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Flipdot-display/CLAUDE.md
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mangavalkandClaude Opus 5.5 0411804a2f Add dynamic pages with clock, date, Home Assistant values and fonts
The hardcoded clock is now the built-in dynamic page "Clock". A dynamic page
has a background bitmap per time of day and up to 8 elements (clock, date,
Home Assistant value, text), each with position, alignment, font and overlay.
Pages are drawn on the ESP32, also for the web previews.

- Pages tab in the web UI: page editor with drag and drop, font upload
  (TTF/OTF converted in the browser to the FDF1 dot font format)
- Built-in fonts Small, Normal, Large and Full height (generated by
  tools/make_builtin_fonts.py), built-in bitmaps Pikachu and Pikachu yawning
- Home Assistant values over the REST API (URL and token in the HA tab)
- Settings version 4: evening settings removed (now time slots of the Clock
  page), old records are converted
- HA Mode dropdown lists the dynamic pages and bitmaps

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 19:43:59 +02:00

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# Flipdot display: notes for Claude
A PlatformIO project with two firmware targets for an 84×19 Brose flipdot clock.
See README.md for the overview.
## Layout and build
- `platformio.ini` has the environments `nano`, `nano_ota`, `esp32` (OTA to 10.1.1.198),
`esp32_usb` (COM11), and the PC test environments `test_nano` and `test_esp32`. The
sources are split with `build_src_filter` (`src/nano/`, `src/esp32/`).
- `lib/BROSE9323/` is the shared driver. Its behaviour depends on build flags set in
`platformio.ini`, not in the header:
- `ESPSERIAL` (ESP32): draw calls become serial commands.
- `FLIPDOT_PLCC_ADAPTER` (Nano, optional): alternative pinout.
- PlatformIO CLI is not on PATH. Run `~/.platformio/penv/Scripts/pio.exe run` (Git Bash)
or `$env:USERPROFILE\.platformio\penv\Scripts\pio.exe run` (PowerShell).
- If an ESP32 build fails with `No module named 'intelhex'`, run
`~/.platformio/penv/Scripts/python.exe -m pip install intelhex`.
- `nano_ota` flashes the Nano over WiFi: `tools/nano_net_upload.py` (STK500v1 over TCP)
talks to `NanoFlashBridge` on the ESP32 (port 2323). The uploader first sends
`FLASH <baud>\n`. The ESP power cycles the Nano (plus an optional reset pulse on
`NANO_RESET_PIN`), answers `OK\n`, then passes the bytes through at that baud rate.
`--baud=auto` tries 57600 (old ATmegaBOOT, which also starts after a power cycle), then
115200 (Optiboot, which only starts after a reset-pin reset, so it needs `NANO_RESET_PIN`).
avrdude 6.3's `net:` port is broken on Windows (`ser_drain()` fails), which is why the
uploader is a Python script.
The uploader only uses the Python standard library. Test it against a simulated
bootloader before changing it.
- After any change, build both targets (`pio run`) and run the tests
(`pio test -e test_nano -e test_esp32`).
## Constraints
- **Nano RAM is tight** (ATmega328P, 2 KB). The frame buffers are allocated with
`calloc`. Avoid `String`, large stack buffers and new globals in Nano code. Put constant
data in `PROGMEM`.
- The ESP32 talks to the Nano on `Serial2` (owned by `NanoLink`, GPIO 17 TX / GPIO 16 RX).
`Serial` (UART0/USB) is free for debug output. Never write debug text to `Serial2`: the
Nano runs lines that start with s/S/F/D/P/B/R/T/G/N/E as commands.
- Open hardware TODOs are listed in the README `TODO` section. Update it when one is done.
- `src/esp32/secrets.h` holds the real credentials and is gitignored. Never commit it.
Add new secrets to `secrets.example.h` as placeholders.
- The relay (ESP32 GPIO 13, `LOW` = on) powers both the panels and the Nano. Each time it
switches on, the Nano cold-boots and then sends `READY`. `NanoLink::on()` waits for
that message, at most `NANO_BOOT_TIMEOUT`. The timeout also covers the case where the
Nano's TX isn't wired to the ESP's RX.
- `NanoLink::off()` ends `Serial2` and sets its TX pin to input. Otherwise the idle-high TX
line powers the Nano through its RX pin. Never send display commands while
`NanoLink::isOn()` is false (`DisplayController` takes care of this).
- The Nano keeps no state over a power cycle except the flip time in EEPROM. The driver
forces a full redraw on the first `display()` after boot (`_force_next`).
- Hardware is not available here. Builds can be checked, but runtime behaviour can't.
## Nano serial parser (`src/nano/main.cpp`)
- Files: `main.cpp` (setup/loop, refresh), `config.h` (all constants and debug
defines), `command_parser.*` (protocol, one method per command), `settings.*` (EEPROM).
- Line based and non-blocking: bytes are collected into a 64-character buffer and a
command runs when `\n` arrives. Bitmap (`B`) pixel data is the exception. It is drawn
while it arrives, so it can be longer than the buffer. Keep `loop()` free of busy-waits.
- A full redraw (`display(true)`) blocks for about 0.5 s, which overflows the 64-byte
serial receive buffer. Only run it when no data is expected: right after a `D`, or after
2 s with no serial data. The ESP only sends a frame (ending with `D`) when the screen
changes, mostly once a minute.
- Flip time is stored in EEPROM as a magic word at address 0 and a `uint16_t` at
address 2. Values outside 50–2000 µs are rejected.
- The Nano only replies `READY` (at boot) and `ERR: ...`. There is no per-frame
acknowledgement. Whether the Nano's TX is wired to the ESP's RX is unconfirmed, so every
wait for a reply needs a timeout.
- Unit tests: `pio test -e test_nano` runs `test/test_nano/` on the PC with the fakes in
`test/mocks/` (Arduino, EEPROM, and a `BROSE9323` that records calls). It needs gcc on
PATH (Strawberry Perl provides it at `C:\Strawberry\c\bin`). Add a test for every
protocol change. The mocks only implement what the Nano code uses, so extend them when
new Arduino or driver functions are called.
- The board environments have `test_ignore = *`, so test firmware is never uploaded. Plain
`pio test` runs nothing; always pass `-e test_nano -e test_esp32`.
## ESP32 structure (`src/esp32/`)
- Folders: `logic/` (pure C++, no Arduino includes, tested in `test/test_esp32`),
`display/` (frames and bitmaps), `nano_link/` (relay, serial, flash bridge), `net/`
(WiFi/OTA, Home Assistant). Includes are relative to `src/esp32` (`-I src/esp32`), e.g.
`#include "logic/schedule.h"`.
- `DisplayController` holds the display logic and only uses the `DisplayPower` and
`Frames` interfaces. Put new behaviour there, behind those interfaces, so it stays
testable. `logic/` must not include Arduino headers, or `test_esp32` stops building.
- All settings are in `config.h`. Keep it free of Arduino types for the same reason.
- Frames are only sent when the screen changes. The schedule uses 08:00 as the start of
the day on purpose (that is what the old code did, and the README documents it).
- Home Assistant switches are not optimistic: callbacks must call `sender->setState()`.
The unique ids `FlipDotDisplayClock` / `FlipDotDisplayPower` and `HA_DEVICE_ID` must stay
the same, or Home Assistant creates new entities.
## Keeping ESP32 OTA alive (most important requirement)
- The user never wants to need USB for the ESP32 again. Any change must keep OTA working,
also when the new code crashes or hangs.
- `system/firmware_guard.cpp` overrides the Arduino core's weak `verifyRollbackLater()`
(C linkage) to return true. A new OTA image stays `PENDING_VERIFY` until it has run
`FIRMWARE_VALID_TIME` with WiFi. Any restart before that makes the bootloader roll back.
Check with `nm` that the strong symbol is linked after toolchain or core updates.
- The task watchdog (`WATCHDOG_TIMEOUT_S`) covers `loop()`. ArduinoOTA's `onStart` stops
it, because an upload blocks `loop()`. Never block `loop()` for 30 s or longer.
- The crash counter lives in `RTC_NOINIT_ATTR` memory. Decisions are in
`logic/boot_policy.*` (tested). Safe mode runs only WiFi + OTA.
- Keep `otaLoop()` and `firmwareGuardLoop()` at the top of `loop()`, before anything that
can return early or block. Keep `firmwareGuardBegin()` first in `setup()`: it holds
the power-cycle trigger for the recovery app.
- Flash layout `partitions.csv`: factory = recovery app (`src/recovery`, env `recovery`,
USB only), ota_0/ota_1 = clock firmware. `esp32_usb` uploads to 0x110000
(`board_upload.offset_address`) so it never overwrites the recovery app. Check with
`pio run -e <env> -t envdump` (`ESP32_APP_OFFSET`) after changing upload settings.
- The recovery app compiles `esp32/logic/boot_policy.cpp`, `esp32/system/system_store.cpp`,
`esp32/system/boot_target.cpp`, `esp32/nano_link/nano_link.cpp`,
`esp32/display/status_screen.cpp` and `esp32/display/text.cpp` (see its
`build_src_filter`). Keep those free of clock-firmware dependencies.
- Status messages (`StatusScreen`) are at most 14 characters per line, 2 lines. The
recovery app powers the display off after each message (flipdots keep the image). Both apps share NVS namespace `flipdot`. RTC memory is
not shared between the apps (different layouts).
- `rebootToRecovery()` selects the factory partition, which erases otadata. The recovery
app later selects the clock slot again (`startMainFirmware()`), so the clock firmware
is `PENDING_VERIFY` again and must pass the 60 s check, or the bootloader falls back to
the recovery app.
- The clock firmware still works on the old flash layout (no factory partition):
`rebootToRecovery()` returns, and the callers fall back to OTA-only mode or a restart.
- Arduino's `esp_app_desc_t` version and date come from the precompiled core, so the
clock firmware stores `FIRMWARE_VERSION` per slot in NVS for the recovery page.
## ESP32 web UI
- `app.cpp` owns the objects and the actions (settings, page, live mode, restart);
`web/web_ui.cpp` is the JSON API (endpoints listed in `web_ui.h`), `web/web_page.h` the
single HTML/JS page (raw string literal in PROGMEM). Keep image work in the browser; the
ESP32 only handles 418-character hex bitmaps (`logic/bitmap_format.h`, MSB = left dot).
- Settings: `logic/settings.h` struct with defaults = original behaviour, stored as an NVS
blob with a version (`system/settings_store.cpp`). When the struct changes, bump
`VERSION` there (old records then fall back to defaults).
- Bitmaps on LittleFS in the `spiffs` partition (`/bitmaps/<name>.bin`, 209 bytes). Names
are restricted (`validBitmapName`), which also makes them safe in paths and JSON.
- The display mirror comes from the driver's shadow buffer (`BROSE9323::shownPixel`).
- Dynamic pages (`logic/page.h`): background per time slot + elements, stored as a
versioned binary struct (`display/page_store.cpp`, bump `VERSION` when `DynamicPage`
changes). They are drawn only on the ESP32 (`logic/page_render`), also for the web
previews, so there is one renderer. Pages and bitmaps share one namespace (checked in
`app.cpp`); things a page uses can't be deleted. The built-in page "Clock" replaces the
old hardcoded clock (also the default and the HA "Clock" option).
- Fonts use the "FDF1" format of `logic/font.h`; the web page writes the same format.
`logic/builtin_fonts.cpp` is generated: change `tools/make_builtin_fonts.py` and rerun it.
- Home Assistant values come from HA's REST API (`net/ha_api`), one blocking request per
`loop()` with `HA_HTTP_TIMEOUT`. Keep it that way (watchdog, OTA).
- Check the page's JavaScript after changes: extract the `<script>` part and run
`node --check` on it (node is installed).
## Git
- Remote: https://mangavalk.com/mangavalk/Flipdot-display.git, branch `main`.