/** \file server/menu.h * Defines all the menu data and actions. */ /* This file is part of LCDd, the lcdproc server. * * This file is released under the GNU General Public License. * Refer to the COPYING file distributed with this package. * * Copyright (c) 1999, William Ferrell, Selene Scriven * 2004, F5 Networks, Inc. - IP-address input * 2005, Peter Marschall - error checks, ... */ #ifndef MENU_H #define MENU_H #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STDBOOL_H # include #endif #include "shared/defines.h" #include "shared/LL.h" #include "menuitem.h" /** A Menu is a MenuItem too. * This definition is only for better understanding of this code. */ typedef MenuItem Menu; /** Creates a new menu. */ Menu *menu_create(char *id, MenuEventFunc(*event_func), char *text, Client *client); /** Deletes menu from memory. * Destructors will be called for all subitems. * DO NOT CALL THIS FUNCTION, CALL menuitem_destroy INSTEAD ! */ void menu_destroy(Menu *menu); /** Adds an item to the menu */ void menu_add_item(Menu *menu, MenuItem *item); /** Removes an item from the menu (does not destroy it) */ void menu_remove_item(Menu *menu, MenuItem *item); /** Destroys and removes all items from the menu */ void menu_destroy_all_items(Menu *menu); /** Enumeration function. * Retrieves the first item from the list of items in the menu. */ static inline MenuItem *menu_getfirst_item(Menu *menu) { return (MenuItem*) ((menu != NULL) ? LL_GetFirst(menu->data.menu.contents) : NULL); } /** Enumeration function. * Retrieves the next item from the list of items in the menu. * No other menu calls should be made between menu_first_item() and * this function, to keep the list-cursor where it is. */ static inline MenuItem *menu_getnext_item(Menu *menu) { return (MenuItem*) ((menu != NULL) ? LL_GetNext(menu->data.menu.contents) : NULL); } /** Retrieves the current (non-hidden) item from the list of items in the * menu. */ MenuItem *menu_get_current_item(Menu *menu); /** Finds an item in the menu by the given id. */ MenuItem *menu_find_item(Menu *menu, char *id, bool recursive); /** sets the association member of a Menu. */ void menu_set_association(Menu *menu, void *assoc); /** Resets it to initial state. * DO NOT CALL THIS FUNCTION, CALL menuitem_reset_screen INSTEAD ! */ void menu_reset(Menu *menu); /** Builds the selected menuitem on screen using widgets. * DO NOT CALL THIS FUNCTION, CALL menuitem_rebuild_screen INSTEAD ! */ void menu_build_screen(Menu *menu, Screen *s); /** Updates the widgets of the selected menuitem * DO NOT CALL THIS FUNCTION, CALL menuitem_update_screen INSTEAD ! */ void menu_update_screen(Menu *menu, Screen *s); /** * For predecessor-Check: returns selected subitem of menu if this subitem * has no own screen (action, checkbox, ...) and this subitem has a * predecessor and menu otherwise. * * @return NULL on error. */ MenuItem *menu_get_item_for_predecessor_check(Menu *menu); /** * For successor-Check: returns selected subitem of menu if * this subitem has no own screen (action, checkbox, ...) or menu * otherwise. * * @return NULL on error. */ MenuItem *menu_get_item_for_successor_check(Menu *menu); /** Does something with the given input. * key is only used if token is MENUTOKEN_OTHER. * DO NOT CALL THIS FUNCTION, CALL menuitem_process_input INSTEAD ! */ MenuResult menu_process_input(Menu *menu, MenuToken token, const char *key, unsigned int keymask); /** positions current item pointer on subitem item_id. */ void menu_select_subitem(Menu *menu, char *item_id); #endif