- Moved some code from main.c to screenlist.c
- Implemented reloading by sending SIGHUP. - Now doing 'real 8Hz' rendering and 32Hz input processing. - Removed noscreen feature (that we rejected).
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@@ -22,12 +22,12 @@
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#define RENDER_BACK 13
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extern int screenlist_action;
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extern int timer;
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int screenlist_init ();
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int screenlist_shutdown ();
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LinkedList *screenlist_getlist ();
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void screenlist_update ();
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void screenlist_switch (Screen * s);
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Screen *screenlist_current ();
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int screenlist_add (Screen * s);
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