* coding style harmonization in servers/
- explicitely declare void arguments - make a few string args const * better support for shorter displays in server screen * make target to create top level tag file
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+10
-10
@@ -37,35 +37,35 @@ typedef struct Client {
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LinkedList *screenlist;
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/* Maybe it has created a menu */
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Menu * menu;
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Menu *menu;
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} Client;
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#include "screen.h"
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/* When a new client connects, set up a new client data struct */
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Client * client_create (int sock);
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Client *client_create(int sock);
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/* Destroys the client data */
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int client_destroy (Client * c);
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int client_destroy(Client *c);
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/* Close the socket */
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void client_close_sock (Client * c);
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void client_close_sock(Client *c);
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/* Add message to the client's queue...*/
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int client_add_message (Client * c, char *message);
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int client_add_message(Client *c, char *message);
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/* Get message from queue */
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char * client_get_message (Client * c);
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char *client_get_message(Client *c);
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/* Find a named screen for the client */
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Screen * client_find_screen (Client * c, char *id);
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Screen *client_find_screen(Client *c, char *id);
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int client_add_screen (Client * c, Screen * s);
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int client_add_screen(Client *c, Screen *s);
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int client_remove_screen (Client * c, Screen * s);
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int client_remove_screen(Client *c, Screen *s);
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int client_screen_count (Client * c);
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int client_screen_count(Client *c);
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#endif
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