78 lines
1.5 KiB
C
78 lines
1.5 KiB
C
/*
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* client.h
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* This file is part of LCDd, the lcdproc server.
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*
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* This file is released under the GNU General Public License. Refer to the
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* COPYING file distributed with this package.
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*
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* Copyright (c) 1999, William Ferrell, Scott Scriven
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* 2002, Joris Robijn
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*
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* Defines all the client data and actions.
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*/
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#include "menu.h"
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#include "menuitem.h"
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/* These headers are placed here on purpose ! (circular references) */
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#ifndef CLIENT_H
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#define CLIENT_H
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#include "shared/LL.h"
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#include <stdio.h>
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#define CLIENT_NAME_SIZE 256
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typedef enum _clientstate {
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NEW,
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ACTIVE,
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GONE
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} ClientState;
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typedef struct Client {
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char *name;
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ClientState state;
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int sock;
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int backlight;
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int heartbeat;
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/* Messages that the client generated */
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LinkedList *messages;
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/* The list of screens */
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LinkedList *screenlist;
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/* Maybe it has created a menu */
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Menu *menu;
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} Client;
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#include "screen.h"
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/* When a new client connects, set up a new client data struct */
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Client *client_create(int sock);
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/* Destroys the client data */
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int client_destroy(Client *c);
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/* Close the socket */
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void client_close_sock(Client *c);
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/* Add message to the client's queue...*/
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int client_add_message(Client *c, char *message);
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/* Get message from queue */
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char *client_get_message(Client *c);
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/* Find a named screen for the client */
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Screen *client_find_screen(Client *c, char *id);
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int client_add_screen(Client *c, Screen *s);
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int client_remove_screen(Client *c, Screen *s);
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int client_screen_count(Client *c);
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#endif
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