Menustuff added/modified!
This commit is contained in:
+308
-164
@@ -9,19 +9,6 @@
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* 2002, Joris Robijn
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*
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*
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* Handles server-supplied menus defined by a table. Read menu.h for
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* more information.
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*
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* Menus are similar to "pull-down" menus, but have some extra features.
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* They can contain "normal" menu items, checkboxes, sliders, "movers",
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* etc..
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*
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* I should probably find a more elegant way of doing this in order
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* to handle dynamically-changing menus such as the client list. Tcl/Tk
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* has neat ways to do it. Hmm...
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*
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* NEW DESCRIPTION
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*
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* Handles a menu and all actions that can be performed on it.
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*
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* Menus are similar to "pull-down" menus, but have some extra features.
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@@ -45,80 +32,73 @@
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#include "screen.h"
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/* Internal menu item drawing functions */
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void menu_build_menu_screen (MenuItem *item, Screen *s);
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void menu_build_slider_screen (MenuItem *item, Screen *s);
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void menu_build_numeric_screen (MenuItem *item, Screen *s);
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void menu_build_string_screen (MenuItem *item, Screen *s);
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void menu_update_menu_screen (MenuItem *item, Screen *s);
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void menu_update_slider_screen (MenuItem *item, Screen *s);
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void menu_update_numeric_screen (MenuItem *item, Screen *s);
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void menu_update_string_screen (MenuItem *item, Screen *s);
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MenuItem *menu_create_add_item (Menu *into_menu, int type, char *id,
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EventFunc(*event_func))
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Menu *
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menu_create (char *id, MenuEventFunc(*event_func),
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char *text, void *association)
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{
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Menu *new_item;
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Menu *new_menu;
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/* Allocate space and fill struct */
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new_item = malloc (sizeof(MenuItem));
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if (!new_item) {
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report (RPT_ERR, "menu_add_new_item: Could not allocate memory");
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return NULL;
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}
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new_item->type = type;
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new_item->id = strdup (id);
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if (!new_item->id) {
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report (RPT_ERR, "menu_add_new_item: Could not allocate memory");
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return NULL;
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}
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new_item->event_func = event_func;
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debug (RPT_DEBUG, "%s( id=\"%s\", event_func=%p, text=\"%s\", association=%p )", __FUNCTION__, id, event_func, text, association);
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/* Clear the type specific data part */
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memset ( &(new_item->data), 0, sizeof(new_item->data));
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new_menu = menuitem_create (MENUITEM_MENU, id, event_func, text);
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if (type == MENUITEM_MENU ) {
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/* We have created a menu, create our needed data */
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new_item->data.menu.parent = into_menu;
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LL_new (new_item->data.menu.contents);
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}
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new_menu->data.menu.contents = LL_new();
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new_menu->data.menu.association = association;
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if (into_menu) {
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/* Add the item to the menu */
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LL_Push (into_menu->data.menu.contents, new_item);
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}
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return new_item;
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return new_menu;
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}
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int menu_destroy_item (Menu *menu, MenuItem *item)
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void
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menu_destroy (Menu *menu)
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{
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/* Is the item a menu ? */
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if (item->type == MENUITEM_MENU ) {
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/* Check if the menu is empty */
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if ( LL_Length(item->data.menu.contents) != 0 ) {
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report (RPT_ERR, "menu not empty, cannot be destroyed");
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return -1;
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}
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/* Destroy our menu data */
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if (item->data.menu.text)
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free (item->data.menu.text);
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LL_Destroy (item->data.menu.contents);
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}
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free (item->id);
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free (item);
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debug (RPT_DEBUG, "%s( menu=\"%s\" )", __FUNCTION__, menu->id);
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menu_destroy_all_items (menu);
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LL_Destroy (menu->data.menu.contents);
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menu->data.menu.contents = NULL;
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/* After this the general menuitem routine destroys the rest... */
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}
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void
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menu_add_item (Menu *menu, MenuItem *item)
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{
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debug (RPT_DEBUG, "%s( menu=\"%s\", item=\"%s\" )", __FUNCTION__, menu->id, item->id);
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if (!menu) return;
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/* Add the item to the menu */
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LL_Push (menu->data.menu.contents, item);
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item->parent = menu;
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}
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void
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menu_remove_item (Menu *menu, MenuItem *item)
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{
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debug (RPT_DEBUG, "%s( menu=\"%s\", item=\"%s\" )", __FUNCTION__, menu->id, item->id);
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/* Remove the item from the menu */
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LL_Remove (menu->data.menu.contents, item);
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}
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return 0;
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void
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menu_destroy_all_items (Menu *menu)
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{
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MenuItem * item;
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debug (RPT_DEBUG, "%s( menu=\"%s\" )", __FUNCTION__, menu->id);
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for( item = menu_getfirst_item(menu); item; item = menu_getfirst_item(menu) ) {
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menuitem_destroy (item);
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LL_Remove (menu->data.menu.contents, item);
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}
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}
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MenuItem *menu_find_item (Menu *menu, char *id)
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{
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MenuItem * item;
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debug (RPT_DEBUG, "%s( menu=\"%s\", id=\"%s\" )", __FUNCTION__, menu->id, id);
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for( item = menu_getfirst_item(menu); item; item = menu_getnext_item(menu) ) {
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if ( strcmp(item->id, id) == 0 ) {
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return item;
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@@ -127,115 +107,279 @@ MenuItem *menu_find_item (Menu *menu, char *id)
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return NULL;
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}
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/******** MENU SCREEN BUILD FUNCTIONS ********/
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void menu_build_screen (MenuItem *item, Screen *s)
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void menu_reset (Menu *menu)
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{
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Widget * w;
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if (display_props) {
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/* Nothing to build if no display size is known */
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report (RPT_ERR, "menu_build_screen: display size unknown");
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return;
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}
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/* First remove all widgets from the screen */
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for ( w=screen_getfirst_widget(s); w; w=screen_getnext_widget(s) ) {
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/* We know these widgets don't have subwidgets */
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screen_remove_widget (s, w);
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widget_destroy (w);
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}
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switch (item->type) {
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case MENUITEM_MENU:
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menu_build_menu_screen (item, s);
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break;
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case MENUITEM_SLIDER:
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menu_build_slider_screen (item, s);
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break;
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case MENUITEM_NUMERIC_INPUT:
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menu_build_slider_screen (item, s);
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break;
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case MENUITEM_STRING_INPUT:
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menu_build_slider_screen (item, s);
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break;
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default:
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report (RPT_ERR, "menu_build_screen: given menuitem cannot be active");
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return;
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}
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menu_update_screen (item, s);
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menu->data.menu.selector_pos = 0;
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menu->data.menu.scroll = 0;
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}
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void menu_build_menu_screen (MenuItem *item, Screen *s)
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void menu_build_screen (MenuItem *menu, Screen *s)
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{
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Widget * w;
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int linenr;
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MenuItem * subitem;
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int itemnr;
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for (linenr=1; linenr<display_props->width; linenr++) {
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char buf[8];
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snprintf (buf, sizeof(buf)-1, "line%d", linenr);
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debug (RPT_DEBUG, "%s( menu=\"%s\", screen=\"%s\" )", __FUNCTION__, menu->id, s->id);
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/* TODO: Put menu in a frame to do easy scrolling */
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/* Problem: frames are not handled correctly by renderer */
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/* Create menu title widget */
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w = widget_create ("title", WID_TITLE, s);
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screen_add_widget (s, w);
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w->text = strdup(menu->text);
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w->x = 1;
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/* Create widgets for each subitem in the menu */
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for (subitem = LL_GetFirst (menu->data.menu.contents), itemnr = 0;
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subitem;
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subitem = LL_GetNext (menu->data.menu.contents), itemnr ++ )
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{
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char buf[10];
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snprintf (buf, sizeof(buf)-1, "text%d", itemnr);
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buf[sizeof(buf)-1] = 0;
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w = widget_create (buf, WID_STRING, s);
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/* (buf will be copied) */
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w->text = strdup("");
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screen_add_widget (s, w);
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w->x = 2;
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switch (subitem->type) {
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case MENUITEM_CHECKBOX:
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/* Limit string length */
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w->text = strdup (subitem->text);
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if (strlen(subitem->text) >= display_props->width-2) {
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(w->text)[display_props->width-2] = 0;
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}
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/* Add icon for checkbox */
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snprintf (buf, sizeof(buf)-1, "icon%d", itemnr);
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buf[sizeof(buf)-1] = 0;
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w = widget_create (buf, WID_ICON, s);
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/* (buf will be copied) */
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screen_add_widget (s, w);
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w->x = display_props->width - 1;
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w->length = ICON_CHECKBOX_OFF;
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break;
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case MENUITEM_RING:
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/* Create string for text + ringtext */
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w->text = malloc (display_props->width);
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break;
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case MENUITEM_MENU:
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case MENUITEM_ACTION:
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case MENUITEM_SLIDER:
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case MENUITEM_NUMERIC:
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case MENUITEM_ALPHA:
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/* Limit string length */
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w->text = strdup (subitem->text);
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if (strlen(subitem->text) >= display_props->width-1) {
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(w->text)[display_props->width-1] = 0;
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}
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break;
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}
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}
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/* Add arrow for selection on the left */
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w = widget_create ("selector", WID_ICON, s);
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screen_add_widget (s, w);
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w->length = ICON_SELECTOR_AT_LEFT;
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w->x = 1;
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/* Add scrollers on the right side on top and bottom */
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/* TODO: when menu is in a frame, these can be removed */
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w = widget_create ("upscroller", WID_ICON, s);
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screen_add_widget (s, w);
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w->length = ICON_ARROW_UP;
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w->x = display_props->width;
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w->y = 1;
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w = widget_create ("downscroller", WID_ICON, s);
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screen_add_widget (s, w);
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w->length = ICON_ARROW_DOWN;
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w->x = display_props->width;
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w->y = display_props->height;
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}
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void menu_update_screen (MenuItem *menu, Screen *s)
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{
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Widget * w;
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MenuItem * subitem;
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int itemnr;
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debug (RPT_INFO, "%s( menu=\"%s\", screen=\"%s\" )", __FUNCTION__, menu->id, s->id);
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/* Update widgets for the title */
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w = screen_find_widget (s, "title");
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if (!w) report (RPT_ERR, "%s: could not find widget: %s", __FUNCTION__, "title");
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w->y = 1 - menu->data.menu.scroll;
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/* TODO: remove next 5 limes when rendering is safe */
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if (w->y > 0 && w->y <= display_props->height) {
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w->type = WID_TITLE;
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} else {
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w->type = WID_NONE; /* make invisible */
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}
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/* Update widgets for each subitem in the menu */
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for (subitem = LL_GetFirst (menu->data.menu.contents), itemnr = 0;
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subitem;
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subitem = LL_GetNext (menu->data.menu.contents), itemnr ++ )
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{
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char buf[10];
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char * p;
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snprintf (buf, sizeof(buf)-1, "text%d", itemnr);
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buf[sizeof(buf)-1] = 0;
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w = screen_find_widget (s, buf);
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if (!w) report (RPT_ERR, "%s: could not find widget: %s", __FUNCTION__, buf);
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w->y = 2 + itemnr - menu->data.menu.scroll;
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/* TODO: remove next 5 limes when rendering is safe */
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if (w->y > 0 && w->y <= display_props->height) {
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w->type = WID_STRING;
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} else {
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w->type = WID_NONE; /* make invisible */
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}
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switch (subitem->type) {
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case MENUITEM_CHECKBOX:
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/* Update icon value for checkbox */
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snprintf (buf, sizeof(buf)-1, "icon%d", itemnr);
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buf[sizeof(buf)-1] = 0;
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w = screen_find_widget (s, buf);
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if (!w) report (RPT_ERR, "%s: could not find widget: %s", __FUNCTION__, buf);
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w->y = 2 + itemnr - menu->data.menu.scroll;
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w->length = ((int[]){ICON_CHECKBOX_OFF,ICON_CHECKBOX_ON,ICON_CHECKBOX_GRAY})[subitem->data.checkbox.value];
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/* TODO: remove next 5 limes when rendering is safe */
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if (w->y > 0 && w->y <= display_props->height) {
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w->type = WID_ICON;
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} else {
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w->type = WID_NONE; /* make invisible */
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}
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break;
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case MENUITEM_RING:
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/* Limit string length and add ringstring */
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p = LL_GetByIndex (subitem->data.ring.strings, subitem->data.ring.value);
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if (strlen(p) > display_props->width - 3) {
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short a = display_props->width - 3;
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/* We need to limit the ring string and DON'T
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* display the item text */
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strcpy (w->text, " ");
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memcpy (w->text + 1, p, a);
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w->text[a + 1] = 0;
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}
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else {
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short b = display_props->width - 2 - strlen (p);
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short c = min (strlen (subitem->text), b - 1);
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/* We don't limit the ring string */
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memset (w->text, ' ', b);
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memcpy (w->text, subitem->text, c);
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strcpy (w->text + b, p);
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}
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break;
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default:
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}
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}
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/* Update selector position */
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w = screen_find_widget (s, "selector");
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if (!w) report (RPT_ERR, "%s: could not find widget: %s", __FUNCTION__, "selector");
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w->y = 2 + menu->data.menu.selector_pos - menu->data.menu.scroll;
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/* Enable upscroller */
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w = screen_find_widget (s, "upscroller");
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if (!w) report (RPT_ERR, "%s: could not find widget: %s", __FUNCTION__, "upscroller");
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if (menu->data.menu.scroll > 0) {
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w->type = WID_ICON;
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} else {
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w->type = WID_NONE; /* disable it this way */
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}
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/* Enable downscroller */
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w = screen_find_widget (s, "downscroller");
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if (!w) report (RPT_ERR, "%s: could not find widget: %s", __FUNCTION__, "downscroller");
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if (LL_Length(menu->data.menu.contents) - menu->data.menu.scroll - display_props->height + 1 > 0 ) {
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w->type = WID_ICON;
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} else {
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w->type = WID_NONE; /* disable it this way */
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}
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}
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void menu_build_slider_screen (MenuItem *item, Screen *s)
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MenuResult menu_handle_input (Menu *menu, MenuToken token, char * key)
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{
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}
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MenuItem *subitem;
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void menu_build_numeric_screen (MenuItem *item, Screen *s)
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{
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}
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debug (RPT_DEBUG, "%s( menu=\"%s\", token=%d, key=\"%s\" )", __FUNCTION__, menu->id, token, key);
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void menu_build_string_screen (MenuItem *item, Screen *s)
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{
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}
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void menu_build_password_screen (MenuItem *item, Screen *s)
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{
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}
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/******** MENU SCREEN UPDATE FUNCTIONS ********/
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void menu_update_screen (MenuItem *item, Screen *s) {
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switch (item->type) {
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case MENUITEM_MENU:
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menu_update_menu_screen (item, s);
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switch (token) {
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case MENUTOKEN_MENU:
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return MENURESULT_CLOSE;
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case MENUTOKEN_ENTER:
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subitem = LL_GetByIndex (menu->data.menu.contents,
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menu->data.menu.selector_pos);
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if (!subitem) break;
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switch (subitem->type) {
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case MENUITEM_ACTION:
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if (subitem->event_func)
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subitem->event_func (subitem, MENUEVENT_ENTER);
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if (subitem->data.action.quit_menu)
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return MENURESULT_QUIT;
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if (subitem->data.action.close_menu)
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return MENURESULT_CLOSE;
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return MENURESULT_OK;
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case MENUITEM_CHECKBOX:
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if (subitem->data.checkbox.allow_gray) {
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subitem->data.checkbox.value = (subitem->data.checkbox.value + 1) % 3;
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}
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else {
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subitem->data.checkbox.value = (subitem->data.checkbox.value + 1) % 2;
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}
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if (subitem->event_func)
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subitem->event_func (subitem, MENUEVENT_UPDATE);
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return MENURESULT_OK;
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case MENUITEM_RING:
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subitem->data.ring.value = (subitem->data.ring.value + 1) % LL_Length (subitem->data.ring.strings);
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if (subitem->event_func)
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subitem->event_func (subitem, MENUEVENT_UPDATE);
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return MENURESULT_OK;
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case MENUITEM_MENU:
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case MENUITEM_SLIDER:
|
||||
case MENUITEM_NUMERIC:
|
||||
case MENUITEM_ALPHA:
|
||||
if (subitem->event_func)
|
||||
subitem->event_func (subitem, MENUEVENT_ENTER);
|
||||
return MENURESULT_ENTER;
|
||||
default:
|
||||
break;
|
||||
case MENUITEM_SLIDER:
|
||||
menu_update_slider_screen (item, s);
|
||||
break;
|
||||
case MENUITEM_NUMERIC_INPUT:
|
||||
menu_update_slider_screen (item, s);
|
||||
break;
|
||||
case MENUITEM_STRING_INPUT:
|
||||
menu_update_slider_screen (item, s);
|
||||
break;
|
||||
default:
|
||||
report (RPT_ERR, "menu_update_screen: given menuitem cannot be active");
|
||||
}
|
||||
return MENURESULT_ERROR;
|
||||
case MENUTOKEN_UP:
|
||||
if (menu->data.menu.selector_pos > 0) {
|
||||
menu->data.menu.selector_pos --;
|
||||
if (menu->data.menu.selector_pos + 1 < menu->data.menu.scroll) {
|
||||
menu->data.menu.scroll --;
|
||||
}
|
||||
}
|
||||
else if (menu->data.menu.selector_pos == 0) {
|
||||
if (menu->data.menu.selector_pos < menu->data.menu.scroll) {
|
||||
menu->data.menu.scroll --;
|
||||
}
|
||||
}
|
||||
return MENURESULT_OK;
|
||||
case MENUTOKEN_DOWN:
|
||||
if (menu->data.menu.selector_pos < LL_Length(menu->data.menu.contents) - 1) {
|
||||
menu->data.menu.selector_pos ++;
|
||||
}
|
||||
if (menu->data.menu.selector_pos - menu->data.menu.scroll + 2 > display_props->height) {
|
||||
menu->data.menu.scroll ++;
|
||||
}
|
||||
return MENURESULT_OK;
|
||||
case MENUTOKEN_OTHER:
|
||||
/* TODO: move to the selected number and enter it */
|
||||
return MENURESULT_OK;
|
||||
}
|
||||
return MENURESULT_ERROR;
|
||||
}
|
||||
|
||||
void menu_update_menu_screen (MenuItem *item, Screen *s)
|
||||
{
|
||||
}
|
||||
|
||||
void menu_update_slider_screen (MenuItem *item, Screen *s)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void menu_update_numeric_screen (MenuItem *item, Screen *s)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void menu_update_string_screen (MenuItem *item, Screen *s)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user