Change icon handling and charmaps:
* The full block icon now has index 0 and the heart has index 7. This makes the full block work if vBar custom chars are loaded (which use index 1-7). * Prevent (hbar, vbar, bignum) modes from overwriting custom chars (except full block). * Prevent the heartbeat from overwriting custom chars in vbar and bignum mode. * Make the driver point to 0x1A and 0x1B characters for right/left arrow characters (those are the codes from HD44780 A02) and make all charmaps pointing to the correct characters. * It is now possible to map the tilde character. * Update other drivers that use hd44780-charmap.h (IOWarrior and ula200). * Replace characters using charmaps on input instead of output! * Remove some unnecessary comments.
This commit is contained in:
@@ -1,6 +1,13 @@
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/** \file server/drivers/hd44780-charmap.h
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* Character mapping for HD44780 devices. Translates ISO 8859-1 to known
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* HD44780 (and compatible) ROM character sets.
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*
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* \note All supported display controllers have their custom characters
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* available as codes 0x00 (0) to 0x0F (15). Theses character codes
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* MUST NOT be mapped.
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* \note By convention drivers (hd44780, IOWarrior, ula200) use codes
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* 0x1A (26) and 0x1B (27) to access left and right arrow characters.
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* Map these to the corresponding characters of the controller CGROM.
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*/
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/*-
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@@ -13,6 +20,7 @@
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* Refer to the COPYING file distributed with this package.
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*/
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/*
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* The 'none' charmap does map each character to itself, not replacing
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* anything. Most useful for testing purpose.
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@@ -72,7 +80,7 @@ const unsigned char none_charmap[] = {
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* - map beta (=sharp s), micro and Yen
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* - map 'n/N with tilde' to 'n with bar above'
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*
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* HD44780 misses backslash
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* HD44780 misses backslash and tilde
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*
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*/
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const unsigned char HD44780_charmap[] = {
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@@ -80,7 +88,7 @@ const unsigned char HD44780_charmap[] = {
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0, 1, 2, 3, 4, 5, 6, 7,
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8, 9, 10, 11, 12, 13, 14, 15,
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16, 17, 18, 19, 20, 21, 22, 23,
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24, 25, 26, 27, 28, 29, 30, 31,
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24, 25, 126, 127, 28, 29, 30, 31,
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/* #32 */
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32, 33, 34, 35, 36, 37, 38, 39,
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40, 41, 42, 43, 44, 45, 46, 47,
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@@ -195,7 +203,7 @@ const unsigned char EA_KS0073_charmap[] = {
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0, 1, 2, 3, 4, 5, 6, 7,
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8, 9, 10, 11, 12, 13, 14, 15,
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16, 17, 18, 19, 20, 21, 22, 23,
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24, 25, 26, 27, 28, 29, 30, 31,
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24, 25, 223, 225, 28, 29, 30, 31,
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/* #32 */
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32, 33, 34, 35, 36, 37, 38, 39,
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40, 41, 42, 43, 44, 45, 46, 47,
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@@ -210,7 +218,7 @@ const unsigned char EA_KS0073_charmap[] = {
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39, 97, 98, 99, 100, 101, 102, 103,
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104, 105, 106, 107, 108, 109, 110, 111,
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112, 113, 114, 115, 116, 117, 118, 119,
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120, 121, 122, 253, 218, 255, 223, 225,
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120, 121, 122, 253, 218, 255, 206, 127,
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/* #128 */
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16, 17, 18, 19, 20, 21, 22, 23,
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24, 25, 26, 27, 28, 140, 141, 142,
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@@ -241,7 +249,7 @@ const unsigned char SED1278F_0B_charmap[] = {
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0, 1, 2, 3, 4, 5, 6, 7,
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8, 32, 32, 32, 32, 32, 14, 15,
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16, 17, 18, 19, 20, 21, 22, 23,
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24, 25, 26, 27, 28, 29, 30, 31,
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24, 25, 199, 200, 28, 29, 30, 31,
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/* #32 */
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32, 33, 39, 35, 36, 37, 38, 39,
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40, 41, 42, 43, 44, 45, 46, 47,
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@@ -444,7 +452,7 @@ const unsigned char uPD16314_charmap[] = {
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0, 1, 2, 3, 4, 5, 6, 7,
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8, 9, 10, 11, 12, 13, 14, 15,
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16, 17, 18, 19, 20, 21, 22, 23,
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24, 25, 26, 27, 28, 29, 30, 31,
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24, 25, 126, 127, 28, 29, 30, 31,
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/* 20h - 3Fh : Numbers and punctuation */
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32, 33, 34, 35, 36, 37, 38, 39,
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40, 41, 42, 43, 44, 45, 46, 47,
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@@ -458,7 +466,7 @@ const unsigned char uPD16314_charmap[] = {
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96, 97, 98, 99, 100, 101, 102, 103,
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104, 105, 106, 107, 108, 109, 110, 111,
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112, 113, 114, 115, 116, 117, 118, 119,
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120, 121, 122, 123, 124, 125, 142, 127,
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120, 121, 122, 123, 124, 125, 142, 32,
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/* 80h - 9Fh : Control characters */
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128, 129, 130, 131, 132, 133, 134, 135,
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136, 137, 138, 139, 140, 141, 142, 143,
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