v8 added walking and rotation at the same time :D

This commit is contained in:
2018-11-15 20:34:00 +01:00
parent f2b7d27911
commit 471f15c112
6 changed files with 182 additions and 2 deletions
+26 -2
View File
@@ -14098,7 +14098,7 @@ Transform:
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m_GameObject: {fileID: 94996747}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -20, y: -15, z: 11}
m_LocalPosition: {x: -20, y: -17, z: 11}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
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@@ -48707,6 +48707,7 @@ GameObject:
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- component: {fileID: 311513963}
- component: {fileID: 311513964}
- component: {fileID: 311513965}
m_Layer: 0
m_Name: RotationControl
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@@ -48738,7 +48739,7 @@ MonoBehaviour:
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m_Name:
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transformation: {x: 0, y: 2, z: 0}
transformation: {x: 0, y: 0, z: 0}
transformation2: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 0}
rotation2:
@@ -48793,6 +48794,29 @@ MonoBehaviour:
st: 5
speed2: 1
rotation: 5
--- !u!114 &311513965
MonoBehaviour:
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m_PrefabParentObject: {fileID: 0}
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m_GameObject: {fileID: 311513960}
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m_Script: {fileID: 11500000, guid: a4266f2a53eea3a43972b07e077212bc, type: 3}
m_Name:
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legs:
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st: 5
speed2: 10
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--- !u!1 &311874317
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