When changing from a widget-based storage (that was, in retrospect a
horrible hack) to a screen data item, I neglected to fix the code that doles out key events to screens and clients. This meant screens didn't get keys. It's now fixed.
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@@ -31,9 +31,6 @@ typedef struct widget {
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extern char *types[];
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// RESERVED widget ID for keys active on a screen
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#define KEYS_WIDGETID "screenkeys"
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widget *widget_create ();
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int widget_destroy (widget * w);
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