Files
lcdproc/server/client_data.c
T
1999-12-09 23:15:14 +00:00

90 lines
1.6 KiB
C

/*
client_data.c
Creates and destroys a client's data structures. These are mainly
its name, screen list, and menu list.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "../shared/debug.h"
#include "client_data.h"
#include "screen.h"
#include "screenlist.h"
int client_data_init(client_data *d)
{
if(!d) return -1;
d->ack = 0;
d->name = NULL;
d->screenlist = LL_new();
if(!d->screenlist)
{
fprintf(stderr, "client_data_init: Error allocating screenlist\n");
return -1;
}
/* TODO: this section... (client menus)
d->menulist = LL_new();
if(!d->menulist)
{
fprintf(stderr, "client_data_init: Error allocating menulist\n");
return -1;
}
*/
return 0;
}
int client_data_destroy(client_data *d)
{
screen *s;
debug("client_data_destroy\n");
if(!d) return -1;
d->ack = 0;
// Clean up the name...
if(d->name)
free(d->name);
// Clean up the screenlist...
debug("client_data_destroy: Cleaning screenlist\n");
LL_Rewind(d->screenlist);
do {
s = (screen *)LL_Get(d->screenlist);
if(s)
{
debug("client_data_destroy: removing screen %s\n", s->id);
// FIXME? This shouldn't be handled here...
// Now, remove it from the screenlist...
if(screenlist_remove_all(s) < 0)
{
// Not a serious error..
fprintf(stderr, "client_data_destroy: Error dequeueing screen\n");
return 0;
}
// Free its memory...
screen_destroy(s);
}
} while(LL_Next(d->screenlist) == 0);
LL_Destroy(d->screenlist);
// TODO: clean up the rest of the data...
return 0;
}