Commit Graph
2 Commits
Author SHA1 Message Date
mangavalkandClaude Opus 5.5 d2e81a5a36 Add a PC renderer for the themed pages; fix overlapping layouts
tools/render_pages.py compiles the page code natively with g++ against
ESPHome's own display and font code and the font bitmaps of the last
`esphome compile`, and draws pages to PNG at chosen moments with sample
data (normal, empty, alert, busy), as a contact sheet, or as one example
per page in docs/images/pages (now shown in the README).

Fixes found with it: Cyber HUD zone names ran into the temperatures,
the breach header label hit the tag and the column marker the matrix
label; KonoSuba subtitle, guild weather icon, cabbage text and all-day
deadline, and hills through the party; Steins;Gate D-mail recipient, the
microwave display, the gadget card value and world line labels; LCARS
room rows, readout bars and data cascade, warp core readouts, and the
captain's log weather wording.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 16:46:31 +02:00
mangavalkandClaude Opus 5.5 1e8a9a5958 Add four Steins;Gate pages; shuffle the page rotation hourly
Divergence meter (Nixie tubes, world lines and clock), a D-mail sent
through the Phone Microwave using the panel's Message text, the Future
Gadget Lab inventory with live sensors, and a world line chart of today's
solar power. Original pixel art in tools/steins_sprites.py; the sprite
tool is shared between themes and Sprite, sprite(), polar() and arc()
move to el512_pages.h. HomeData gains the message and a 24 h solar
history in 15-minute slots.

The rotation now walks all pages in a random order that is reshuffled
every hour (Still Alive stays out, Now playing is skipped when idle).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 23:58:34 +02:00