Files
lcdproc/server/screen.c
T
ddouthitt a7bf3b00ad Minor changes (almost entirely in main.c):
* Heavily commented options
* Fixed bug introduced into default_duration and -w (my fault)
* Defined configuration file string defaults (no processing yet)
* Added simple optimization to option processing
* Reformed some comments for easier readability
* Fixed bug that caused program not to drop root privs when
  running on port under 1024
* Converted further to use syslog instead of printf
2001-09-25 14:03:13 +00:00

174 lines
2.9 KiB
C

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "shared/debug.h"
#include "drivers/lcd.h"
#include "clients.h"
#include "client_data.h"
#include "widget.h"
#include "screenlist.h"
#include "screen.h"
#include "main.h"
int default_priority = 128 ;
int default_duration = DEFAULT_SCREEN_DURATION ; // About 8 seconds
screen *
screen_create ()
{
screen *s;
s = malloc (sizeof (screen));
if (!s) {
fprintf (stderr, "screen_create: Error allocating new screen\n");
return NULL;
}
s->id = NULL;
s->name = NULL;
s->priority = DEFAULT_SCREEN_PRIORITY;
s->duration = default_duration;
s->heartbeat = DEFAULT_HEARTBEAT;
s->wid = lcd.wid;
s->hgt = lcd.hgt;
s->keys = NULL;
s->parent = NULL;
s->widgets = NULL;
s->widgets = LL_new ();
if (!s->widgets) {
fprintf (stderr, "screen_create: Error allocating widget list\n");
return NULL;
}
return s;
}
int
screen_destroy (screen * s)
{
widget *w;
if (!s)
return -1;
LL_Rewind (s->widgets);
do {
// Free a widget...
w = LL_Get (s->widgets);
widget_destroy (w);
} while (LL_Next (s->widgets) == 0);
LL_Destroy (s->widgets);
if (s->id)
free (s->id);
if (s->name)
free (s->name);
if (s->keys)
free (s->keys);
free (s);
return 0;
}
screen *
screen_find (client * c, char *id)
{
screen *s;
if (!c)
return NULL;
if (!id)
return NULL;
debug ("client_find_screen(%s)\n", id);
LL_Rewind (c->data->screenlist);
do {
s = LL_Get (c->data->screenlist);
if ((s) && (0 == strcmp (s->id, id))) {
debug ("client_find_screen: Found %s\n", id);
return s;
}
} while (LL_Next (c->data->screenlist) == 0);
return NULL;
}
int
screen_add (client * c, char *id)
{
screen *s;
if (!c)
return -1;
if (!id)
return -1;
// Make sure this screen doesn't already exist...
s = screen_find (c, id);
if (s) {
return 1;
}
s = screen_create ();
if (!s) {
fprintf (stderr, "screen_add: Error creating screen\n");
return -1;
}
s->parent = c;
s->id = strdup (id);
if (!s->id) {
fprintf (stderr, "screen_add: Error allocating name\n");
return -1;
}
// TODO: Check for errors here?
LL_Push (c->data->screenlist, (void *) s);
// Now, add it to the screenlist...
if (screenlist_add (s) < 0) {
fprintf (stderr, "screen_add: Error queueing new screen\n");
return -1;
}
return 0;
}
int
screen_remove (client * c, char *id)
{
screen *s;
if (!c)
return -1;
if (!id)
return -1;
// Make sure this screen *does* exist...
s = screen_find (c, id);
if (!s) {
fprintf (stderr, "screen_remove: Error finding screen %s\n", id);
return 1;
}
// TODO: Check for errors here?
LL_Remove (c->data->screenlist, (void *) s);
// Now, remove it from the screenlist...
if (screenlist_remove_all (s) < 0) {
// Not a serious error..
fprintf (stderr, "screen_remove: Error dequeueing screen\n");
return 0;
}
// TODO: Check for errors here too?
screen_destroy (s);
return 0;
}