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lcdproc/server/widget.c
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1999-12-09 23:15:14 +00:00
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "../shared/sockets.h"
#include "../shared/debug.h"
#include "screen.h"
#include "widget.h"
char *types[] = {"none",
"string",
"hbar",
"vbar",
"icon",
"title",
"scroller",
"frame",
"num",
//"",
NULL,
};
static widget * widget_finder(LL *list, char *id);
static int widget_remover(LL *list, widget *w);
widget * widget_create()
{
widget *w;
debug("widget_create()\n");
w = malloc(sizeof(widget));
if(!w)
{
fprintf(stderr, "widget_create: Error allocating widget\n");
return NULL;
}
w->id = NULL;
w->type = 0;
w->x = 1;
w->y = 1;
w->wid = 0;
w->hgt = 0;
w->left = 1;
w->top = 1;
w->right = 0;
w->bottom = 0;
w->length = 1;
w->speed = 1;
w->text = NULL;
w->kids = NULL;
return w;
}
int widget_destroy(widget *w)
{
LL * list;
widget *foo;
if(!w) return -1;
debug("widget_destroy(%s)\n", w->id);
if(w->id) free(w->id);
//debug("widget_destroy: id...\n");
if(w->text) free(w->text);
//debug("widget_destroy: text...\n");
// TODO: Free kids!
if(w->kids)
{
list = w->kids;
LL_Rewind(list);
do {
foo = LL_Get(list);
if(foo)
widget_destroy(foo);
} while( 0 == LL_Next(list) );
LL_Destroy(list);
w->kids = NULL;
}
free(w);
//debug("widget_destroy: widget...\n");
return 0;
}
widget * widget_find(screen *s, char *id)
{
//widget *w, *err;
if(!s) return NULL;
if(!id) return NULL;
debug("widget_find(%s)\n", id);
return widget_finder(s->widgets, id);
/*
LL_Rewind(s->widgets);
do {
w = LL_Get(s->widgets);
if( (w) && (0 == strcmp(w->id, id)))
{
debug("widget_find: Found %s\n", id);
return w;
}
// TODO: Search kids too!
if( w->type == WID_FRAME )
{
err = widget_finder(w->kids, id);
if(err) return err;
}
} while(LL_Next(s->widgets) == 0);
return NULL;
*/
}
widget * widget_finder(LL *list, char *id)
{
widget *w, *err;
if(!list) return NULL;
if(!id) return NULL;
debug("widget_finder(%s)\n", id);
LL_Rewind(list);
do {
//debug("widget_finder: Iteration\n");
w = LL_Get(list);
if(w)
{
//debug("widget_finder: ...\n");
if(0 == strcmp(w->id, id))
{
debug("widget_finder: Found %s\n", id);
return w;
}
// Search kids recursively
//debug("widget_finder: ...\n");
if( w->type == WID_FRAME )
{
err = widget_finder(w->kids, id);
if(err) return err;
}
//debug("widget_finder: ...\n");
}
} while(LL_Next(list) == 0);
return NULL;
}
int widget_add(screen *s, char *id, char *type, char *in, int sock)
{
int i;
int valid=0;
int wid_type=0;
widget *w, *parent;
LL *list;
debug("widget_add(%s, %s, %s)\n", id, type, in);
if(!s) return -1;
if(!id) return -1;
list = s->widgets;
if(0 == strcmp(id, "heartbeat"))
{
s->heartbeat = 1;
return 0;
}
// Make sure this screen doesn't already exist...
w = widget_find(s, id);
if(w)
{
// already exists
sock_send_string(sock,
"huh? You already have a widget with that id#\n");
return 1;
}
// Make sure the container, if any, is real
if(in)
{
parent = widget_find(s, in);
if(!parent)
{
// no frame to use as parent
sock_send_string(sock, "huh? Frame doesn't exist\n");
return 3;
}
else
{
if(parent->type == WID_FRAME)
{
list = parent->kids;
if(!list) fprintf(stderr, "widget_add: Parent has no kids\n");
}
else
{
// no frame to use as parent
sock_send_string(sock, "huh? Not a frame\n");
return 4;
}
}
}
// Make sure it's a valid widget type
for(i=1; types[i]; i++)
{
if(0 == strcmp(types[i], type))
{
valid=1;
wid_type=i;
}
}
if(!valid)
{
// invalid widget type
sock_send_string(sock, "huh? Invalid widget type\n");
return 2;
}
debug("widget_add: making widget\n");
// Now, make it...
w = widget_create();
if(!w)
{
fprintf(stderr, "widget_add: Error creating widget\n");
return -1;
}
w->id = strdup(id);
if(!w->id)
{
fprintf(stderr, "widget_add: Error allocating id\n");
return -1;
}
w->type = wid_type;
// Set up the container's widget list...
if(w->type == WID_FRAME)
{
if(!w->kids)
{
w->kids = LL_new();
if(!w->kids)
{
fprintf(stderr, "widget_add: error allocating kids for frame\n");
return -1;
}
}
}
// TODO: Check for errors here?
LL_Push(list, (void *)w);
return 0;
}
int widget_remove(screen *s, char *id, int sock)
{
widget *w;
LL *list;
debug("widget_remove(%s)\n", id);
if(!s) return -1;
if(!id) return -1;
list = s->widgets;
if(0 == strcmp(id, "heartbeat"))
{
s->heartbeat = 0;
return 0;
}
// Make sure this screen *does* exist...
w = widget_find(s, id);
if(!w)
{
sock_send_string(sock,
"huh? You don't have a widget with that id#\n");
debug("widget_remove: Error finding widget %s\n", id);
return 1;
}
/*
// TODO: Check for errors here?
// TODO: Make this work with frames...
// LL_Remove(list, (void *)w);
// TODO: Check for errors here?
// widget_destroy(w);
*/
return widget_remover(list, w);
// return 0;
}
int widget_remover(LL *list, widget *w)
{
widget *foo, *bar;
int err;
debug("widget_remover\n");
if(!list) return 0;
if(!w) return 0;
// Search through the list...
LL_Rewind(list);
do {
// Test each item
foo = LL_Get(list);
if(foo)
{
// Frames require recursion to search and/or destroy
if(foo->type == WID_FRAME)
{
// If removing a frame, kill all its kids, too...
if(foo == w)
{
if(!foo->kids)
{
fprintf(stderr, "widget_remover: frame has no kids\n");
}
else // Kill the kids...
{
LL_Rewind(foo->kids);
do {
bar = LL_Get(foo->kids);
err = widget_remover(foo->kids, bar);
} while(0 == LL_Next(foo->kids));
// Then kill the parent...
LL_Remove(list, (void *)w);
widget_destroy(w);
}
}
else // Otherwise, search the frame recursively...
{
if(!foo->kids)
{
fprintf(stderr, "widget_remover: frame has no kids\n");
}
else err = widget_remover(foo->kids, w);
}
}
else // If not a frame, remove it if it matches...
{
if(foo == w)
{
LL_Remove(list, (void *)w);
widget_destroy(w);
}
}
}
} while(0 == LL_Next(list));
return 0;
}