Public Access
LCARS ship status, the Cerritos duty roster from the agenda, a warp core driven by solar power with Rutherford's advice, and a captain's log under a viewscreen. Original pixel art in tools/trek_sprites.py. When the 3D printer (Moonraker current_print_state, `printer` substitution) is paused or in error, the panel jumps to LCARS Status in red alert and holds the rotation until it carries on. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
138 lines
3.7 KiB
C++
138 lines
3.7 KiB
C++
// Pixel art for the Star Trek pages, generated by tools/trek_sprites.py;
|
|
// edit the art there. Original 1-bit fan art, '#' = lit pixel.
|
|
#pragma once
|
|
|
|
#include "el512_pages.h" // Sprite
|
|
|
|
namespace esphome::el512::trek {
|
|
|
|
static const char *const MARINER_ROWS[] = {
|
|
".......##.......",
|
|
"......####......",
|
|
"....########....",
|
|
"...##########...",
|
|
"...#.#....#.#...",
|
|
"...#........#...",
|
|
"...#.##..##.#...",
|
|
"...#........#...",
|
|
"...#......#.#...",
|
|
"....#..###.#....",
|
|
".....######.....",
|
|
"....#######.....",
|
|
"..###########...",
|
|
".#############..",
|
|
".##.###.#####...",
|
|
".##.##...###.#..",
|
|
".##.#######.##..",
|
|
".##.#.....#.##..",
|
|
".#..#.....#..#..",
|
|
"....#######.....",
|
|
"....##...##.....",
|
|
"....##...##.....",
|
|
"....##...##.....",
|
|
"...###...###....",
|
|
};
|
|
static constexpr Sprite MARINER{16, 24, MARINER_ROWS};
|
|
|
|
static const char *const BOIMLER_ROWS[] = {
|
|
"....#######.....",
|
|
"...#########....",
|
|
"...######...#...",
|
|
"...#........#...",
|
|
"...#.##..##.#...",
|
|
"...#........#...",
|
|
"...#...##...#...",
|
|
"...#..####..#...",
|
|
"...#..#..#..#...",
|
|
"....#.####.#....",
|
|
".....######.....",
|
|
"....#######.....",
|
|
"..###########...",
|
|
".#############..",
|
|
".##.###.#####...",
|
|
".##.##...###.#..",
|
|
".##.#######.##..",
|
|
".##.#.....#.##..",
|
|
".#..#.....#..#..",
|
|
"....#######.....",
|
|
"....##...##.....",
|
|
"....##...##.....",
|
|
"....##...##.....",
|
|
"...###...###....",
|
|
};
|
|
static constexpr Sprite BOIMLER{16, 24, BOIMLER_ROWS};
|
|
|
|
static const char *const TENDI_ROWS[] = {
|
|
".....######.....",
|
|
"...##########...",
|
|
"..############..",
|
|
"..##........##..",
|
|
"..#..##..##..#..",
|
|
"..#..........#..",
|
|
"..#.#......#.#..",
|
|
"..#..######..#..",
|
|
"..##........##..",
|
|
"..###......###..",
|
|
"..###.####.###..",
|
|
"....#######.....",
|
|
"..###########...",
|
|
".#############..",
|
|
".##.###.#####...",
|
|
".##.##...###.#..",
|
|
".##.#######.##..",
|
|
".##.#.....#.##..",
|
|
".#..#.....#..#..",
|
|
"....#######.....",
|
|
"....##...##.....",
|
|
"....##...##.....",
|
|
"....##...##.....",
|
|
"...###...###....",
|
|
};
|
|
static constexpr Sprite TENDI{16, 24, TENDI_ROWS};
|
|
|
|
static const char *const RUTHERFORD_ROWS[] = {
|
|
"....########....",
|
|
"...##########...",
|
|
"...#.#.#.#.##...",
|
|
"..####......#...",
|
|
"..#..#.##...#...",
|
|
"..####......#...",
|
|
"..####......#...",
|
|
"...##...##..#...",
|
|
"...#..#####.#...",
|
|
"....#......#....",
|
|
".....######.....",
|
|
"....#######.....",
|
|
"..###########...",
|
|
".#############..",
|
|
".##.###.#####...",
|
|
".##.##...###.#..",
|
|
".##.#######.##..",
|
|
".##.#.....#.##..",
|
|
".#..#.....#..#..",
|
|
"....#######.....",
|
|
"....##...##.....",
|
|
"....##...##.....",
|
|
"....##...##.....",
|
|
"...###...###....",
|
|
};
|
|
static constexpr Sprite RUTHERFORD{16, 24, RUTHERFORD_ROWS};
|
|
|
|
static const char *const SHIP_ROWS[] = {
|
|
"######################...........................",
|
|
"#....................###.........................",
|
|
"######################...........................",
|
|
".....#.......#...................................",
|
|
"......#.......#...................#############..",
|
|
".......#.......#...............##################",
|
|
"........###########......#######################.",
|
|
"........#.........######.........##############..",
|
|
"........#.....................#..................",
|
|
"........#######################..................",
|
|
".........#.....#####.........#...................",
|
|
"..........######...##########....................",
|
|
};
|
|
static constexpr Sprite SHIP{49, 12, SHIP_ROWS};
|
|
|
|
} // namespace esphome::el512::trek
|