Mega change to the LCDd's header files:
1. Use <stdbool.h> if it is available but keep a compatibility shim in
shared/defines.h in case it is not.
2. Unbreak the circular header dependencies (mostly):
2a. client.c and client.h may NOT depend on 'struct Menu'. Use a void pointer
and casts instead.
2b. Separate the data type definitions in client.h and screen.h from
function prototypes which may require other data structures. This makes
header dependencies much more easy to maintain. Usually the data types
should have been moved to their own files but I (mmdolze) chose to
separate them using different header guards.
2c. Remove many now unused header includes.
Apply (old BSD-) style on menuscreens.c.
This commit is contained in:
+7
-7
@@ -13,17 +13,17 @@
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#ifndef INPUT_H
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#define INPUT_H
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#include <stdlib.h>
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STDBOOL_H
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# include <stdbool.h>
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#endif
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#include "shared/defines.h"
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/* Accepts and uses keypad input while displaying screens... */
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int handle_input(void);
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#ifndef bool
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# define bool short
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# define true 1
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# define false 0
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#endif
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typedef struct KeyReservation {
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char *key;
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bool exclusive;
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