Now treat input and display key: X when pressing keyboard
This commit is contained in:
+394
-79
@@ -1,3 +1,8 @@
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/* This file should be release under the GPL,
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* However most of this is translation from the windows code
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* from Brent A. Crosby.
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* So I have to check with him.
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*/
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/*
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* ===========================================================================
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* 633 Test code for linux.
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@@ -10,8 +15,75 @@
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* ===========================================================================
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*/
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#include "CFontz633io.h"
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#include <unistd.h>
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#include <stdio.h>
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/*#include <errno.h>*/
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/*extern int errono;*/
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/*#include <string.h>*/
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COMMAND_PACKET incoming_command;
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#define RECEIVEBUFFERSIZE 512
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unsigned char SerialReceiveBuffer[RECEIVEBUFFERSIZE];
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int ReceiveBufferHead;
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int ReceiveBufferTail;
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int ReceiveBufferTailPeek;
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/*
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* KeyRing handeling function.
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* This separate the producer from the consumer.
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* It is just a small fifo of unsigned char.
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*/
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#define KEYRINGSIZE 16
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unsigned char KeyRing[KEYRINGSIZE];
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int KeyHead;
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int KeyTail;
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/*-OK-----------------------------------------------------------------------*/
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void EmptyKeyRing(void)
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{
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KeyHead=KeyTail=0;
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}
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/*-OK-----------------------------------------------------------------------*/
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int AddKeyToKeyRing(unsigned char key) {
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int oldhead;
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printf("We have key: %d\n", key);
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oldhead=KeyHead;
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KeyHead++;
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if (KeyHead==KEYRINGSIZE) KeyHead=0;
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if (KeyHead!=KeyTail) {
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KeyRing[KeyHead]=key;
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return 1;
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}
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/* We have a KeyRing overflow */
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/* We do not accept extra key */
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KeyHead=oldhead;
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return 0;
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}
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/*-OK-----------------------------------------------------------------------*/
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unsigned char GetKeyFromKeyRing(void) {
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int retval=0;
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if (KeyHead!=KeyTail) {
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retval=KeyRing[KeyTail];
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KeyTail++;
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if (KeyTail==KEYRINGSIZE) KeyTail=0;
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}
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return retval;
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}
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/*
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* ----------------------------------------------------------------------------
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* send_packet() send_packet() will send set the CRC in outgoing_response
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@@ -124,7 +196,6 @@ SendByte(int fd, unsigned char datum)
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printf("SendByte(): only %d of %d bytes sent.", bytes_written, 1);
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}
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/* printf(" Sent 0x%03x \n ", datum); */
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return;
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}
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@@ -139,41 +210,10 @@ COMMAND_PACKET outgoing_response;
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* ----------------------------------------------------------------------------
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*/
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#if 0
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void
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send_packet(int fd)
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{
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ubyte i;
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printf("* Packet ");
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SendByte(fd, outgoing_response.command);
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printf("cmd:%d ", outgoing_response.command);
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SendByte(fd, outgoing_response.data_length);
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printf("len:%d [ ", outgoing_response.data_length);
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for (i = 0; i < outgoing_response.data_length; i++) {
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SendByte(fd, outgoing_response.data[i]);
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printf("%02x ", outgoing_response.data[i]);
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}
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printf("] ");
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/*
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* Set the CRC
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*/
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outgoing_response.CRC.as_word =
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get_crc((ubyte *) & outgoing_response,
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outgoing_response.data_length + 2, 0xFFFF);
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SendByte(fd, outgoing_response.CRC.as_bytes[0]);
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printf("crc: 0x%02x", outgoing_response.CRC.as_bytes[0]);
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SendByte(fd, outgoing_response.CRC.as_bytes[1]);
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printf("%02x *\n", outgoing_response.CRC.as_bytes[1]);
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}
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#else
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void
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send_packet(int fd)
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{
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ubyte i;
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unsigned char i;
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SendByte(fd, outgoing_response.command);
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SendByte(fd, outgoing_response.data_length);
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@@ -184,68 +224,343 @@ send_packet(int fd)
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* Set the CRC
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*/
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outgoing_response.CRC.as_word =
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get_crc((ubyte *) & outgoing_response,
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get_crc((unsigned char *) & outgoing_response,
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outgoing_response.data_length + 2, 0xFFFF);
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SendByte(fd, outgoing_response.CRC.as_bytes[0]);
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SendByte(fd, outgoing_response.CRC.as_bytes[1]);
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}
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#endif
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/**** TEST STUF ****/
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// print_packet(&outgoing_response);
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/* ======================================================================== */
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#if 0
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unsigned char buffer[10000];
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int buffer_count;
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void
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Clear_Buffer(void)
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{
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buffer_count = 0;
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}
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void
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Buffer_Character(int fd, unsigned char datum)
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{
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buffer[buffer_count++] = datum;
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if (256 <= buffer_count)
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Send_Buffer(fd);
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/* Every time we send a message, we also check for incomming one. */
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test_packet(fd);
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}
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void
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Buffer_String(int fd, char *input)
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{
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char this_character;
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while ((this_character = *input++))
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Buffer_Character(fd, this_character);
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}
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/*============================================================================
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* 635 WinTest Code.
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* Copyright 2001, Crystalfontz America, Inc. Written by Brent A. Crosby
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* www.crystalfontz.com, brent@crystalfontz.com
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*============================================================================
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*/
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/*---------------------------------------------------------------------------*/
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/* This is some code that kind of makes the windows stuff look a little
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* like the DOS/633 interrupt driven serial stuff. Basically there is a
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* circular buffer, and Sync_Read_Buffer() uses ReadFile() to put data
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* into the circular buffer much like the DOS stuff uses an ISR to put
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* the data into the buffer. Then the rest of the functions work like
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* the counterparts in the 633,
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*/
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void
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Send_Buffer(int fd)
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{
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int bytes_written = 0;
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if (buffer_count) {
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bytes_written = write(fd, &buffer, buffer_count);
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if (bytes_written != buffer_count) {
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printf("Send_Buffer(): WriteFile()failed.");
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} else if (bytes_written != buffer_count) {
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printf("Send_Buffer():only % d of % d bytes sent.",
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bytes_written, 1);
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/* v TailPeek */
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/* -------------------------------------------------- */
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/* ^ Tail ^ Head */
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/*-OK-----------------------------------------------------------------------*/
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void EmptyReceiveBuffer(void)
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{
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ReceiveBufferHead=ReceiveBufferTail=0;
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}
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/*-OK------------------------------------------------------------------------
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* Gets incoming data from Window's ReadFile() and puts it into
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* SerialReceiveBuffer[].
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*/
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void Sync_Read_Buffer(int fd, unsigned char expected_bytes)
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{
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unsigned char Incoming[512];
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int BytesRead;
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int i;
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BytesRead = read(fd, Incoming, expected_bytes);
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if (BytesRead==-1){
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/* printf("~~~Problem reading: %s .\n", strerror(errno)); */
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}
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buffer_count = 0;
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else
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{
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/* printf("Readed %d Bytes:", BytesRead); */
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/* Read the incoming unsigned char, store it, */
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for(i=0; i<BytesRead; i++)
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{
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/* printf(" %02x", Incoming[i]); */
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SerialReceiveBuffer[ReceiveBufferHead]=Incoming[i];
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/* Increment the pointer and wrap if needed. */
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ReceiveBufferHead++;
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if(RECEIVEBUFFERSIZE<=ReceiveBufferHead)
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ReceiveBufferHead=0;
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}
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/* printf("\n"); */
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}
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}
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/*-OK-----------------------------------------------------------------------*/
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int BytesAvail(void)
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{
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int return_value;
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return_value=ReceiveBufferHead-ReceiveBufferTail;
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if(return_value<0)
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return_value+=RECEIVEBUFFERSIZE;
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return(return_value);
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}
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/*-OK-----------------------------------------------------------------------*/
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unsigned char GetByte(void)
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{
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unsigned char return_byte;
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return_byte=0;
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/* See if there are any more bytes available. */
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if(ReceiveBufferTail!=ReceiveBufferHead)
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{
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/* There is at least one more ubyte. */
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return_byte=SerialReceiveBuffer[ReceiveBufferTail];
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/* Increment the pointer and wrap if needed. */
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ReceiveBufferTail++;
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if(RECEIVEBUFFERSIZE<=ReceiveBufferTail)
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ReceiveBufferTail=0;
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}
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return(return_byte);
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}
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/*-OK-----------------------------------------------------------------------*/
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unsigned char DiscardGetByte(void)
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{
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unsigned char return_byte;
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return_byte=0;
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/* See if there are any more bytes available. */
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if(ReceiveBufferTail!=ReceiveBufferHead)
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{
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/* There is at least one more ubyte. */
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return_byte=SerialReceiveBuffer[ReceiveBufferTail];
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/* Increment the pointer and wrap if needed. */
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ReceiveBufferTail++;
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if(RECEIVEBUFFERSIZE<=ReceiveBufferTail)
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ReceiveBufferTail=0;
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}
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printf("Discarded : /%02x/\n", return_byte);
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return(return_byte);
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}
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/*-OK--------------------------------------------------------------------------*/
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int PeekBytesAvail(void)
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{
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int return_value;
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return_value=ReceiveBufferHead-ReceiveBufferTailPeek;
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if(return_value<0)
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return_value+=RECEIVEBUFFERSIZE;
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return(return_value);
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}
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/*-OK--------------------------------------------------------------------------*/
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void Sync_Peek_Pointer(void)
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{
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ReceiveBufferTailPeek=ReceiveBufferTail;
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}
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/*-OK--------------------------------------------------------------------------*/
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void AcceptPeekedData(void)
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{
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ReceiveBufferTail=ReceiveBufferTailPeek;
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}
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/*-OK--------------------------------------------------------------------------*/
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unsigned char PeekByte(void)
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{
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unsigned char return_byte;
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return_byte=0;
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/* See if there are any more bytes available. */
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if(ReceiveBufferTailPeek!=ReceiveBufferHead)
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{
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/* There is at least one more byte. */
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return_byte=SerialReceiveBuffer[ReceiveBufferTailPeek];
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/* Increment the pointer and wrap if needed. */
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ReceiveBufferTailPeek++;
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if(RECEIVEBUFFERSIZE<=ReceiveBufferTailPeek)
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ReceiveBufferTailPeek=0;
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}
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return(return_byte);
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}
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void treat_packet(void)
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{
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if(incoming_command.command==0x80) {
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AddKeyToKeyRing(incoming_command.data[0]);
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}
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}
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/*============================================================================*/
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/*============================================================================
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* check_for_packet()
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*
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* check_for_packet() will see if there is a valid packet in the input buffer.
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* If there is, it will copy it into incoming_command and return 1. If there
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* is not it will return 0. incoming_packet may get partially filled with
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* garbage if there is not a valid packet available.
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*----------------------------------------------------------------------------
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*/
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COMMAND_PACKET incoming_command;
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/* This tossed byte is not in use, it's going to be removed. */
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int tossed=0;
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#endif
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/* Let's return
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* O if we have no message but we should try again immediatly
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* 1 if we have a message correctly identified
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* 2 if we have no message and we should not retry until new input
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* So a loop should run as long as we have no 0
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* If we have a 2 we should avoid comming back there.
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*/
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#define TRY_AGAIN 0
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#define GOOD_MSG 1
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#define GIVE_UP 2
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unsigned char check_for_packet(int fd, unsigned char expected_length)
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{
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int i;
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int testcrc;
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Sync_Read_Buffer(fd, expected_length);
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//First off, there must be at least 4 bytes available in the input stream
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//for there to be a valid command in it (command, length, no data, CRC).
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if(BytesAvail()<4) {
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/* printf("Not enough byte available for even the smallest message.\n"); */
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return(GIVE_UP); /* We don't need to retry before more byte are received */
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}
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/* Look into the buffer without removing the data. */
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Sync_Peek_Pointer();
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//Only commands 0 through MAX_COMMAND are valid.
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if(MAX_COMMAND<(0x3F&(incoming_command.command=PeekByte())))
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{
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/* Throw out one byte of garbage. Next pass through should re-sync. */
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DiscardGetByte();
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tossed++;
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printf("###: Unknown command.\n");
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return(TRY_AGAIN);
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}
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/* There is a valid command byte. Get the data_length. */
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/* The data length must be within reason. */
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if(MAX_DATA_LENGTH<(incoming_command.data_length=PeekByte()))
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{
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//Throw out one byte of garbage. Next pass through should re-sync.
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DiscardGetByte();
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tossed++;
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printf("###: Too long packet: %d.\n", incoming_command.data_length);
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return(TRY_AGAIN);
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}
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//Now there must be at least incoming_command.data_length+sizeof(CRC) bytes
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//still available for us to continue.
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if((int)PeekBytesAvail()<(incoming_command.data_length+2)) {
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//It looked like a valid start of a packet, but it does not look
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//like the complete packet has been received yet.
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printf("Not enough read to check the complete message.\n");
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return(GIVE_UP); /* Let's not return until more byte are available */
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}
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/* There is enough data to make a packet. Transfer over the data. */
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for(i=0;i<incoming_command.data_length;i++)
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incoming_command.data[i]=PeekByte();
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//Now move over the CRC.
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incoming_command.CRC.as_bytes[0]=PeekByte();
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incoming_command.CRC.as_bytes[1]=PeekByte();
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//Now check the CRC.
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//Compute the expected CheckSum
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testcrc = get_crc((unsigned char *)&incoming_command,
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incoming_command.data_length+2, 0xFFFF);
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testcrc = testcrc & 0xFFFF; /* This is TRICKY */
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if(incoming_command.CRC.as_word==testcrc)
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{
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//This is a good packet. I'll be horn swaggled. Remove the packet
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//from the serial buffer.
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AcceptPeekedData();
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//Let our caller know that incoming_command has good stuff in it.
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/* print_packet(&outgoing_response); */
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return(GOOD_MSG);
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}
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/* The CRC did not match. Toss out one byte of garbage.
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* Next pass through should re-sync.
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*/
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tossed++;
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DiscardGetByte();
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printf("###: Wrong CheckSum. computed/real %04x:%04x \n",
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testcrc, incoming_command.CRC.as_word);
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return(TRY_AGAIN);
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}
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//============================================================================
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/* I should use the value GIVE_UP and not reenter if there is no extra
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* byte readed from the serial port
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*/
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int test_packet(int fd)
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{
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int is_msg;
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is_msg=check_for_packet(fd, MAX_DATA_LENGTH);
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while (is_msg!=GIVE_UP) {
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if (is_msg==GOOD_MSG) {
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treat_packet();
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}
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is_msg=check_for_packet(fd, MAX_DATA_LENGTH);
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}
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return 1;
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}
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//============================================================================
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/*
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* This is a debuging function.
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* It should be removed or compiled in conditionaly.
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* Currently it is still using printf for debuging.
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*/
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void print_packet(COMMAND_PACKET *packet)
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{
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int i, cmd, top, len;
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top=(0xC0&(packet->command)) >> 6;
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cmd=(0x3F&(packet->command));
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len=packet->data_length;
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printf("Message (%d,%d) %d [", top, cmd, len);
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//There is enough data to make a packet. Transfer over the data.
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for(i=0;i<packet->data_length;i++)
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printf(" %02x", packet->data[i]);
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printf(" ] %02x %02x .\n", packet->CRC.as_bytes[0], packet->CRC.as_bytes[1]);
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}
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//============================================================================
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Reference in New Issue
Block a user