Public Access
The hardcoded clock is now the built-in dynamic page "Clock". A dynamic page has a background bitmap per time of day and up to 8 elements (clock, date, Home Assistant value, text), each with position, alignment, font and overlay. Pages are drawn on the ESP32, also for the web previews. - Pages tab in the web UI: page editor with drag and drop, font upload (TTF/OTF converted in the browser to the FDF1 dot font format) - Built-in fonts Small, Normal, Large and Full height (generated by tools/make_builtin_fonts.py), built-in bitmaps Pikachu and Pikachu yawning - Home Assistant values over the REST API (URL and token in the HA tab) - Settings version 4: evening settings removed (now time slots of the Clock page), old records are converted - HA Mode dropdown lists the dynamic pages and bitmaps Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
157 lines
10 KiB
Markdown
157 lines
10 KiB
Markdown
# Flipdot display: notes for Claude
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A PlatformIO project with two firmware targets for an 84×19 Brose flipdot clock.
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See README.md for the overview.
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## Layout and build
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- `platformio.ini` has the environments `nano`, `nano_ota`, `esp32` (OTA to 10.1.1.198),
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`esp32_usb` (COM11), and the PC test environments `test_nano` and `test_esp32`. The
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sources are split with `build_src_filter` (`src/nano/`, `src/esp32/`).
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- `lib/BROSE9323/` is the shared driver. Its behaviour depends on build flags set in
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`platformio.ini`, not in the header:
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- `ESPSERIAL` (ESP32): draw calls become serial commands.
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- `FLIPDOT_PLCC_ADAPTER` (Nano, optional): alternative pinout.
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- PlatformIO CLI is not on PATH. Run `~/.platformio/penv/Scripts/pio.exe run` (Git Bash)
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or `$env:USERPROFILE\.platformio\penv\Scripts\pio.exe run` (PowerShell).
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- If an ESP32 build fails with `No module named 'intelhex'`, run
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`~/.platformio/penv/Scripts/python.exe -m pip install intelhex`.
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- `nano_ota` flashes the Nano over WiFi: `tools/nano_net_upload.py` (STK500v1 over TCP)
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talks to `NanoFlashBridge` on the ESP32 (port 2323). The uploader first sends
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`FLASH <baud>\n`. The ESP power cycles the Nano (plus an optional reset pulse on
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`NANO_RESET_PIN`), answers `OK\n`, then passes the bytes through at that baud rate.
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`--baud=auto` tries 57600 (old ATmegaBOOT, which also starts after a power cycle), then
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115200 (Optiboot, which only starts after a reset-pin reset, so it needs `NANO_RESET_PIN`).
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avrdude 6.3's `net:` port is broken on Windows (`ser_drain()` fails), which is why the
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uploader is a Python script.
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The uploader only uses the Python standard library. Test it against a simulated
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bootloader before changing it.
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- After any change, build both targets (`pio run`) and run the tests
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(`pio test -e test_nano -e test_esp32`).
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## Constraints
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- **Nano RAM is tight** (ATmega328P, 2 KB). The frame buffers are allocated with
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`calloc`. Avoid `String`, large stack buffers and new globals in Nano code. Put constant
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data in `PROGMEM`.
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- The ESP32 talks to the Nano on `Serial2` (owned by `NanoLink`, GPIO 17 TX / GPIO 16 RX).
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`Serial` (UART0/USB) is free for debug output. Never write debug text to `Serial2`: the
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Nano runs lines that start with s/S/F/D/P/B/R/T/G/N/E as commands.
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- Open hardware TODOs are listed in the README `TODO` section. Update it when one is done.
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- `src/esp32/secrets.h` holds the real credentials and is gitignored. Never commit it.
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Add new secrets to `secrets.example.h` as placeholders.
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- The relay (ESP32 GPIO 13, `LOW` = on) powers both the panels and the Nano. Each time it
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switches on, the Nano cold-boots and then sends `READY`. `NanoLink::on()` waits for
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that message, at most `NANO_BOOT_TIMEOUT`. The timeout also covers the case where the
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Nano's TX isn't wired to the ESP's RX.
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- `NanoLink::off()` ends `Serial2` and sets its TX pin to input. Otherwise the idle-high TX
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line powers the Nano through its RX pin. Never send display commands while
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`NanoLink::isOn()` is false (`DisplayController` takes care of this).
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- The Nano keeps no state over a power cycle except the flip time in EEPROM. The driver
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forces a full redraw on the first `display()` after boot (`_force_next`).
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- Hardware is not available here. Builds can be checked, but runtime behaviour can't.
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## Nano serial parser (`src/nano/main.cpp`)
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- Files: `main.cpp` (setup/loop, refresh), `config.h` (all constants and debug
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defines), `command_parser.*` (protocol, one method per command), `settings.*` (EEPROM).
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- Line based and non-blocking: bytes are collected into a 64-character buffer and a
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command runs when `\n` arrives. Bitmap (`B`) pixel data is the exception. It is drawn
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while it arrives, so it can be longer than the buffer. Keep `loop()` free of busy-waits.
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- A full redraw (`display(true)`) blocks for about 0.5 s, which overflows the 64-byte
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serial receive buffer. Only run it when no data is expected: right after a `D`, or after
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2 s with no serial data. The ESP only sends a frame (ending with `D`) when the screen
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changes, mostly once a minute.
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- Flip time is stored in EEPROM as a magic word at address 0 and a `uint16_t` at
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address 2. Values outside 50–2000 µs are rejected.
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- The Nano only replies `READY` (at boot) and `ERR: ...`. There is no per-frame
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acknowledgement. Whether the Nano's TX is wired to the ESP's RX is unconfirmed, so every
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wait for a reply needs a timeout.
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- Unit tests: `pio test -e test_nano` runs `test/test_nano/` on the PC with the fakes in
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`test/mocks/` (Arduino, EEPROM, and a `BROSE9323` that records calls). It needs gcc on
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PATH (Strawberry Perl provides it at `C:\Strawberry\c\bin`). Add a test for every
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protocol change. The mocks only implement what the Nano code uses, so extend them when
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new Arduino or driver functions are called.
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- The board environments have `test_ignore = *`, so test firmware is never uploaded. Plain
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`pio test` runs nothing; always pass `-e test_nano -e test_esp32`.
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## ESP32 structure (`src/esp32/`)
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- Folders: `logic/` (pure C++, no Arduino includes, tested in `test/test_esp32`),
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`display/` (frames and bitmaps), `nano_link/` (relay, serial, flash bridge), `net/`
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(WiFi/OTA, Home Assistant). Includes are relative to `src/esp32` (`-I src/esp32`), e.g.
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`#include "logic/schedule.h"`.
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- `DisplayController` holds the display logic and only uses the `DisplayPower` and
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`Frames` interfaces. Put new behaviour there, behind those interfaces, so it stays
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testable. `logic/` must not include Arduino headers, or `test_esp32` stops building.
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- All settings are in `config.h`. Keep it free of Arduino types for the same reason.
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- Frames are only sent when the screen changes. The schedule uses 08:00 as the start of
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the day on purpose (that is what the old code did, and the README documents it).
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- Home Assistant switches are not optimistic: callbacks must call `sender->setState()`.
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The unique ids `FlipDotDisplayClock` / `FlipDotDisplayPower` and `HA_DEVICE_ID` must stay
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the same, or Home Assistant creates new entities.
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## Keeping ESP32 OTA alive (most important requirement)
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- The user never wants to need USB for the ESP32 again. Any change must keep OTA working,
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also when the new code crashes or hangs.
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- `system/firmware_guard.cpp` overrides the Arduino core's weak `verifyRollbackLater()`
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(C linkage) to return true. A new OTA image stays `PENDING_VERIFY` until it has run
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`FIRMWARE_VALID_TIME` with WiFi. Any restart before that makes the bootloader roll back.
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Check with `nm` that the strong symbol is linked after toolchain or core updates.
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- The task watchdog (`WATCHDOG_TIMEOUT_S`) covers `loop()`. ArduinoOTA's `onStart` stops
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it, because an upload blocks `loop()`. Never block `loop()` for 30 s or longer.
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- The crash counter lives in `RTC_NOINIT_ATTR` memory. Decisions are in
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`logic/boot_policy.*` (tested). Safe mode runs only WiFi + OTA.
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- Keep `otaLoop()` and `firmwareGuardLoop()` at the top of `loop()`, before anything that
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can return early or block. Keep `firmwareGuardBegin()` first in `setup()`: it holds
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the power-cycle trigger for the recovery app.
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- Flash layout `partitions.csv`: factory = recovery app (`src/recovery`, env `recovery`,
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USB only), ota_0/ota_1 = clock firmware. `esp32_usb` uploads to 0x110000
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(`board_upload.offset_address`) so it never overwrites the recovery app. Check with
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`pio run -e <env> -t envdump` (`ESP32_APP_OFFSET`) after changing upload settings.
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- The recovery app compiles `esp32/logic/boot_policy.cpp`, `esp32/system/system_store.cpp`,
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`esp32/system/boot_target.cpp`, `esp32/nano_link/nano_link.cpp`,
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`esp32/display/status_screen.cpp` and `esp32/display/text.cpp` (see its
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`build_src_filter`). Keep those free of clock-firmware dependencies.
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- Status messages (`StatusScreen`) are at most 14 characters per line, 2 lines. The
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recovery app powers the display off after each message (flipdots keep the image). Both apps share NVS namespace `flipdot`. RTC memory is
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not shared between the apps (different layouts).
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- `rebootToRecovery()` selects the factory partition, which erases otadata. The recovery
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app later selects the clock slot again (`startMainFirmware()`), so the clock firmware
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is `PENDING_VERIFY` again and must pass the 60 s check, or the bootloader falls back to
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the recovery app.
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- The clock firmware still works on the old flash layout (no factory partition):
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`rebootToRecovery()` returns, and the callers fall back to OTA-only mode or a restart.
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- Arduino's `esp_app_desc_t` version and date come from the precompiled core, so the
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clock firmware stores `FIRMWARE_VERSION` per slot in NVS for the recovery page.
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## ESP32 web UI
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- `app.cpp` owns the objects and the actions (settings, page, live mode, restart);
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`web/web_ui.cpp` is the JSON API (endpoints listed in `web_ui.h`), `web/web_page.h` the
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single HTML/JS page (raw string literal in PROGMEM). Keep image work in the browser; the
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ESP32 only handles 418-character hex bitmaps (`logic/bitmap_format.h`, MSB = left dot).
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- Settings: `logic/settings.h` struct with defaults = original behaviour, stored as an NVS
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blob with a version (`system/settings_store.cpp`). When the struct changes, bump
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`VERSION` there (old records then fall back to defaults).
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- Bitmaps on LittleFS in the `spiffs` partition (`/bitmaps/<name>.bin`, 209 bytes). Names
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are restricted (`validBitmapName`), which also makes them safe in paths and JSON.
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- The display mirror comes from the driver's shadow buffer (`BROSE9323::shownPixel`).
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- Dynamic pages (`logic/page.h`): background per time slot + elements, stored as a
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versioned binary struct (`display/page_store.cpp`, bump `VERSION` when `DynamicPage`
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changes). They are drawn only on the ESP32 (`logic/page_render`), also for the web
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previews, so there is one renderer. Pages and bitmaps share one namespace (checked in
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`app.cpp`); things a page uses can't be deleted. The built-in page "Clock" replaces the
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old hardcoded clock (also the default and the HA "Clock" option).
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- Fonts use the "FDF1" format of `logic/font.h`; the web page writes the same format.
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`logic/builtin_fonts.cpp` is generated: change `tools/make_builtin_fonts.py` and rerun it.
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- Home Assistant values come from HA's REST API (`net/ha_api`), one blocking request per
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`loop()` with `HA_HTTP_TIMEOUT`. Keep it that way (watchdog, OTA).
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- Check the page's JavaScript after changes: extract the `<script>` part and run
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`node --check` on it (node is installed).
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## Git
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- Remote: https://mangavalk.com/mangavalk/Flipdot-display.git, branch `main`.
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