Reporting cleaned up and levels made more consistent.
This commit is contained in:
+9
-8
@@ -58,7 +58,7 @@ draw_screen (Screen * s, int timer)
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static Screen * old_s = NULL;
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int tmp_state = 0;
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report(RPT_INFO, "draw_screen( screen=\"%.40s\", timer=%d ) ==== START RENDERING ====", s->id, timer );
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debug(RPT_DEBUG, "%s( screen=[%.40s], timer=%d ) ==== START RENDERING ====", __FUNCTION__, s->id, timer );
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reset = 1;
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@@ -120,7 +120,7 @@ draw_screen (Screen * s, int timer)
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/* Set the cursor */
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drivers_cursor (s->cursor_x, s->cursor_y, s->cursor);
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/*debug(RPT_DEBUG, "draw_screen done"); */
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/*debug(RPT_DEBUG, "%s done", __FUNCTION__); */
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if (heartbeat != HEARTBEAT_OPEN) {
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tmp_state = heartbeat;
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@@ -136,9 +136,9 @@ draw_screen (Screen * s, int timer)
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/* flush display out, frame and all... */
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drivers_flush ();
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/*debug(RPT_DEBUG, "draw_screen: %8x, %i", s, timer); */
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/*debug(RPT_DEBUG, "%s: %8x, %i", __FUNCTION__, s, timer); */
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report(RPT_INFO, "==== END RENDERING ====" );
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debug(RPT_DEBUG, "==== END RENDERING ====" );
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return 0;
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}
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@@ -173,9 +173,10 @@ draw_frame (LinkedList * list,
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int reset = 1;
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report( RPT_INFO, "draw_frame( list=%p, fscroll='%c', left=%d, top=%d, "
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debug( RPT_DEBUG, "%s( list=%p, fscroll='%c', left=%d, top=%d, "
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"right=%d, bottom=%d, fwid=%d, fhgt=%d, fspeed=%d, timer=%d )",
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list, fscroll, left,top, right, bottom, fwid, fhgt, fspeed, timer );
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__FUNCTION__, list, fscroll, left,top, right, bottom,
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fwid, fhgt, fspeed, timer );
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vis_width = right - left; /* This is the size of the visible frame area */
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vis_height = bottom - top;
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@@ -216,7 +217,7 @@ draw_frame (LinkedList * list,
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if (!list)
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return -1;
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/*debug(RPT_DEBUG, "draw_frame: %8x, %i", frame, timer); */
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/*debug(RPT_DEBUG, "%s: %8x, %i", __FUNCTION__, frame, timer); */
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#define PositiveX(a) ((a)->x > 0)
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#define PositiveY(a) ((a)->y > 0)
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@@ -353,7 +354,7 @@ draw_frame (LinkedList * list,
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break;
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if (w->right < w->left)
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break;
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/*debug(RPT_DEBUG, "rendering: %s %d",w->text,timer);*/
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/*debug(RPT_DEBUG, "%s: %s %d",__FUNCTION__,w->text,timer);*/
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screen_width = w->right - w->left + 1;
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switch (w->length) { /* actually, direction...*/
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/* FIXED: Horz scrollers don't show the
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