v0.5 kick-off
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+38
-35
@@ -21,26 +21,25 @@
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#include <sys/errno.h>
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#include <sys/ioctl.h>
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#include <sys/types.h>
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#include <syslog.h>
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#include <linux/joystick.h>
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#ifndef JSIOCGNAME
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#define JSIOCGNAME(len) _IOC(_IOC_READ, 'j', 0x13, len) /* get identifier string */
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#endif
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#include "shared/debug.h"
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "lcd.h"
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#include "joy.h"
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#include "report.h"
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#include "shared/str.h"
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#define NAME_LENGTH 128
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#define JOY_DEFAULT_DEVICE "/dev/js0"
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#include "lcd.h"
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#include "joy.h"
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lcd_logical_driver *joy;
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int fd;
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extern int debug_level;
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struct js_event js;
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@@ -49,25 +48,30 @@ char buttons = 2;
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int jsversion = 0x000800;
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char jsname[NAME_LENGTH] = "Unknown";
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int *axis;
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int *button;
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int *axis = NULL;
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int *button = NULL;
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// Configured for a Gravis Gamepad (2 axis, 4 button)
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char *axismap = "EFGHIJKLMNOPQRST";
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char *buttonmap = "BDACEFGHIJKLMNOP";
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// Vars for the server core
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MODULE_EXPORT char *api_version = API_VERSION;
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MODULE_EXPORT int stay_in_foreground = 0;
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MODULE_EXPORT int supports_multiple = 0;
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MODULE_EXPORT char *symbol_prefix = "joy_";
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////////////////////////////////////////////////////////////
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// init() should set up any device-specific stuff, and
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// point all the function pointers.
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int
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joy_init (struct lcd_logical_driver *driver, char *args)
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joy_init (Driver *drvthis, char *args)
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{
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char device[256];
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char *argv[64];
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int argc, i;
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joy = driver;
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strcpy (device, JOY_DEFAULT_DEVICE);
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argc = get_args (argv, args, 64);
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@@ -101,8 +105,14 @@ joy_init (struct lcd_logical_driver *driver, char *args)
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}
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driver->getkey = joy_getkey;
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driver->close = joy_close;
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// Set variables for server
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drvthis->api_version = api_version;
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drvthis->stay_in_foreground = &stay_in_foreground;
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drvthis->supports_multiple = &supports_multiple;
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// Set the functions the driver supports
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drvthis->getkey = joy_getkey;
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drvthis->close = joy_close;
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if ((fd = open (device, O_RDONLY)) < 0)
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return -1;
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@@ -113,40 +123,33 @@ joy_init (struct lcd_logical_driver *driver, char *args)
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ioctl (fd, JSIOCGBUTTONS, &buttons);
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ioctl (fd, JSIOCGNAME (NAME_LENGTH), jsname);
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if (debug_level > 2) {
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syslog(LOG_DEBUG, "Joystick (%s) has %d axes and %d buttons. Driver version is %d.%d.%d.\n",
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jsname, axes, buttons,
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jsversion >> 16, (jsversion >> 8) & 0xff, jsversion & 0xff);
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}
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report (RPT_NOTICE, "Joystick (%s) has %d axes and %d buttons. Driver version is %d.%d.%d.\n",
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jsname, axes, buttons,
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jsversion >> 16, (jsversion >> 8) & 0xff, jsversion & 0xff);
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if ((axis = calloc (axes, sizeof (int))) == NULL) {
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syslog(LOG_ERR, "joystick: could not allocate memory for axes");
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report (RPT_ERR, "joystick: could not allocate memory for axes");
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return -1;
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}
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if ((button = calloc (buttons, sizeof (char))) == NULL) {
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syslog(LOG_ERR, "joystick: could not allocate memory for buttons");
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report (RPT_ERR, "joystick: could not allocate memory for buttons");
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return -1;
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}
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return fd; // 200 is arbitrary. (must be 1 or more)
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return 0;
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}
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void
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joy_close ()
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MODULE_EXPORT void
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joy_close (Driver *drvthis)
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{
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if (joy->framebuf != NULL)
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free (joy->framebuf);
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close (fd);
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joy->framebuf = NULL;
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// Why do I have so much trouble getting memory freed without segfaults??
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// Use gdb and find out :) In preliminary testing, this seemed to work...
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if (axis) free(axis);
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if (button) free(button);
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if(axis) free(axis);
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if(button) free(button);
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}
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@@ -155,8 +158,8 @@ joy_close ()
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//
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// Return 0 for "nothing available".
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//
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char
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joy_getkey ()
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MODULE_EXPORT char
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joy_getkey (Driver *drvthis)
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{
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int i;
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int err;
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@@ -165,7 +168,7 @@ joy_getkey ()
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return 0;
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} else
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if (err != sizeof (struct js_event)) {
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syslog(LOG_ERR, "error reading joystick input");
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report(RPT_ERR, "error reading joystick input");
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return 0;
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}
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