More formatting changes, new tags file.

This commit is contained in:
William Ferrell
2000-04-03 22:13:57 +00:00
parent 0d703c5864
commit 6a115b4446
64 changed files with 8950 additions and 8950 deletions
+414 -414
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File diff suppressed because it is too large Load Diff
+15 -15
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@@ -116,13 +116,13 @@
// See LL.c for more detailed descriptions of these functions.
typedef struct LL_node {
struct LL_node *next, *prev;
void *data;
struct LL_node *next, *prev;
void *data;
} LL_node;
typedef struct LL {
LL_node head, tail;
LL_node *current;
LL_node head, tail;
LL_node *current;
} LL;
// Creates a new list...
@@ -149,10 +149,10 @@ int LL_Put (LL * list, void *data);
LL_node *LL_GetNode (LL * list);
int LL_PutNode (LL * list, LL_node * node);
void *LL_GetFirst (LL * list); // gets data from first node
void *LL_GetNext (LL * list); // ... next node
void *LL_GetPrev (LL * list); // ... prev node
void *LL_GetLast (LL * list); // ... last node
void *LL_GetFirst (LL * list); // gets data from first node
void *LL_GetNext (LL * list); // ... next node
void *LL_GetPrev (LL * list); // ... prev node
void *LL_GetLast (LL * list); // ... last node
int LL_AddNode (LL * list, void *add); // Adds node AFTER current one
int LL_InsertNode (LL * list, void *add); // Adds node BEFORE current one
@@ -163,14 +163,14 @@ void *LL_Remove (LL * list, void *data);
// Stack operations
int LL_Push (LL * list, void *add); // Add node to end of list
void *LL_Pop (LL * list); // Remove node from end of list
void *LL_Top (LL * list); // Peek at end node
void *LL_Shift (LL * list); // Remove node from start of list
void *LL_Look (LL * list); // Peek at first node
void *LL_Pop (LL * list); // Remove node from end of list
void *LL_Top (LL * list); // Peek at end node
void *LL_Shift (LL * list); // Remove node from start of list
void *LL_Look (LL * list); // Peek at first node
int LL_Unshift (LL * list, void *add); // Add node to beginning of list
int LL_Roll (LL * list); // Make first node last
int LL_UnRoll (LL * list); // Roll the other way...
int LL_Roll (LL * list); // Make first node last
int LL_UnRoll (LL * list); // Roll the other way...
// Queue operations...
//int LL_Enqueue(LL *list, void *add);
@@ -186,7 +186,7 @@ int LL_PriorityEnqueue (LL * list, void *add, int compare (void *, void *));
int LL_SwapNodes (LL_node * one, LL_node * two); // Switch two nodes positions...
int LL_nSwapNodes (int one, int two); // Switch two nodes positions...
int LL_Length (LL * list); // Returns # of nodes in entire list
int LL_Length (LL * list); // Returns # of nodes in entire list
// Searching...
void *LL_Find (LL * list, int compare (void *, void *), void *value);
+1 -1
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@@ -7,7 +7,7 @@
#else
#define debug /* printf */
#define debug /* printf */
#endif
+132 -132
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@@ -30,18 +30,18 @@ typedef struct sockaddr_in sockaddr_in;
static int
sock_init_sockaddr (sockaddr_in * name, const char *hostname, unsigned short int port)
{
struct hostent *hostinfo;
struct hostent *hostinfo;
name->sin_family = AF_INET;
name->sin_port = htons (port);
hostinfo = gethostbyname (hostname);
if (hostinfo == NULL) {
fprintf (stderr, "sock_init_sockaddr: Unknown host %s.\n", hostname);
return -1;
}
name->sin_addr = *(struct in_addr *) hostinfo->h_addr;
name->sin_family = AF_INET;
name->sin_port = htons (port);
hostinfo = gethostbyname (hostname);
if (hostinfo == NULL) {
fprintf (stderr, "sock_init_sockaddr: Unknown host %s.\n", hostname);
return -1;
}
name->sin_addr = *(struct in_addr *) hostinfo->h_addr;
return 0;
return 0;
}
@@ -49,179 +49,179 @@ sock_init_sockaddr (sockaddr_in * name, const char *hostname, unsigned short int
int
sock_connect (char *host, unsigned short int port)
{
struct sockaddr_in servername;
int sock;
int err = 0;
struct sockaddr_in servername;
int sock;
int err = 0;
debug ("sock_connect: Creating socket\n");
sock = socket (PF_INET, SOCK_STREAM, 0);
if (sock < 0) {
perror ("sock_connect: Error creating socket");
return sock;
}
debug ("sock_connect: Created socket (%i)\n", sock);
debug ("sock_connect: Creating socket\n");
sock = socket (PF_INET, SOCK_STREAM, 0);
if (sock < 0) {
perror ("sock_connect: Error creating socket");
return sock;
}
debug ("sock_connect: Created socket (%i)\n", sock);
sock_init_sockaddr (&servername, host, port);
sock_init_sockaddr (&servername, host, port);
err = connect (sock, (struct sockaddr *) &servername, sizeof (servername));
if (err < 0) {
perror ("sock_connect: connect failed");
shutdown (sock, 2);
return 0; // Normal exit if server doesn't exist...
}
err = connect (sock, (struct sockaddr *) &servername, sizeof (servername));
if (err < 0) {
perror ("sock_connect: connect failed");
shutdown (sock, 2);
return 0; // Normal exit if server doesn't exist...
}
fcntl (sock, F_SETFL, O_NONBLOCK);
fcntl (sock, F_SETFL, O_NONBLOCK);
return sock;
return sock;
}
int
sock_close (int fd)
{
int err;
int err;
err = shutdown (fd, 2);
if (!err)
close (fd);
err = shutdown (fd, 2);
if (!err)
close (fd);
return err;
return err;
}
// Send/receive lines of text
int
sock_send_string (int fd, char *string)
{
int len;
int offset = 0;
int len;
int offset = 0;
if (!string)
return -1;
if (!string)
return -1;
len = strlen (string) + 1;
while (offset != len) {
// write isn't guaranteed to send the entire string at once,
// so we have to sent it in a loop like this
int sent = write (fd, string + offset, len - offset);
if (sent == -1) {
if (errno != EAGAIN) {
perror ("sock_send_string: socket write error");
printf ("Message was: %s\n", string);
//shutdown(fd, 2);
return sent;
}
continue;
} else if (sent == 0) {
// when this returns zero, it generally means
// we got disconnected
return sent + offset;
}
len = strlen (string) + 1;
while (offset != len) {
// write isn't guaranteed to send the entire string at once,
// so we have to sent it in a loop like this
int sent = write (fd, string + offset, len - offset);
if (sent == -1) {
if (errno != EAGAIN) {
perror ("sock_send_string: socket write error");
printf ("Message was: %s\n", string);
//shutdown(fd, 2);
return sent;
}
continue;
} else if (sent == 0) {
// when this returns zero, it generally means
// we got disconnected
return sent + offset;
}
offset += sent;
}
offset += sent;
}
return offset;
return offset;
}
// Recv gives only one line per call...
int
sock_recv_string (int fd, char *dest, size_t maxlen)
{
char *ptr = dest;
int recv = 0;
char *ptr = dest;
int recv = 0;
if (!dest)
return -1;
if (maxlen <= 0)
return 0;
if (!dest)
return -1;
if (maxlen <= 0)
return 0;
while (1) {
int err = read (fd, ptr, 1);
if (err == -1) {
if (errno == EAGAIN) {
if (recv) {
// We've begun to read a string, but no bytes are
// available. Loop.
continue;
}
return 0;
} else {
perror ("sock_recv_string: socket read error");
return err;
}
} else if (err == 0) {
return recv;
}
while (1) {
int err = read (fd, ptr, 1);
if (err == -1) {
if (errno == EAGAIN) {
if (recv) {
// We've begun to read a string, but no bytes are
// available. Loop.
continue;
}
return 0;
} else {
perror ("sock_recv_string: socket read error");
return err;
}
} else if (err == 0) {
return recv;
}
recv++;
recv++;
if (recv == maxlen || *ptr == 0 || *ptr == 10) {
*ptr = 0;
break;
}
ptr++;
}
if (recv == maxlen || *ptr == 0 || *ptr == 10) {
*ptr = 0;
break;
}
ptr++;
}
if (recv == 1 && dest[0] == 0) {
// Don't return a null string
return 0;
}
if (recv == 1 && dest[0] == 0) {
// Don't return a null string
return 0;
}
if (recv < maxlen - 1) {
dest[recv] = 0;
}
if (recv < maxlen - 1) {
dest[recv] = 0;
}
return recv;
return recv;
}
// Send/receive raw data
int
sock_send (int fd, void *src, size_t size)
{
int offset = 0;
int offset = 0;
if (!src)
return -1;
if (!src)
return -1;
while (offset != size) {
// write isn't guaranteed to send the entire string at once,
// so we have to sent it in a loop like this
int sent = write (fd, ((char *) src) + offset, size - offset);
if (sent == -1) {
if (errno != EAGAIN) {
perror ("sock_send: socket write error");
//shutdown(fd, 2);
return sent;
}
continue;
} else if (sent == 0) {
// when this returns zero, it generally means
// we got disconnected
return sent + offset;
}
while (offset != size) {
// write isn't guaranteed to send the entire string at once,
// so we have to sent it in a loop like this
int sent = write (fd, ((char *) src) + offset, size - offset);
if (sent == -1) {
if (errno != EAGAIN) {
perror ("sock_send: socket write error");
//shutdown(fd, 2);
return sent;
}
continue;
} else if (sent == 0) {
// when this returns zero, it generally means
// we got disconnected
return sent + offset;
}
offset += sent;
}
offset += sent;
}
return offset;
return offset;
}
int
sock_recv (int fd, void *dest, size_t maxlen)
{
int err;
int err;
if (!dest)
return -1;
if (maxlen <= 0)
return 0;
if (!dest)
return -1;
if (maxlen <= 0)
return 0;
err = read (fd, dest, maxlen);
if (err < 0) {
//fprintf (stderr,"sock_recv: socket read error\n");
//shutdown(fd, 2);
return err;
}
//debug("sock_recv: Got message \"%s\"\n", (char *)dest);
err = read (fd, dest, maxlen);
if (err < 0) {
//fprintf (stderr,"sock_recv: socket read error\n");
//shutdown(fd, 2);
return err;
}
//debug("sock_recv: Got message \"%s\"\n", (char *)dest);
return err;
return err;
}
+20 -20
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@@ -8,28 +8,28 @@
int
get_args (char **argv, char *str, int max_args)
{
char *delimiters = " \n\0";
char *item;
int i = 0;
char *delimiters = " \n\0";
char *item;
int i = 0;
if (!argv)
return -1;
if (!str)
return 0;
if (max_args < 1)
return 0;
if (!argv)
return -1;
if (!str)
return 0;
if (max_args < 1)
return 0;
//debug("get_args(%i): string=%s\n", max_args, str);
//debug("get_args(%i): string=%s\n", max_args, str);
// Parse the command line...
for (item = strtok (str, delimiters); item; item = strtok (NULL, delimiters)) {
//debug("get_args: item=%s\n", item);
if (i < max_args) {
argv[i] = item;
i++;
} else
return i;
}
// Parse the command line...
for (item = strtok (str, delimiters); item; item = strtok (NULL, delimiters)) {
//debug("get_args: item=%s\n", item);
if (i < max_args) {
argv[i] = item;
i++;
} else
return i;
}
return i;
return i;
}