glcd driver: Add direct support for framebuffer with paged memory layout.

'struct glcd_framebuf' now contains a layout type which can either be
FB_TYPE_LINEAR (this is the default) or FB_TYPE_VPAGED. This actually affects
the drawing function and the frame-buffer memory calculation. A new 'size'
field is added to store the pre-calculated length.

Adopt existing driver to make use of the new feature (currently only glcd2usb
driver).
This commit is contained in:
mmdolze
2013-01-17 21:44:30 +00:00
parent 2f8df7fb35
commit 37563b5fd7
7 changed files with 91 additions and 77 deletions
+31 -47
View File
@@ -33,10 +33,6 @@
#define GLCD2USB_VID 0x1c40
#define GLCD2USB_PID 0x0525
/* Some useful shortcuts */
#define PAGES (p->framebuf.px_height / 8)
#define PAGED_SIZE (p->framebuf.px_width * PAGES)
/** Data local to the glcd2usb connection type */
typedef struct glcd_glcd2usb_data {
usb_dev_handle *device;
@@ -229,37 +225,25 @@ void
glcd2usb_blit(PrivateData *p)
{
CT_glcd2usb_data *ctd = (CT_glcd2usb_data *) p->ct_data;
int c, r;
int r;
int i, j;
int err;
int pos;
p->glcd_functions->drv_debug(RPT_DEBUG, "glcd2usb_blit: starting");
/* Reset the dirty buffer */
memset(ctd->dirty_buffer, 0x00, PAGED_SIZE);
memset(ctd->dirty_buffer, 0x00, p->framebuf.size);
/*
* Step 1: Convert the linear frame buffer format of the glcd driver
* into the paged format of the glcd2usb device. Compare newly
* written data with what was stored previously and set the dirty
* buffer.
* Step 1: Compare the content of the secondary buffer with the frame
* buffer and copy the differences. For each different byte, set the
* flag in the dirty buffer.
*/
for (r = 0; r < p->framebuf.px_height; r++) {
int position, bit;
unsigned char tmp;
for (c = 0; c < p->framebuf.px_width; c++) {
position = (r / 8) * p->framebuf.px_width + c;
bit = r % 8;
tmp = ctd->paged_buffer[position];
if (fb_get_pixel(&(p->framebuf), c, r) == FB_BLACK)
ctd->paged_buffer[position] |= 1 << bit;
else
ctd->paged_buffer[position] &= ~(1 << bit);
if (ctd->paged_buffer[position] != tmp)
ctd->dirty_buffer[position] = 1;
for (pos = 0; pos < p->framebuf.size; pos++) {
if (ctd->paged_buffer[pos] != p->framebuf.data[pos]) {
ctd->paged_buffer[pos] = p->framebuf.data[pos];
ctd->dirty_buffer[pos] = 1;
}
}
@@ -267,7 +251,7 @@ glcd2usb_blit(PrivateData *p)
* Step 2: Short gaps of unchanged bytes in fact increase the
* communication overhead. So we eliminate them here.
*/
for (j = -1, i = 0; i < PAGED_SIZE; i++) {
for (j = -1, i = 0; i < p->framebuf.size; i++) {
if (ctd->dirty_buffer[i] && j >= 0 && i - j <= 4) {
/* found a clean gap <= 4 bytes: mark it dirty */
for (r = j; r < i; r++)
@@ -285,7 +269,7 @@ glcd2usb_blit(PrivateData *p)
/* Step 3: Send the changes. */
ctd->tx_buffer.bytes[0] = 0;
for (i = 0; i < PAGED_SIZE; i++) {
for (i = 0; i < p->framebuf.size; i++) {
if (ctd->dirty_buffer[i]) {
/* Start a new packet */
if (!ctd->tx_buffer.bytes[0]) {
@@ -303,7 +287,7 @@ glcd2usb_blit(PrivateData *p)
* the frame or reached the maximum payload for a write
* request.
*/
if (!ctd->dirty_buffer[i] || i == PAGED_SIZE - 1 || ctd->tx_buffer.bytes[3] == 128) {
if (!ctd->dirty_buffer[i] || i == p->framebuf.size - 1 || ctd->tx_buffer.bytes[3] == 128) {
/* Only write if there IS something to be written */
if (ctd->tx_buffer.bytes[0] == GLCD2USB_RID_WRITE && ctd->tx_buffer.bytes[3] > 0) {
err = usbSetReport(ctd->device, USB_HID_REPORT_TYPE_FEATURE,
@@ -380,19 +364,6 @@ glcd2usb_init(Driver *drvthis)
}
p->ct_data = ctd;
ctd->paged_buffer = malloc(PAGED_SIZE);
if (ctd->paged_buffer == NULL) {
report(RPT_ERR, "%s/glcd2usb: cannot allocate memory", drvthis->name);
goto err_out;
}
memset(ctd->paged_buffer, 0x00, PAGED_SIZE);
ctd->dirty_buffer = malloc(PAGED_SIZE);
if (ctd->dirty_buffer == NULL) {
report(RPT_ERR, "%s/glcd2usb: cannot allocate memory", drvthis->name);
goto err_out;
}
/*
* Try to find and open a device. Only the first device found will be
* recognized.
@@ -488,11 +459,24 @@ found_dev:
ctd->tx_buffer.display_info.height);
goto err_out;
}
else {
p->framebuf.px_width = ctd->tx_buffer.display_info.width;
p->framebuf.px_height = ctd->tx_buffer.display_info.height;
report(RPT_INFO, "%s/glcd2usb: using display size %dx%d", drvthis->name,
ctd->tx_buffer.display_info.width, ctd->tx_buffer.display_info.height);
p->framebuf.layout = FB_TYPE_VPAGED;
p->framebuf.px_width = ctd->tx_buffer.display_info.width;
p->framebuf.px_height = ctd->tx_buffer.display_info.height;
p->framebuf.size = (p->framebuf.px_height + 7) / 8 * p->framebuf.px_width;
report(RPT_INFO, "%s/glcd2usb: using display size %dx%d", drvthis->name,
ctd->tx_buffer.display_info.width, ctd->tx_buffer.display_info.height);
ctd->paged_buffer = malloc(p->framebuf.size);
if (ctd->paged_buffer == NULL) {
report(RPT_ERR, "%s/glcd2usb: cannot allocate memory", drvthis->name);
goto err_out;
}
memset(ctd->paged_buffer, 0x55, p->framebuf.size);
ctd->dirty_buffer = malloc(p->framebuf.size);
if (ctd->dirty_buffer == NULL) {
report(RPT_ERR, "%s/glcd2usb: cannot allocate memory", drvthis->name);
goto err_out;
}
/* Allocate the display (turn off the 'whirl') */