Files
lcdproc/server/drivers/glcd-render.c
T
mmdolze 2e2bb53af8 Add PNG connection type and Freetype 2 font rendering to glcd driver. The PNG
image writer is for debugging only. The Freetype font renderer still misses
some features (e.g. big numbers, character encoding, non-standard cell size).
2011-11-03 22:09:24 +00:00

349 lines
9.1 KiB
C

/** \file server/drivers/glcd-render.c
* Render glyphs to a framebuffer using FreeType2 or fixed 5x8 font.
*/
/*-
* Copyright (c) 2010 Bernhard Walle <bernhard@bwalle.de>
* 2011 Markus Dolze <bsdfan@nurfuerspam.de>
*
* This file is released under the GNU General Public License. Refer to the
* COPYING file distributed with this package.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <string.h>
#ifdef HAVE_FT2
#include <ft2build.h>
#include FT_FREETYPE_H
#endif
#include "lcd.h"
#include "report.h"
#include "glcd-low.h"
#include "glcd-render.h"
#include "glcd_font5x8.h"
#include "shared/defines.h"
#ifdef HAVE_FT2
/** Configuration for the Freetype renderer */
typedef struct glcd_render_data {
FT_Library ft_library; /**< freetype library handle */
FT_Face ft_normal_font; /**< handle for the normal font */
char ft_has_icons; /**< flag is the font has icons */
} RenderConfig;
static int icon2unicode(int icon);
#endif
/**
* Initializes rendering code. Any rendering related configuration settings
* from LCDd.conf should be read here.
*
* \param drvthis Pointer to driver
* \return 0 on success, -1 on error
*
* \note This function must be implemented, even if not compiled with Freetype!
*/
int
glcd_render_init(Driver *drvthis)
{
#ifdef HAVE_FT2
PrivateData *p = drvthis->private_data;
int rc;
const char *tmp;
char font_file[255];
RenderConfig *rconf;
debug(RPT_INFO, "%s(): Freetype", __FUNCTION__);
/* Allocate memory structures */
rconf = (RenderConfig *) calloc(1, sizeof(RenderConfig));
if (rconf == NULL) {
report(RPT_ERR, "%s: error allocating rendering config", drvthis->name);
return -1;
}
p->render_config = rconf;
/* use_ft2 is available in PrivateDate for easy use! */
p->use_ft2 = drvthis->config_get_bool(drvthis->name, "useFT2", 0, 1);
/* Only configure FreeType if enabled */
if (p->use_ft2) {
/* get font from config file */
tmp = drvthis->config_get_string(drvthis->name, "normal_font", 0, NULL);
if (tmp == NULL) {
report(RPT_ERR, "%s: normal_font missing in configuration", drvthis->name);
goto err_out;
}
strncpy(font_file, tmp, sizeof(font_file));
font_file[sizeof(font_file) - 1] = '\0';
/* initialize FreeType library */
rc = FT_Init_FreeType(&rconf->ft_library);
if (rc != 0) {
report(RPT_ERR, "s: Freetype initialisation failed", drvthis->name);
goto err_out;
}
/* load the font face for freetype */
rc = FT_New_Face(rconf->ft_library, font_file, 0, &rconf->ft_normal_font);
if (rc != 0) {
report(RPT_ERR, "s: Creation of font '%s' failed", drvthis->name, font_file);
goto err_out;
}
/* If the font does not have icons use default 5x8 font */
rconf->ft_has_icons = drvthis->config_get_bool(drvthis->name, "fontHasIcons", 0, 1);
}
#endif
debug(RPT_INFO, "%s() successful", __FUNCTION__);
return 0;
#ifdef HAVE_FT2
err_out:
glcd_render_close(drvthis);
return -1;
#endif
}
/**
* Releases on resources used by the rendering code.
*
* \param drvthis Pointer to driver
* \note This function must be implemented, even if not compiled with Freetype!
*/
void
glcd_render_close(Driver *drvthis)
{
#ifdef HAVE_FT2
PrivateData *p = drvthis->private_data;
RenderConfig *rconf = p->render_config;
if (rconf != NULL) {
if (rconf->ft_normal_font != NULL)
FT_Done_Face(rconf->ft_normal_font);
if (rconf->ft_library != NULL)
FT_Done_FreeType(rconf->ft_library);
free(rconf);
p->render_config = NULL;
}
#endif
}
#ifdef HAVE_FT2
/**
* Draws character c to the framebuffer at position x,y using Freetype 2 for
* font rendering. Top left corner is (1/1).
*
* \param drvthis Pointer to driver structure.
* \param x Horizontal character position (column).
* \param y Vertical character position (row).
* \param c Character that gets written.
*/
void
glcd_render_char_unicode(Driver *drvthis, int x, int y, int c)
{
static int last_font_size = -1;
PrivateData *p = drvthis->private_data;
RenderConfig *rconf = p->render_config;
int font_size;
int col, row; /* Position in the font bitmap */
int px, py; /* Pixel position on the display */
int rc;
FT_Face face;
FT_GlyphSlot glyph;
FT_Bitmap *bitmap;
unsigned char *bitmap_buf;
if (x < 1 || x > p->width || y < 1 || y > p->height)
return;
x--; /* convert coordinates to zero-based */
y--;
/* set the font size */
font_size = max(p->cellheight, p->cellwidth);
if (last_font_size != font_size) {
rc = FT_Set_Pixel_Sizes(rconf->ft_normal_font, font_size, font_size);
if (rc != 0) {
report(RPT_ERR, "%s: Failed to set pixel size (%dx%x)", drvthis->name,
p->cellwidth, p->cellheight);
return;
}
last_font_size = font_size;
}
/* load the glyph and render it */
rc = FT_Load_Char(rconf->ft_normal_font, c, FT_LOAD_RENDER | FT_LOAD_MONOCHROME);
if (rc != 0) {
report(RPT_ERR, "%s: loading char '%c' (0x%x) failed", drvthis->name, c, c);
return;
}
/* set some data elements for convenience */
face = rconf->ft_normal_font;
glyph = rconf->ft_normal_font->glyph;
bitmap = &glyph->bitmap;
bitmap_buf = bitmap->buffer;
py = y * p->cellheight;
/* clear the cell */
for (row = 0; row < p->cellheight; row++, py++) {
px = x * p->cellwidth;
for (col = 0; col < p->cellwidth; col++, px++) {
fb_draw_pixel(p, px, py, 0);
}
}
/*
* Note: the font metrics may result in negative py value! So protect
* it by restricting it to 0.
*/
py = max((y + 1) * p->cellheight + (face->size->metrics.descender >> 6) - glyph->bitmap_top, 0);
/* and now copy the pixels */
for (row = 0; (row < bitmap->rows) && (row < p->cellheight); row++) {
px = x * p->cellwidth + glyph->bitmap_left;
for (col = 0; col < bitmap->width; col++) {
fb_draw_pixel(p, px, py, bitmap_buf[col / 8] >> (7 - (col % 8)) & 1);
px++;
}
bitmap_buf += bitmap->pitch;
py++;
}
}
#endif
/**
* Draws char c from our standard 5x8 font definition to the framebuffer at
* position x,y. Top left corner is (1/1).
*
* \param drvthis Pointer to driver structure.
* \param x Horizontal character position (column).
* \param y Vertical character position (row).
* \param c Character that gets written.
*/
void
glcd_render_char(Driver *drvthis, int x, int y, unsigned char c)
{
PrivateData *p = drvthis->private_data;
int font_x, font_y; /* Position in the font definition array */
int px, py; /* Pixel position on the display */
if (x < 1 || x > p->width || y < 1 || y > p->height)
return;
x--; /* convert coordinates to zero-based */
y--;
/*
* Algorithm: For each row in the font definition check if bit (dot)
* at each column is set. If yes, plot a dot into the framebuffer. If
* the bit is not set then clear the dot. Currently it is wrong to
* assume the framebuffer is clear (e.g. the heartbeat does not clear
* it's contents in advance).
*/
/* FIXME: What happens if font is larger than cell size? */
py = y * p->cellheight;
for (font_y = 0; font_y < GLCD_FONT_HEIGHT; font_y++) {
px = x * p->cellwidth;
/*
* Note: Initializing font_x with font's width leaves one
* empty column to the left.
*/
for (font_x = GLCD_FONT_WIDTH; font_x >= 0; font_x--) {
if (glcd_iso8859_1[c][font_y] & (1 << font_x))
fb_draw_pixel(p, px, py, 1);
else
fb_draw_pixel(p, px, py, 0);
px++;
}
py++;
}
}
#ifdef HAVE_FT2
/**
* Maps a LCDproc icon to an Unicode codepoint for an icon.
*
* \param icon The LCDproc icon constant
* \return Unicode value
*/
static int
icon2unicode(int icon)
{
switch (icon) {
case ICON_BLOCK_FILLED:
return 0x2588; /* Full block */
case ICON_HEART_FILLED:
return 0x2665; /* Black heart suit */
case ICON_HEART_OPEN:
return 0x2661; /* White heart suit */
case ICON_ARROW_UP:
return 0x2191; /* Upwards arrow */
case ICON_ARROW_DOWN:
return 0x2193; /* Downwards arrow */
case ICON_ARROW_LEFT:
return 0x2190; /* Leftwards arrow */
case ICON_ARROW_RIGHT:
return 0x2192; /* Rightwards arrow */
case ICON_CHECKBOX_OFF:
return 0x2610; /* Ballot box */
case ICON_CHECKBOX_ON:
return 0x2611; /* Ballot box with check */
case ICON_CHECKBOX_GRAY:
return 0x2612; /* Ballot box with x */
case ICON_ELLIPSIS:
return 0x2026; /* Horizontal ellipsis */
default:
return -1;
}
}
#endif
/**
* Place an icon on the screen using either our built-in standard font or
* an Unicode icon rendered with Freetype.
*
* \param drvthis Pointer to driver structure.
* \param x Horizontal character position (column).
* \param y Vertical character position (row).
* \param icon synbolic value representing the icon.
* \retval 0 Icon has been successfully defined/written.
* \retval <0 Server core shall define/write the icon.
*/
int
glcd_render_icon(Driver *drvthis, int x, int y, int icon)
{
int icon_char;
#ifdef HAVE_FT2
PrivateData *p = drvthis->private_data;
RenderConfig *rconf = p->render_config;
if (p->use_ft2 && rconf->ft_has_icons) {
if ((icon_char = icon2unicode(icon)) != -1) {
glcd_render_char_unicode(drvthis, x, y, icon_char);
return 0;
}
return -1;
}
#endif
if ((icon_char = glcd_icon5x8(icon)) != -1) {
glcd_render_char(drvthis, x, y, icon_char);
return 0;
}
return -1;
}