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planar-EL512.256-H/components/el512/yourname_sprites.h
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2026-10-19 18:59:00 +02:00
// Pixel art for the Your Name pages, generated by tools/yourname_sprites.py;
// edit the art there. Original 1-bit fan art, '#' = lit pixel.
#pragma once
#include "el512_pages.h" // Sprite
namespace esphome::el512::yourname {
static const char *const TORII_ROWS[] = {
"####################",
".##################.",
"...##..........##...",
"..################..",
"...##..........##...",
"...##..........##...",
"...##..........##...",
"...##..........##...",
"...##..........##...",
"..####........####..",
};
static constexpr Sprite TORII{20, 10, TORII_ROWS};
static const char *const TAKI_ROWS[] = {
"...####...",
"..######..",
"..######..",
"..#####...",
"...###....",
"..#####...",
".#######..",
".#######..",
".##.###...",
".##.###...",
"....###...",
"...####...",
"...#..#...",
"...#..#...",
"...#..#...",
"...#..#...",
"..##..##..",
};
static constexpr Sprite TAKI{10, 17, TAKI_ROWS};
static const char *const MITSUHA_ROWS[] = {
"...####...",
"..######..",
"..######..",
"...#####..",
"....###.##",
"...#####.#",
"..#######.",
"..#######.",
"...###.##.",
"..#####...",
".#######..",
".#######..",
"...#..#...",
"...#..#...",
"...#..#...",
"...#..#...",
"..##..##..",
};
static constexpr Sprite MITSUHA{10, 17, MITSUHA_ROWS};
} // namespace esphome::el512::yourname