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Flipdot-display/src/esp32/logic/display_controller.h
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#pragma once
#include <stdint.h>
#include "logic/power_timer.h"
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#include "logic/settings.h"
// Power for the panels and the Nano (implemented by NanoLink)
class DisplayPower
{
public:
virtual bool isOn() = 0;
// Switch on and wait until the Nano is ready
virtual void on() = 0;
virtual void off() = 0;
};
// The screens the display can show (implemented by FlipdotFrames)
class Frames
{
public:
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virtual void clock(int hour, int minute, bool evening) = 0;
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// Shown instead of the clock while WiFi is down (the time keeps running without it)
virtual void noWifi(int hour, int minute) = 0;
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// The bitmap selected as page
virtual void page() = 0;
// The image sent from the web UI's live mode
virtual void live() = 0;
virtual void logo() = 0;
virtual void blank() = 0;
};
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enum class Page : uint8_t
{
Clock, // Pikachu with the time
Bitmap, // a bitmap (FlipdotFrames holds which one)
};
// Decides what the display shows and when it is powered, based on the time, the settings,
// the Home Assistant switches and the web UI. A frame is only sent when it changes. Pure
// logic, tested in test/test_esp32.
class DisplayController
{
public:
DisplayController(DisplayPower &power, Frames &frames);
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void setSettings(const ScheduleSettings &schedule, const ClockSettings &clock);
// What is shown during the day. Call pageChanged() when the bitmap itself changed.
void setPage(Page page);
void pageChanged();
// Live mode: show Frames::live() now, whatever the time, until stopLive() or
// LIVE_TIMEOUT after the last showLive()
void showLive(uint32_t now);
void stopLive();
bool liveActive() const;
// Home Assistant "FlipDot Display Clock" switch: off shows the logo instead of the page
void setClockEnabled(bool enabled);
// Home Assistant "FlipDot Display Power" switch: off clears the display and powers it off
void setPowerEnabled(bool enabled);
bool clockEnabled() const;
bool powerEnabled() const;
// Call often (every loop). time_valid is false until the time is synced over NTP.
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// While WiFi is down for NO_WIFI_SHOW_TIME, "No WiFi" is shown instead of the clock.
void update(uint32_t now, bool time_valid, int hour, int minute, bool wifi_connected);
private:
enum class Screen
{
Unknown, // nothing sent since the last power on
Clock,
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NoWifi,
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Page,
Live,
Logo,
Blank,
};
DisplayPower &_power;
Frames &_frames;
PowerTimer _off_timer;
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ScheduleSettings _schedule;
ClockSettings _clock;
Page _page = Page::Clock;
bool _clock_enabled = true;
bool _power_enabled = true;
Screen _screen = Screen::Unknown;
int _shown_hour = -1;
int _shown_minute = -1;
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bool _shown_evening = false;
uint32_t _content_revision = 0; // changed page, bitmap or live image
uint32_t _shown_revision = 0;
bool _live = false;
uint32_t _live_since = 0;
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bool _wifi_lost = false;
uint32_t _wifi_lost_since = 0;
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void _ensureOn();
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void _showClock(int hour, int minute, bool no_wifi);
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void _showOnce(Screen screen);
};