.
This commit is contained in:
@@ -33,6 +33,8 @@
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#include "screen.h"
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#include "widget.h"
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#include "drivers.h"
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/*************************************************************************
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* Adds a widget to a screen, but doesn't give it a value
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@@ -340,6 +342,8 @@ widget_set_func (Client * c, int argc, char **argv)
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report( RPT_WARNING, "widget_set_func: Allocation error");
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return -1;
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}
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/* Set width too */
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w->width = display_props->width;
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debug (RPT_DEBUG, "Widget %s set to %s", wid, w->text);
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sock_send_string(c->sock, "success\n");
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}
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+21
-13
@@ -436,25 +436,33 @@ driver_alt_heartbeat( Driver * drv, int state )
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void
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driver_alt_icon( Driver * drv, int x, int y, int icon )
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{
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char ch;
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char ch1 = '?';
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char ch2 = 0;
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if (!drv->chr)
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return;
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switch (icon) {
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case ICON_HEART_OPEN:
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ch = '-';
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break;
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case ICON_HEART_FILLED:
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ch = '#';
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break;
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case ICON_BLOCK_FILLED:
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ch = '#';
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break;
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default:
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ch = '?';
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case ICON_BLOCK_FILLED: ch1 = '#'; break;
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case ICON_HEART_OPEN: ch1 = '-'; break;
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case ICON_HEART_FILLED: ch1 = '#'; break;
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case ICON_ARROW_UP: ch1 = '^'; break;
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case ICON_ARROW_DOWN: ch1 = 'v'; break;
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case ICON_ARROW_LEFT: ch1 = '<'; break;
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case ICON_ARROW_RIGHT: ch1 = '>'; break;
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case ICON_STOP: ch1 = '['; ch2 = ']'; break;
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case ICON_PAUSE: ch1 = '|'; ch2 = '|'; break;
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case ICON_PLAY: ch1 = '>'; ch2 = ' '; break;
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case ICON_PLAYR: ch1 = '<'; ch2 = ' '; break;
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case ICON_FF: ch1 = '>'; ch2 = '>'; break;
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case ICON_FR: ch1 = '<'; ch2 = '<'; break;
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case ICON_NEXT: ch1 = '>'; ch2 = '|'; break;
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case ICON_PREV: ch1 = '|'; ch2 = '<'; break;
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case ICON_REC: ch1 = '('; ch2 = ')'; break;
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}
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drv->chr( drv, x, y, ch);
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drv->chr( drv, x, y, ch1);
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if (ch2)
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drv->chr( drv, x+1, y, ch2);
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}
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void driver_alt_cursor( Driver * drv, int x, int y, int state )
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+19
-4
@@ -42,10 +42,25 @@
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#define BACKLIGHT_WARNING 2
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#define BACKLIGHT_RED_ALERT 3
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/* Icons for icon function */
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#define ICON_BLOCK_FILLED 0
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#define ICON_HEART_OPEN 8
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#define ICON_HEART_FILLED 9
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/* Icons below are one character wide */
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#define ICON_BLOCK_FILLED 0x100
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#define ICON_HEART_OPEN 0x108
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#define ICON_HEART_FILLED 0x109
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#define ICON_ARROW_UP 0x110
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#define ICON_ARROW_DOWN 0x111
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#define ICON_ARROW_LEFT 0x112
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#define ICON_ARROW_RIGHT 0x113
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/* Icons below are two characters wide */
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#define ICON_STOP 0x200 /* should look like [] */
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#define ICON_PAUSE 0x201 /* should look like || */
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#define ICON_PLAY 0x202 /* should look like > */
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#define ICON_PLAYR 0x203 /* should llok like < */
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#define ICON_FF 0x204 /* should look like >> */
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#define ICON_FR 0x205 /* should look like << */
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#define ICON_NEXT 0x206 /* should look like >| */
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#define ICON_PREV 0x207 /* should look like |< */
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#define ICON_REC 0x208 /* should look like () */
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/* Heartbeat data, taken from render.h */
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/* ??? What does OPEN mean here ? */
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+16
-11
@@ -31,7 +31,6 @@
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#include "shared/report.h"
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#include "shared/LL.h"
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#include "drivers.h"
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#include "drivers.h"
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#include "screen.h"
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@@ -314,15 +313,15 @@ draw_frame (LinkedList * list,
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if (vis_width < 8)
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break;
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/*memset (str, 255, width);*/
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memset (str, '*', vis_width);
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/* TODO: Use icon function to draw the bar */
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drivers_icon (w->x, w->y, ICON_BLOCK_FILLED);
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drivers_icon (w->x+1, w->y, ICON_BLOCK_FILLED);
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str[2] = ' ';
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str[0] = ' ';
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length = strlen (w->text);
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if (length <= vis_width - 6) {
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memcpy (str + 3, w->text, length);
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str[length + 3] = ' ';
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memcpy (str + 1, w->text, length);
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str[length + 1] = ' ';
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x = length + 4;
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} else /* Scroll the title, if it doesn't fit...*/
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{
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speed = 1;
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@@ -348,12 +347,18 @@ draw_frame (LinkedList * list,
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{
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x = (length - (vis_width - 6)) - x;
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}
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strncpy (str + 3, w->text + x, (vis_width - 6));
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str[vis_width - 3] = ' ';
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strncpy (str + 1, w->text + x, (vis_width - 6));
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str[vis_width - 5] = ' ';
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x = vis_width - 2;
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}
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str[vis_width] = 0;
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str[vis_width-4] = 0;
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drivers_string (1 + left, 1 + top, str);
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drivers_string (3 + left, 1 + top, str);
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for (; x<vis_width; x++) {
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drivers_icon (w->x+x, w->y, ICON_BLOCK_FILLED);
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}
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break;
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case WID_SCROLLER: /* FIXME: doesn't work in frames...*/
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{
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