tools/render_pages.py compiles the page code natively with g++ against
ESPHome's own display and font code and the font bitmaps of the last
`esphome compile`, and draws pages to PNG at chosen moments with sample
data (normal, empty, alert, busy), as a contact sheet, or as one example
per page in docs/images/pages (now shown in the README).
Fixes found with it: Cyber HUD zone names ran into the temperatures,
the breach header label hit the tag and the column marker the matrix
label; KonoSuba subtitle, guild weather icon, cabbage text and all-day
deadline, and hills through the party; Steins;Gate D-mail recipient, the
microwave display, the gadget card value and world line labels; LCARS
room rows, readout bars and data cascade, warp core readouts, and the
captain's log weather wording.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The source page splits some lines into several spans; a browser renders the
whitespace between them as a space, which the importer dropped ("becausewe").
It now adds that space. Regenerated imported.h.
Add a photo of the demo on the panel to the README.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>