Public Access
Slow mode (Home Assistant switch "FlipDot Display Slow mode", dropdown
"FlipDot Display Slow mode interval", web UI Settings) makes the display
change only every 1, 2, 5, 10, 15, 20, 30 or 60 minutes, on the clock, and
powers it off in between: less noise. Nothing else is drawn meanwhile, also
no page changes. It updates at once after boot, the night, the Power switch
and live mode, and when it is switched off. Rules can override it ("show at
once in slow mode"): while their page is shown the display works normally.
Settings layout 7 and schedule layout 4 (older records are converted; they
are stored again once the firmware is marked good, so a rollback still
finds the old ones). Pages in older formats are rewritten in the current
one, in time-boxed steps. /api/status reports old_data_left.
Version 2.15.0.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
222 lines
16 KiB
Markdown
222 lines
16 KiB
Markdown
# Flipdot display: notes for Claude
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A PlatformIO project with two firmware targets for an 84×19 Brose flipdot clock.
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See README.md for the overview.
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## Layout and build
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- `platformio.ini` has the environments `nano`, `nano_ota`, `esp32` (OTA to 10.1.1.198),
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`esp32_usb` (COM11), and the PC test environments `test_nano`, `test_esp32` and
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`test_driver`. The
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sources are split with `build_src_filter` (`src/nano/`, `src/esp32/`).
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- `lib/BROSE9323/` is the shared driver. Its behaviour depends on build flags set in
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`platformio.ini`, not in the header:
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- `ESPSERIAL` (ESP32): draw calls become serial commands.
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- `FLIPDOT_PLCC_ADAPTER` (Nano, optional): alternative pinout.
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- PlatformIO CLI is not on PATH. Run `~/.platformio/penv/Scripts/pio.exe run` (Git Bash)
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or `$env:USERPROFILE\.platformio\penv\Scripts\pio.exe run` (PowerShell).
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- If an ESP32 build fails with `No module named 'intelhex'`, run
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`~/.platformio/penv/Scripts/python.exe -m pip install intelhex`.
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- `nano_ota` flashes the Nano over WiFi: `tools/nano_net_upload.py` (STK500v1 over TCP)
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talks to `NanoFlashBridge` on the ESP32 (port 2323). The uploader first sends
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`FLASH <baud>\n`. The ESP power cycles the Nano (plus an optional reset pulse on
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`NANO_RESET_PIN`), answers `OK\n`, then passes the bytes through at that baud rate.
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`--baud=auto` tries 57600 (old ATmegaBOOT, which also starts after a power cycle), then
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115200 (Optiboot, which only starts after a reset-pin reset, so it needs `NANO_RESET_PIN`).
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avrdude 6.3's `net:` port is broken on Windows (`ser_drain()` fails), which is why the
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uploader is a Python script.
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The uploader only uses the Python standard library. Test it against a simulated
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bootloader before changing it.
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- After any change, build both targets (`pio run`) and run the tests
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(`pio test -e test_nano -e test_esp32 -e test_driver`).
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## Constraints
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- **Nano RAM is tight** (ATmega328P, 2 KB). The frame buffers are allocated with
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`calloc`. Avoid `String`, large stack buffers and new globals in Nano code. Put constant
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data in `PROGMEM`.
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- The ESP32 talks to the Nano on `Serial2` (owned by `NanoLink`, GPIO 17 TX / GPIO 16 RX).
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`Serial` (UART0/USB) is free for debug output. Never write debug text to `Serial2`: the
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Nano runs lines that start with s/S/F/D/P/B/R/T/G/N/E/I/C as commands.
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- Open hardware TODOs are listed in the README `TODO` section. Update it when one is done.
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- The README is the overview; the documentation is in `docs/` (web UI, pages, Home
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Assistant, how it works, wiring, Nano over WiFi, recovery app). Screenshots:
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`tools/make_webui_screenshots.py` (headless Edge) and `tools/make_page_screenshots.py`
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write `Pictures/web-ui/` and `Pictures/pages/`; run them again after UI changes.
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- `src/esp32/secrets.h` holds the real credentials and is gitignored. Never commit it.
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Add new secrets to `secrets.example.h` as placeholders.
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- The relay (ESP32 GPIO 13, `LOW` = on) powers both the panels and the Nano. Each time it
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switches on, the Nano cold-boots and then sends `READY`. `NanoLink::on()` waits for
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that message, at most `NANO_BOOT_TIMEOUT`. The timeout also covers the case where the
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Nano's TX isn't wired to the ESP's RX.
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- `NanoLink::off()` ends `Serial2` and sets its TX pin to input. Otherwise the idle-high TX
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line powers the Nano through its RX pin. Never send display commands while
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`NanoLink::isOn()` is false (`DisplayController` takes care of this).
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- The Nano keeps no state over a power cycle except the flip time in EEPROM. The driver
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forces a full redraw on the first `display()` after boot (`_force_next`).
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- Hardware is not available here. Builds can be checked, but runtime behaviour can't.
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## Nano serial parser (`src/nano/main.cpp`)
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- Files: `main.cpp` (setup/loop, refresh), `config.h` (all constants and debug
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defines), `command_parser.*` (protocol, one method per command), `settings.*` (EEPROM).
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- Line based and non-blocking: bytes are collected into a 64-character buffer and a
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command runs when `\n` arrives. Bitmap (`B`) pixel data is the exception. It is drawn
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while it arrives, so it can be longer than the buffer. Keep `loop()` free of busy-waits.
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- The driver never blocks while flipping: `display()` only starts a run, `update()` flips
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dots in slices of about 1 ms (frames, effects, and the periodic dot refresh from
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`startRefresh()`, which waits while a frame is received or shown). Anything that blocks
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longer than about 5 ms overflows the 64-byte serial receive buffer; lost bytes shift the
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rest of a bitmap. That was the "picture moved up" bug. `test_driver` checks the time per
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`update()` call with a simulated panel.
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- Flip time is stored in EEPROM as a magic word at address 0 and a `uint16_t` at
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address 2. Values outside 50–2000 µs are rejected.
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- The Nano replies `READY` (at boot), `ERR: ...` and `C xxxx` (checksum of its image, for
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`C`). There is no per-frame acknowledgement: the ESP paces frames by time.
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`nano_link/nano_monitor` reads the replies and sends `C` after frames;
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`logic/frame_check` decides (wrong/missing answer or `READY` while on: send the whole
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image again via `controller.pageChanged()`). Every wait for a reply needs a timeout.
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- Driver tests: `pio test -e test_driver` runs the real `BROSE9323.cpp` (Nano build)
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against `test/driver_mocks/` (Arduino, Adafruit GFX, a panel that decodes the pins).
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- Unit tests: `pio test -e test_nano` runs `test/test_nano/` on the PC with the fakes in
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`test/mocks/` (Arduino, EEPROM, and a `BROSE9323` that records calls). It needs gcc on
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PATH (Strawberry Perl provides it at `C:\Strawberry\c\bin`). Add a test for every
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protocol change. The mocks only implement what the Nano code uses, so extend them when
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new Arduino or driver functions are called.
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- The board environments have `test_ignore = *`, so test firmware is never uploaded. Plain
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`pio test` runs nothing; always pass `-e test_nano -e test_esp32 -e test_driver`.
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## ESP32 structure (`src/esp32/`)
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- Folders: `logic/` (pure C++, no Arduino includes, tested in `test/test_esp32`),
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`display/` (frames and bitmaps), `nano_link/` (relay, serial, flash bridge), `net/`
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(WiFi/OTA, Home Assistant). Includes are relative to `src/esp32` (`-I src/esp32`), e.g.
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`#include "logic/schedule.h"`.
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- `DisplayController` holds the display logic and only uses the `DisplayPower` and
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`Frames` interfaces. Put new behaviour there, behind those interfaces, so it stays
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testable. `logic/` must not include Arduino headers, or `test_esp32` stops building.
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- All settings are in `config.h`. Keep it free of Arduino types for the same reason.
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- Frames are only sent when the screen changes. The schedule uses 08:00 as the start of
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the day on purpose (that is what the old code did, and the README documents it).
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- Slow mode (`SlowModeSettings`, replaced the late-evening quarter hours) lives in
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`DisplayController::_slowClock()`: one frame per update minute (`slowModeUpdate()`), power
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off in between, nothing else drawn (also no page changes). It updates at once after boot,
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night, the Power switch and live mode; rules with `over_slow_mode` suspend it
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(`setSlowModeOverride()`, fed from `PageChoice` in `appPageLoop()`).
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- Home Assistant switches are not optimistic: callbacks must call `sender->setState()`.
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The unique ids (`FlipDotDisplayPower`, `FlipDotDisplayMode`, `FlipDotDisplayOffImage`,
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`FlipDotDisplayStopwatch`, `FlipDotDisplaySlowMode`, `FlipDotDisplaySlowModeInterval`,
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...) and `HA_DEVICE_ID` must stay
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the same, or Home Assistant creates new entities.
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## Keeping ESP32 OTA alive (most important requirement)
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- The user never wants to need USB for the ESP32 again. Any change must keep OTA working,
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also when the new code crashes or hangs.
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- `system/firmware_guard.cpp` overrides the Arduino core's weak `verifyRollbackLater()`
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(C linkage) to return true. A new OTA image stays `PENDING_VERIFY` until it has run
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`FIRMWARE_VALID_TIME` with WiFi. Any restart before that makes the bootloader roll back.
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Check with `nm` that the strong symbol is linked after toolchain or core updates.
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- The task watchdog (`WATCHDOG_TIMEOUT_S`) covers `loop()`. ArduinoOTA's `onStart` stops
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it, because an upload blocks `loop()`. Never block `loop()` for 30 s or longer.
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- The crash counter lives in `RTC_NOINIT_ATTR` memory. Decisions are in
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`logic/boot_policy.*` (tested). Safe mode runs only WiFi + OTA.
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- Keep `otaLoop()` and `firmwareGuardLoop()` at the top of `loop()`, before anything that
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can return early or block. Keep `firmwareGuardBegin()` first in `setup()`: it holds
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the power-cycle trigger for the recovery app.
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- Flash layout `partitions.csv`: factory = recovery app (`src/recovery`, env `recovery`,
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USB only), ota_0/ota_1 = clock firmware. `esp32_usb` uploads to 0x110000
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(`board_upload.offset_address`) so it never overwrites the recovery app. Check with
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`pio run -e <env> -t envdump` (`ESP32_APP_OFFSET`) after changing upload settings.
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- The recovery app compiles `esp32/logic/boot_policy.cpp`, `esp32/system/system_store.cpp`,
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`esp32/system/boot_target.cpp`, `esp32/nano_link/nano_link.cpp`,
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`esp32/display/status_screen.cpp` and `esp32/display/text.cpp` (see its
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`build_src_filter`). Keep those free of clock-firmware dependencies.
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- Status messages (`StatusScreen`) are at most 14 characters per line, 2 lines. The
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recovery app powers the display off after each message (flipdots keep the image). Both apps share NVS namespace `flipdot`. RTC memory is
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not shared between the apps (different layouts).
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- `rebootToRecovery()` selects the factory partition, which erases otadata. The recovery
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app later selects the clock slot again (`startMainFirmware()`), so the clock firmware
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is `PENDING_VERIFY` again and must pass the 60 s check, or the bootloader falls back to
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the recovery app.
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- The clock firmware still works on the old flash layout (no factory partition):
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`rebootToRecovery()` returns, and the callers fall back to OTA-only mode or a restart.
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- Arduino's `esp_app_desc_t` version and date come from the precompiled core, so the
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clock firmware stores `FIRMWARE_VERSION` per slot in NVS for the recovery page.
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## ESP32 web UI
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- `app.cpp` owns the objects and the actions (settings, page, live mode, restart);
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`web/web_ui.cpp` is the JSON API (endpoints listed in `web_ui.h`), `web/web_page.h` the
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single HTML/JS page (raw string literal in PROGMEM). Keep image work in the browser; the
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ESP32 only handles 418-character hex bitmaps (`logic/bitmap_format.h`, MSB = left dot).
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- Settings: `logic/settings.h` struct with defaults = original behaviour, stored as an NVS
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blob with a version (`system/settings_store.cpp`). When the struct changes, bump
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`VERSION` there (old records then fall back to defaults).
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- Bitmaps on LittleFS in the `spiffs` partition (`/bitmaps/<name>.bin`, 209 bytes). Names
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are restricted (`validBitmapName`), which also makes them safe in paths and JSON.
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- Icons (`logic/icon_format.h`, `display/icon_store`, `/icons/<name>.bin`: width, height,
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rows of (w+7)/8 bytes) are small images that pages use (Image elements, backgrounds at
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the top left); they are never shown on their own and are not in the page lists or HA
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dropdowns. Bitmaps, icons and pages share one namespace. `PageResources::background()`
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tries bitmaps, then icons (expanded at 0,0), so the renderer doesn't know the difference.
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`appMigrateIcons()` ran once (marker `/icons/.migrated`) after 2.10.0 was marked good.
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- LittleFS is slow: listing a directory (`listBitmaps()`, `listPages()`, `storedNames()`)
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takes about a second with 40 files. Never list per item in a loop. The first icon
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migration did that, hit the 30 s watchdog and crash-looped into the recovery app; work
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that touches many files runs in time-boxed steps over several `loop()` passes.
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- The display mirror comes from the driver's shadow buffer (`BROSE9323::shownPixel`).
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- Dynamic pages (`logic/page.h`): background per time slot + elements, stored as a
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versioned binary struct (`display/page_store.cpp`, bump `VERSION` when `DynamicPage`
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changes). They are drawn only on the ESP32 (`logic/page_render`), also for the web
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previews, so there is one renderer. Pages and bitmaps share one namespace (checked in
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`app.cpp`); things a page uses can't be deleted. The page "Clock" replaces the
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old hardcoded clock (also the default and the HA "Clock" option). `pageStoreBegin()`
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stores a copy of each built-in page (`logic/builtin_pages`) at boot when none is stored,
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so it can be edited; the built-in one is the fallback, and deleting the copy resets it.
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- Pages hold 16 elements (format 6). The old formats in `page_store.cpp` are frozen at
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`OLD_PAGE_ELEMENTS` (8). A `DynamicPage` is about 4 KB: allocate it with `new`, and reset
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it with `clearPage()`, not `page = DynamicPage()` (a temporary on the 8 KB loop stack).
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- HA attributes may be paths into lists (`forecast.1.condition`, `net/ha_api`). The
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forecast comes from the template sensor in `docs/home-assistant.md`.
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- `examples/home-pages.json` is written by `tools/export_examples.py` from the display.
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Its PRIVATE map replaces private parts of entity ids; extend it for new pages and check
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the output.
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- `ha_api` attribute lookups: cast `char` arrays to `const char *` for ArduinoJson keys.
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ArduinoJson 7.4 takes a `char[N]` as a literal of length N-1, which never matches (that
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broke all attributes from 2.9.0 to 2.10.0).
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- Moving pages: `renderPage()` returns when the page changes next (scroll step, second);
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`FlipdotFrames` sends those frames as `D1` (no effect) and paces them by the estimated
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receive and flip time, because the Nano has no acknowledgement. Full screen frames go
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through `BROSE9323::showBitmap()`: only the changed dots, as two `B` commands over the
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changed rectangle (`lib/BROSE9323/frame_commands.h`, tested with the Nano parser in
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`test_nano`). Don't send frames pixel by pixel (`s` commands are 7 characters per dot). Character 127 is the degree sign in
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page texts and fonts (UTF-8 ° in JSON).
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- What is shown is decided by `logic/page_selector` (rules > manual pick until the next
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block > rotating schedule > chosen page) in `appPageLoop()`; `settings.page` is the chosen
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page (the HA "Mode" dropdown). Schedule and rules are stored in NVS
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(`system/schedule_store.cpp`, bump `VERSION` when `PageSchedule` changes). Pages used by
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the schedule or rules can't be deleted.
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- The ESP32 flash slot is about 90% full (web page and fonts are in flash). Check the size
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after adding features; the web page could be served gzipped if it gets tight.
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- Fonts use the "FDF1" format of `logic/font.h`; the web page writes the same format.
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`logic/builtin_fonts.cpp` is generated: change `tools/make_builtin_fonts.py` and rerun it.
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- Home Assistant values come from HA's REST API (`net/ha_api`). The HTTP requests run in
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their own FreeRTOS task (core 0, `haApiBegin()`), one at a time; everything else
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(entries, watching, values) stays in `loop()`. The task gets copies of what it needs and
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answers through a queue of plain structs: never share Strings or other state with it,
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and never wait for it in `loop()`. The web UI's test button polls (`{"pending":true}`).
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The web server stays in `loop()` on purpose (its handlers touch everything).
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- Entity ids may contain `{plex_user}` (`expandEntity()` in `logic/page`), filled in by
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`net/ha_api` with `settings.plex_user` in entity id form (`plexUserSlug()`).
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- Bitmaps are cached in RAM (`display/bitmap_store`, also missing names): a LittleFS read
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takes about 100 ms, and pages are drawn for every frame and every web preview. Writes
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must go through `saveBitmap()`/`deleteBitmap()`, which clear the cache. Long JSON lists
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are sent in pieces of about 2 KB (`sendPiece()` in `web_ui.cpp`).
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- Check the page's JavaScript after changes: extract the `<script>` part and run
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`node --check` on it (node is installed).
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## Git
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- Remote: https://mangavalk.com/mangavalk/Flipdot-display.git, branch `main`.
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