- Moved some code from main.c to screenlist.c
- Implemented reloading by sending SIGHUP. - Now doing 'real 8Hz' rendering and 32Hz input processing. - Removed noscreen feature (that we rejected).
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@@ -40,8 +40,10 @@ typedef struct KeyReservation {
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} KeyReservation;
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int init_input();
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int input_init();
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/* Init the input handling system */
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int input_shutdown();
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/* Shut it down */
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int input_reserve_key (char * key, bool exclusive, Client * client);
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/* Reserves a key for a client */
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/* Return -1 if reservation of key is not possible */
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