More formatting changes, new tags file.

This commit is contained in:
William Ferrell
2000-04-03 22:13:57 +00:00
parent 0d703c5864
commit 6a115b4446
64 changed files with 8950 additions and 8950 deletions
+234 -234
View File
@@ -166,8 +166,8 @@ const unsigned char simple_font5x7[] = {
};
// <start user definable!!!>
#define SVGALIB_FONT_VER 10 /* vertical spacing between lines (pixels) */
#define SVGALIB_Y_OFFSET 40 /* distance from the top of the screen (pixels) */
#define SVGALIB_FONT_VER 10 /* vertical spacing between lines (pixels) */
#define SVGALIB_Y_OFFSET 40 /* distance from the top of the screen (pixels) */
// <end user defineable!!!>
// No, I don't understand SVGALIB key mappings or a neat way of doing this
@@ -183,9 +183,9 @@ lcd_logical_driver *svgalib_drv;
int SVGALIB_PAD = 255;
int SVGALIB_ELLIPSIS = 7;
void *SVGALIB_font; /* normal font */
void *SVGALIB_highfont; /* highlighted font (not used yet) */
void *SVGALIB_warnfont; /* warning font (not used yet) */
void *SVGALIB_font; /* normal font */
void *SVGALIB_highfont; /* highlighted font (not used yet) */
void *SVGALIB_warnfont; /* warning font (not used yet) */
/*
Setting SVGALIB_figure_mappings will trap all keypresses and write the
@@ -205,26 +205,26 @@ void
ExpandGroovyFont (int w, int ht, unsigned char col, const unsigned char *fnt, unsigned char *ptr)
// Expand groovy 5x7 font into an area of memory
{
int x, n, y;
unsigned char mask;
unsigned char base;
unsigned char *p;
p = ptr;
for (n = 0; n < 127; n++) {
for (y = 0; y < ht; y++) {
mask = 1;
base = fnt[n * ht + y];
for (x = 0; x < w; x++) {
if (base & mask) {
*p = 0;
} else {
*p = col;
}
p++;
mask *= 2;
}
}
}
int x, n, y;
unsigned char mask;
unsigned char base;
unsigned char *p;
p = ptr;
for (n = 0; n < 127; n++) {
for (y = 0; y < ht; y++) {
mask = 1;
base = fnt[n * ht + y];
for (x = 0; x < w; x++) {
if (base & mask) {
*p = 0;
} else {
*p = col;
}
p++;
mask *= 2;
}
}
}
}
@@ -234,10 +234,10 @@ spaced_gl_writen (int x, int y, int count, char *text)
// Like gl_write but this one gets the spacing correct.
//
{
int i;
for (i = 0; i < count; i++) {
gl_writen (20 + x + i * 6, y, 1, &text[i]);
}
int i;
for (i = 0; i < count; i++) {
gl_writen (20 + x + i * 6, y, 1, &text[i]);
}
}
static char icon_char = '@';
@@ -245,81 +245,81 @@ static char icon_char = '@';
int
svgalib_drv_init (struct lcd_logical_driver *driver, char *args)
{
char *argv[64];
int argc;
int i, j;
int VGAMODE;
int fgtemp;
char param[100];
char buffer[1024];
char *argv[64];
int argc;
int i, j;
int VGAMODE;
int fgtemp;
char param[100];
char buffer[1024];
/* not used at the moment */
argc = get_args (argv, args, 64);
/* not used at the moment */
argc = get_args (argv, args, 64);
svgalib_drv = driver;
vga_init ();
VGAMODE = G320x200x256; /* Default mode. */
svgalib_drv = driver;
vga_init ();
VGAMODE = G320x200x256; /* Default mode. */
if (!vga_hasmode (VGAMODE)) {
printf ("320x200x256 Mode not available.\n");
return -1;
} else {
vga_setmode (VGAMODE);
gl_setcontextvga (VGAMODE); /* Physical screen context. */
gl_setrgbpalette ();
if (!vga_hasmode (VGAMODE)) {
printf ("320x200x256 Mode not available.\n");
return -1;
} else {
vga_setmode (VGAMODE);
gl_setcontextvga (VGAMODE); /* Physical screen context. */
gl_setrgbpalette ();
/* get the font */
SVGALIB_font = malloc (256 * 8 * 8 * 1);
ExpandGroovyFont (5, 7, gl_rgbcolor (0, 255, 0), simple_font5x7, SVGALIB_font);
gl_setfont (5, 7, SVGALIB_font);
/* get the font */
SVGALIB_font = malloc (256 * 8 * 8 * 1);
ExpandGroovyFont (5, 7, gl_rgbcolor (0, 255, 0), simple_font5x7, SVGALIB_font);
gl_setfont (5, 7, SVGALIB_font);
}
}
gl_clearscreen (gl_rgbcolor (0, 0, 0));
gl_clearscreen (gl_rgbcolor (0, 0, 0));
// Override output functions...
driver->clear = svgalib_drv_clear;
driver->string = svgalib_drv_string;
driver->chr = svgalib_drv_chr;
driver->vbar = svgalib_drv_vbar;
driver->init_vbar = NULL;
driver->hbar = svgalib_drv_hbar;
driver->init_hbar = NULL;
driver->num = svgalib_drv_num;
driver->init_num = svgalib_drv_init_num;
// Override output functions...
driver->clear = svgalib_drv_clear;
driver->string = svgalib_drv_string;
driver->chr = svgalib_drv_chr;
driver->vbar = svgalib_drv_vbar;
driver->init_vbar = NULL;
driver->hbar = svgalib_drv_hbar;
driver->init_hbar = NULL;
driver->num = svgalib_drv_num;
driver->init_num = svgalib_drv_init_num;
driver->init = svgalib_drv_init;
driver->close = svgalib_drv_close;
driver->flush = svgalib_drv_flush;
driver->flush_box = svgalib_drv_flush_box;
driver->contrast = NULL;
driver->backlight = NULL;
driver->set_char = NULL;
driver->icon = svgalib_drv_icon;
driver->draw_frame = svgalib_drv_draw_frame;
driver->init = svgalib_drv_init;
driver->close = svgalib_drv_close;
driver->flush = svgalib_drv_flush;
driver->flush_box = svgalib_drv_flush_box;
driver->contrast = NULL;
driver->backlight = NULL;
driver->set_char = NULL;
driver->icon = svgalib_drv_icon;
driver->draw_frame = svgalib_drv_draw_frame;
driver->getkey = svgalib_drv_getkey;
driver->getkey = svgalib_drv_getkey;
// Change the character used for padding the title bars...
SVGALIB_PAD = '#';
// Change the character used for "..."
SVGALIB_ELLIPSIS = '~';
// Change the character used for padding the title bars...
SVGALIB_PAD = '#';
// Change the character used for "..."
SVGALIB_ELLIPSIS = '~';
return 1;
return 1;
}
void
svgalib_drv_close ()
{
vga_setmode (TEXT);
drv_base_close ();
vga_setmode (TEXT);
drv_base_close ();
}
void
svgalib_drv_clear ()
{
vga_waitretrace ();
gl_clearscreen (gl_rgbcolor (0, 0, 0));
vga_waitretrace ();
gl_clearscreen (gl_rgbcolor (0, 0, 0));
}
/////////////////////////////////////////////////////////////////
@@ -329,21 +329,21 @@ svgalib_drv_clear ()
void
svgalib_drv_string (int x, int y, char string[])
{
int i;
unsigned char *c;
for (i = 0; string[i]; i++) {
c = &string[i];
switch (*c) {
case 0:
*c = icon_char;
break;
case 255:
*c = '#';
break;
}
}
gl_setfont (5, 7, SVGALIB_font);
spaced_gl_writen (x * 8, y * SVGALIB_FONT_VER + SVGALIB_Y_OFFSET, i, string);
int i;
unsigned char *c;
for (i = 0; string[i]; i++) {
c = &string[i];
switch (*c) {
case 0:
*c = icon_char;
break;
case 255:
*c = '#';
break;
}
}
gl_setfont (5, 7, SVGALIB_font);
spaced_gl_writen (x * 8, y * SVGALIB_FONT_VER + SVGALIB_Y_OFFSET, i, string);
}
/////////////////////////////////////////////////////////////////
@@ -353,19 +353,19 @@ svgalib_drv_string (int x, int y, char string[])
void
svgalib_drv_chr (int x, int y, char c)
{
char buffer[2];
switch (c) {
case 0:
c = icon_char;
break;
case -1:
c = '#';
break;
}
buffer[0] = c;
buffer[1] = 0;
gl_setfont (5, 7, SVGALIB_font);
spaced_gl_writen (x * 8, y * SVGALIB_FONT_VER + SVGALIB_Y_OFFSET, 1, buffer);
char buffer[2];
switch (c) {
case 0:
c = icon_char;
break;
case -1:
c = '#';
break;
}
buffer[0] = c;
buffer[1] = 0;
gl_setfont (5, 7, SVGALIB_font);
spaced_gl_writen (x * 8, y * SVGALIB_FONT_VER + SVGALIB_Y_OFFSET, 1, buffer);
}
/////////////////////////////////////////////////////////////////
@@ -382,14 +382,14 @@ svgalib_drv_init_num ()
void
svgalib_drv_num (int x, int num)
{
char c;
int y, dx;
char c;
int y, dx;
c = '0' + num;
c = '0' + num;
for (y = 1; y < 5; y++)
for (dx = 0; dx < 3; dx++)
svgalib_drv_chr (x + dx, y, c);
for (y = 1; y < 5; y++)
for (dx = 0; dx < 3; dx++)
svgalib_drv_chr (x + dx, y, c);
}
/////////////////////////////////////////////////////////////////
@@ -398,17 +398,17 @@ svgalib_drv_num (int x, int num)
void
svgalib_drv_vbar (int x, int len)
{
char map[] = "_.,,ooO8";
char map[] = "_.,,ooO8";
int y;
for (y = lcd.hgt; y > 0 && len > 0; y--) {
if (len >= lcd.cellhgt)
svgalib_drv_chr (x, y, '8');
else
svgalib_drv_chr (x, y, map[len - 1]);
int y;
for (y = lcd.hgt; y > 0 && len > 0; y--) {
if (len >= lcd.cellhgt)
svgalib_drv_chr (x, y, '8');
else
svgalib_drv_chr (x, y, map[len - 1]);
len -= lcd.cellhgt;
}
len -= lcd.cellhgt;
}
}
/////////////////////////////////////////////////////////////////
@@ -417,14 +417,14 @@ svgalib_drv_vbar (int x, int len)
void
svgalib_drv_hbar (int x, int y, int len)
{
for (; x <= lcd.wid && len > 0; x++) {
if (len >= lcd.cellwid)
svgalib_drv_chr (x, y, '=');
else
svgalib_drv_chr (x, y, '-');
for (; x <= lcd.wid && len > 0; x++) {
if (len >= lcd.cellwid)
svgalib_drv_chr (x, y, '=');
else
svgalib_drv_chr (x, y, '-');
len -= lcd.cellwid;
}
len -= lcd.cellwid;
}
}
/////////////////////////////////////////////////////////////////
@@ -433,18 +433,18 @@ svgalib_drv_hbar (int x, int y, int len)
void
svgalib_drv_icon (int which, char dest)
{
if (dest == 0)
switch (which) {
case 0:
icon_char = '+';
break;
case 1:
icon_char = '*';
break;
default:
icon_char = '#';
break;
}
if (dest == 0)
switch (which) {
case 0:
icon_char = '+';
break;
case 1:
icon_char = '*';
break;
default:
icon_char = '#';
break;
}
}
void
@@ -465,97 +465,97 @@ svgalib_drv_draw_frame (char *dat)
char
svgalib_drv_getkey ()
{
int i;
int loop;
FILE *fd;
i = vga_getkey ();
if (i) {
switch (i) {
/* map the cursor keys to something sensible. */
case 27:
i = vga_getkey ();
if (i == 91) {
i = vga_getkey ();
switch (i) {
case VGAKEY_LEFT:
i = 'D';
break;
case VGAKEY_UP:
i = 'B';
break;
case VGAKEY_DOWN:
i = 'C';
break;
case VGAKEY_RIGHT:
i = 'A';
break;
default:
i = 0; /* key not recognised */
}
} else {
i = 0;
}
break;
int i;
int loop;
FILE *fd;
i = vga_getkey ();
if (i) {
switch (i) {
/* map the cursor keys to something sensible. */
case 27:
i = vga_getkey ();
if (i == 91) {
i = vga_getkey ();
switch (i) {
case VGAKEY_LEFT:
i = 'D';
break;
case VGAKEY_UP:
i = 'B';
break;
case VGAKEY_DOWN:
i = 'C';
break;
case VGAKEY_RIGHT:
i = 'A';
break;
default:
i = 0; /* key not recognised */
}
} else {
i = 0;
}
break;
/*
Change this bit to your liking. I only set these values because
they tie in with my keypads use of the keyboard controller chip
see http://www.gofree.co.uk/home/smh/mp3 for details.
Having said that try to make sure four keys map to D,B,C,A so you'll
be able to quit LCDproc from the emulation.
/*
Change this bit to your liking. I only set these values because
they tie in with my keypads use of the keyboard controller chip
see http://www.gofree.co.uk/home/smh/mp3 for details.
Having said that try to make sure four keys map to D,B,C,A so you'll
be able to quit LCDproc from the emulation.
*/
case 'j':
i = 'D';
break; /* left */
case 'm':
i = 'B';
break; /* up */
case '7':
i = 'C';
break; /* down */
case 'u':
i = 'A';
break; /* right */
*/
case 'j':
i = 'D';
break; /* left */
case 'm':
i = 'B';
break; /* up */
case '7':
i = 'C';
break; /* down */
case 'u':
i = 'A';
break; /* right */
case 'v':
i = 'Q';
break; /* one */
case 'c':
i = 'W';
break; /* two */
case 'z':
i = 'E';
break; /* three */
case '4':
i = 'R';
break; /* four */
case '3':
i = 'T';
break; /* five */
case '1':
i = 'Y';
break; /* six */
case 'f':
i = 'U';
break; /* seven */
case 'd':
i = 'I';
break; /* eight */
case 'a':
i = 'O';
break; /* nine */
case 'e':
i = 'P';
break; /* zero */
case 'r':
i = 'L';
break; /* 'C' key */
default:
i = 0;
}
}
/* if (i) */
return i;
case 'v':
i = 'Q';
break; /* one */
case 'c':
i = 'W';
break; /* two */
case 'z':
i = 'E';
break; /* three */
case '4':
i = 'R';
break; /* four */
case '3':
i = 'T';
break; /* five */
case '1':
i = 'Y';
break; /* six */
case 'f':
i = 'U';
break; /* seven */
case 'd':
i = 'I';
break; /* eight */
case 'a':
i = 'O';
break; /* nine */
case 'e':
i = 'P';
break; /* zero */
case 'r':
i = 'L';
break; /* 'C' key */
default:
i = 0;
}
}
/* if (i) */
return i;
}