glcd driver updates:
1. Remove connection type header files and put prototypes locally and in glcd-drivers.h. Don't fall into the pitfall of too many header files again. 2. Create a separate frame buffer structure (this allows easier re-use of the frame buffer functions). 3. Add a function to retrieve pixel values from framebuffer. 4. Add the 'serdisplib' connection type. 5. Support display width that are not a multiple of 8 (e.g. 122x32).
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@@ -43,7 +43,7 @@ CFontzPacket_LDADD = libLCD.a libbignum.a
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curses_LDADD = @LIBCURSES@
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CwLnx_LDADD = libLCD.a libbignum.a
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g15_LDADD = @LIBG15@
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glcd_LDADD = libLCD.a @GLCD_DRIVERS@ @FT2_LIBS@ @LIBPNG_LIBS@
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glcd_LDADD = libLCD.a @GLCD_DRIVERS@ @FT2_LIBS@ @LIBPNG_LIBS@ @LIBSERDISP@
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glcd_DEPENDENCIES = @GLCD_DRIVERS@ glcd-glcd-render.o
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glcdlib_LDADD = @LIBGLCD@
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glk_LDADD = libbignum.a
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@@ -89,7 +89,7 @@ ea65_SOURCES = lcd.h ea65.h ea65.c report.h
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EyeboxOne_SOURCES = lcd.h lcd_lib.h EyeboxOne.c EyeboxOne.h report.h
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g15_SOURCES = lcd.h lcd_lib.h g15.h g15-num.c g15.c report.h
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glcd_SOURCES = lcd.h report.h glcd_drv.c glcd_drv.h glcd-low.h glcd-drivers.h glcd-render.c glcd-render.h
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EXTRA_glcd_SOURCES = glcd-t6963.c glcd-t6963.h t6963_low.c t6963_low.h glcd-png.c glcd-png.h
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EXTRA_glcd_SOURCES = glcd-t6963.c t6963_low.c t6963_low.h glcd-png.c glcd-serdisp.c
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glcdlib_SOURCES = lcd.h lcd_lib.h glcdlib.h glcdlib.c report.h
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glk_SOURCES = lcd.h glk.c glk.h glkproto.c glkproto.h report.h
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hd44780_SOURCES = lcd.h lcd_lib.h hd44780.h hd44780.c hd44780-drivers.h hd44780-low.h hd44780-charmap.h report.h adv_bignum.h
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