1. Use <stdbool.h> if it is available but keep a compatibility shim in
shared/defines.h in case it is not.
2. Unbreak the circular header dependencies (mostly):
2a. client.c and client.h may NOT depend on 'struct Menu'. Use a void pointer
and casts instead.
2b. Separate the data type definitions in client.h and screen.h from
function prototypes which may require other data structures. This makes
header dependencies much more easy to maintain. Usually the data types
should have been moved to their own files but I (mmdolze) chose to
separate them using different header guards.
2c. Remove many now unused header includes.
Apply (old BSD-) style on menuscreens.c.
184 lines
4.1 KiB
C
184 lines
4.1 KiB
C
/** \file server/commands/server_commands.c
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* Implements handlers for client commands concerning the server settings.
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*
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* This contains definitions for all the functions which clients can run.
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* The functions here are to be called only from parse.c's interpreter.
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*
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* The client's available function set is defined here, as is the syntax
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* for each command.
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*/
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/* This file is part of LCDd, the lcdproc server.
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*
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* This file is released under the GNU General Public License.
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* Refer to the COPYING file distributed with this package.
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*
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* Copyright (c) 1999, William Ferrell, Selene Scriven
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* 2002, Joris Robijn
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*/
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#include <unistd.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <ctype.h>
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#include <errno.h>
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#include "shared/report.h"
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#include "shared/sockets.h"
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#include "client.h"
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#include "render.h"
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#include "server_commands.h"
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#define ALL_OUTPUTS_ON -1
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#define ALL_OUTPUTS_OFF 0
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/**
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* Sets the state of the output port (such as on MtxOrb LCDs)
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*
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*\verbatim
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* Usage: output <on|off|int>
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*\endverbatim
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*/
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int
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output_func(Client *c, int argc, char **argv)
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{
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if (c->state != ACTIVE)
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return 1;
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if (argc != 2) {
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sock_send_error(c->sock, "Usage: output {on|off|<num>}\n");
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return 0;
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}
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if (0 == strcmp(argv[1], "on"))
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output_state = ALL_OUTPUTS_ON;
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else if (0 == strcmp(argv[1], "off"))
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output_state = ALL_OUTPUTS_OFF;
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else {
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long out;
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char *endptr;
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/* Note that there is no valid range set for
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* output_state; thus a value in the 12 digits
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* is not considered out of range.
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*/
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/* set errno to be able to detect errors in strtol() */
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errno = 0;
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out = strtol(argv[1], &endptr, 0);
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if (errno) {
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sock_printf_error(c->sock, "number argument: %s\n", strerror(errno));
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return 0;
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}
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else if ((*argv[1] != '\0') && (*endptr == '\0')) {
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output_state = out;
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}
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else {
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sock_send_error(c->sock, "invalid parameter...\n");
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return 0;
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}
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}
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sock_send_string(c->sock, "success\n");
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/* Makes sense to me to set the output immediately;
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* however, the outputs are currently set in
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* draw_screen(screen *s, int timer)
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* Whatever for? */
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/* drivers_output(output_state); */
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report(RPT_NOTICE, "output states changed");
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return 0;
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}
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/**
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* The sleep_func was intended to make the server sleep for some seconds.
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* This function is currently ignored as making the server sleep actually
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* stalls it and disrupts other clients.
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*
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*\verbatim
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* Usage: sleep <seconds>
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*\endverbatim
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*/
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int
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sleep_func(Client *c, int argc, char **argv)
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{
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int secs;
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long out;
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char *endptr;
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#define MAX_SECS 60
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#define MIN_SECS 1
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if (c->state != ACTIVE)
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return 1;
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if (argc != 2) {
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sock_send_error(c->sock, "Usage: sleep <secs>\n");
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return 0;
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}
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/* set errno to be able to detect errors in strtol() */
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errno = 0;
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out = strtol(argv[1], &endptr, 0);
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/* From the man page for strtol(3)
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*
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* In particular, if *nptr is not `\0' but **endptr is
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* `\0' on return, the entire string is valid.
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*
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* In this case, argv[1] is *nptr, and &endptr is **endptr.
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*/
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if (errno) {
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sock_printf_error(c->sock, "number argument: %s\n", strerror(errno));
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return 0;
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}
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else if ((*argv[1] != '\0') && (*endptr == '\0')) {
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/* limit seconds to range: MIN_SECS - MAX_SECS */
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out = (out > MAX_SECS) ? MAX_SECS : out;
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out = (out < MIN_SECS) ? MIN_SECS : out;
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secs = out;
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}
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else {
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sock_send_error(c->sock, "invalid parameter...\n");
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return 0;
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}
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/* Repeat until no more remains - should normally be zero
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* on exit the first time...*/
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sock_printf(c->sock, "sleeping %d seconds\n", secs);
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/* whoops.... if this takes place as planned, ALL screens
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* will "freeze" for the alloted time...
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*
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* while ((secs = sleep(secs)) > 0)
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*/ ;
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sock_send_error(c->sock, "ignored (not fully implemented)\n");
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return 0;
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}
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/**
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* Does nothing, returns "noop complete" message.
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*
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* This is useful for shell scripts or programs that want to talk
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* with LCDproc and not get deadlocked. Send a noop after each
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* command and look for the "noop complete" message.
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*/
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int
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noop_func(Client *c, int argc, char **argv)
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{
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if (c->state != ACTIVE)
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return 1;
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sock_send_string(c->sock, "noop complete\n");
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return 0;
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}
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