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#ifndef WIDGET_H
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#define WIDGET_H
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#include "screen.h"
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typedef struct widget
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{
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char *id;
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int type;
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// some sort of data here...
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int x, y; // Position
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int wid, hgt; // Size
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int left, top, right, bottom; // bounding rectangle
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int length; // size or direction
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int speed; // For scroller...
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char *text; // text or binary data
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LL *kids; // Frames can contain more widgets...
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} widget;
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// These correspond to the index into the "types" array...
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#define WID_NONE 0
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#define WID_STRING 1
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#define WID_HBAR 2
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#define WID_VBAR 3
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#define WID_ICON 4
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#define WID_TITLE 5
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#define WID_SCROLLER 6
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#define WID_FRAME 7
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#define WID_NUM 8
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#define WID_MAX_DIR 4
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extern char *types[];
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widget * widget_create();
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int widget_destroy(widget *w);
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widget * widget_find(screen *s, char *id);
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int widget_add(screen *s, char *id, char *type, char *in, int sock);
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int widget_remove(screen *s, char *id, int sock);
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#endif
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