Files
lcdproc/server/drivers/debug.c
T
1999-12-09 23:15:14 +00:00

289 lines
5.2 KiB
C

#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <termios.h>
#include <fcntl.h>
#include <string.h>
#include <sys/errno.h>
#include "../lcd.h"
#include "debug.h"
//////////////////////////////////////////////////////////////////////////
////////////////////// For Debugging Output //////////////////////////////
//////////////////////////////////////////////////////////////////////////
// TODO: somehow allow access to the driver->framebuffer to each
// function...
int debug_init(struct lcd_logical_driver *driver, char *args)
{
printf("debug_init(%s)\n", device);
if(!driver->framebuf)
{
printf("Allocating frame buffer (%ix%i)\n", lcd.wid, lcd.hgt);
driver->framebuf = malloc(lcd.wid * lcd.hgt);
}
if(!driver->framebuf)
{
debug_close();
return -1;
}
if(driver->framebuf) printf("Frame buffer: %i\n", (int)driver->framebuf);
debug_clear();
driver->clear = debug_clear;
driver->string = debug_string;
driver->chr = debug_chr;
driver->vbar = debug_vbar;
driver->hbar = debug_hbar;
driver->init_num = debug_init_num;
driver->num = debug_num;
driver->init = debug_init;
driver->close = debug_close;
driver->flush = debug_flush;
driver->flush_box = debug_flush_box;
driver->contrast = debug_contrast;
driver->backlight = debug_backlight;
driver->set_char = debug_set_char;
driver->icon = debug_icon;
driver->init_vbar = debug_init_vbar;
driver->init_hbar = debug_init_hbar;
driver->draw_frame = debug_draw_frame;
driver->getkey = debug_getkey;
return 200; // 200 is arbitrary. (must be 1 or more)
}
void debug_close()
{
// Ack! This shouldn't crash the program, but does.. Why??
printf("debug_close()\n");
// This is the line which crashes.
if(driver->framebuf) free(driver->framebuf);
if(driver->framebuf) printf("Frame buffer: %i\n", (int)driver->framebuf);
driver->framebuf = NULL;
// printf("debug_close() finished\n");
}
/////////////////////////////////////////////////////////////////
// Clears the LCD screen
//
void debug_clear()
{
printf("clear()\n");
memset(driver->framebuf, ' ', lcd.wid*lcd.hgt);
}
//////////////////////////////////////////////////////////////////
// Flushes all output to the lcd...
//
void debug_flush()
{
printf("flush()\n");
lcd.draw_frame();
}
/////////////////////////////////////////////////////////////////
// Prints a string on the lcd display, at position (x,y). The
// upper-left is (1,1), and the lower right should be (20,4).
//
void debug_string(int x, int y, char string[])
{
int i;
printf("string(%i, %i):%s \n", x, y, string);
x -= 1; // Convert 1-based coords to 0-based...
y -= 1;
for(i=0; string[i]; i++)
{
driver->framebuf[(y*lcd.wid) + x + i] = string[i];
}
}
/////////////////////////////////////////////////////////////////
// Prints a character on the lcd display, at position (x,y). The
// upper-left is (1,1), and the lower right should be (20,4).
//
void debug_chr(int x, int y, char c)
{
printf("character(%i, %i):%c\n", x, y, c);
y--;
x--;
lcd.framebuf[(y*lcd.wid) + x] = c;
}
void debug_contrast(int contrast)
{
printf("Contrast: %i\n", contrast);
}
void debug_backlight(int on)
{
if(on)
{
printf("Backlight ON\n");
}
else
{
printf("Backlight OFF\n");
}
}
void debug_init_vbar()
{
printf("Vertical bars.\n");
}
void debug_init_hbar()
{
printf("Horizontal bars.\n");
}
void debug_init_num()
{
printf("Big Numbers.\n");
}
void debug_num(int x, int num)
{
printf("BigNum(%i, %i)\n", x, num);
}
void debug_set_char(int n, char *dat)
{
printf("Set Character %i\n", n);
}
/////////////////////////////////////////////////////////////////
// Draws a vertical bar; erases entire column onscreen.
//
void debug_vbar(int x, int len)
{
int y;
printf("Vbar(%i, %i)\n", x, len);
for(y=lcd.hgt; y > 0 && len>0; y--)
{
debug_chr(x, y, '|');
len -= lcd.cellhgt;
}
}
/////////////////////////////////////////////////////////////////
// Draws a horizontal bar to the right.
//
void debug_hbar(int x, int y, int len)
{
printf("Hbar(%i, %i, %i)\n", x, y, len);
for(; x<lcd.wid && len>0; x++)
{
debug_chr(x,y,'-');
len -= lcd.cellwid;
}
}
/////////////////////////////////////////////////////////////////
// Sets character 0 to an icon...
//
void debug_icon(int which, char dest)
{
printf("Char %i is icon %i\n", dest, which);
}
void debug_flush_box(int lft, int top, int rgt, int bot)
{
printf("Flush Box(%i, %i)-(%i, %i)\n", lft, top, rgt, bot);
debug_flush();
}
void debug_draw_frame(char *dat)
{
int i, j;
char out[LCD_MAX_WIDTH];
printf("draw_frame()\n");
if(!dat) return;
// printf("Frame (%ix%i): \n%s\n", lcd.wid, lcd.hgt, dat);
for(i=0; i<lcd.wid; i++)
{
out[i] = '-';
}
out[lcd.wid] = 0;
printf("+%s+\n", out);
for(i=0; i<lcd.hgt; i++)
{
for(j=0; j<lcd.wid; j++)
{
out[j] = dat[j+(i*lcd.wid)];
}
out[lcd.wid] = 0;
printf("|%s|\n", out);
}
for(i=0; i<lcd.wid; i++)
{
out[i] = '-';
}
out[lcd.wid] = 0;
printf("+%s+\n", out);
}
char debug_getkey()
{
printf("Trying to grab keypress.\n");
return 0;
}