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lcdproc/server/drivers/glcd-render.c
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/** \file server/drivers/glcd-render.c
* Render glyphs to a framebuffer using FreeType2 or fixed 5x8 font.
*
* \todo Add character encoding option.
*/
/*-
* Copyright (c) 2010 Bernhard Walle <bernhard@bwalle.de>
* 2011 Markus Dolze <bsdfan@nurfuerspam.de>
*
* This file is released under the GNU General Public License. Refer to the
* COPYING file distributed with this package.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <string.h>
#ifdef HAVE_FT2
#include <ft2build.h>
#include FT_FREETYPE_H
#endif
#include "lcd.h"
#include "report.h"
#include "glcd-low.h"
#include "glcd-render.h"
#include "glcd_font5x8.h"
#include "sed1520fm.h"
#include "shared/defines.h"
#ifdef HAVE_FT2
/** Configuration for the Freetype renderer */
typedef struct glcd_render_data {
FT_Library ft_library; /**< freetype library handle */
FT_Face ft_normal_font; /**< handle for the normal font */
char ft_has_icons; /**< flag is the font has icons */
} RenderConfig;
static int icon2unicode(int icon);
#endif
/**
* Initializes rendering code. Any rendering related configuration settings
* from LCDd.conf should be read here.
*
* \param drvthis Pointer to driver
* \return 0 on success, -1 on error
*
* \note This function must be implemented, even if not compiled with Freetype!
*/
int
glcd_render_init(Driver *drvthis)
{
PrivateData *p = drvthis->private_data;
p->cellwidth = GLCD_DEFAULT_CELLWIDTH;
p->cellheight = GLCD_DEFAULT_CELLHEIGHT;
debug(RPT_DEBUG, "%s: render_init()", drvthis->name);
#ifdef HAVE_FT2
int rc;
const char *tmp;
char font_file[255];
RenderConfig *rconf;
int w, h;
/* Allocate memory structures */
rconf = (RenderConfig *) calloc(1, sizeof(RenderConfig));
if (rconf == NULL) {
report(RPT_ERR, "%s: error allocating rendering config", drvthis->name);
return -1;
}
p->render_config = rconf;
/* use_ft2 is available in PrivateDate for easy use! */
p->use_ft2 = drvthis->config_get_bool(drvthis->name, "useFT2", 0, 1);
/* Only configure FreeType if enabled */
if (p->use_ft2) {
debug(RPT_INFO, "%s: render_init: Using FreeType", drvthis->name);
/* get font from config file */
tmp = drvthis->config_get_string(drvthis->name, "normal_font", 0, NULL);
if (tmp == NULL) {
report(RPT_ERR, "%s: normal_font missing in configuration", drvthis->name);
goto err_out;
}
strncpy(font_file, tmp, sizeof(font_file));
font_file[sizeof(font_file) - 1] = '\0';
/* initialize FreeType library */
rc = FT_Init_FreeType(&rconf->ft_library);
if (rc != 0) {
report(RPT_ERR, "s: Freetype initialisation failed", drvthis->name);
goto err_out;
}
/* load the font face for freetype */
rc = FT_New_Face(rconf->ft_library, font_file, 0, &rconf->ft_normal_font);
if (rc != 0) {
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report(RPT_ERR, "%s: Creation of font '%s' failed", drvthis->name, font_file);
goto err_out;
}
/* If the font does not have icons use default 5x8 font */
rconf->ft_has_icons = drvthis->config_get_bool(drvthis->name, "fontHasIcons", 0, 1);
/* Read display size in pixels */
tmp = drvthis->config_get_string(drvthis->name, "CellSize", 0, "6x8");
if ((sscanf(tmp, "%dx%d", &w, &h) != 2)
|| (w <= 4) || (w > 24)
|| (h <= 6) || (h > 32)) {
report(RPT_WARNING, "%s: cannot read CellSize: %s, Using default %dx%d",
drvthis->name, tmp, GLCD_DEFAULT_CELLWIDTH, GLCD_DEFAULT_CELLHEIGHT);
w = GLCD_DEFAULT_CELLWIDTH;
h = GLCD_DEFAULT_CELLHEIGHT;
}
p->cellwidth = w;
p->cellheight = h;
}
#endif
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debug(RPT_INFO, "%s: using cellsize %dx%d", drvthis->name, p->cellwidth, p->cellheight);
return 0;
#ifdef HAVE_FT2
err_out:
glcd_render_close(drvthis);
return -1;
#endif
}
/**
* Releases on resources used by the rendering code.
*
* \param drvthis Pointer to driver
* \note This function must be implemented, even if not compiled with Freetype!
*/
void
glcd_render_close(Driver *drvthis)
{
#ifdef HAVE_FT2
PrivateData *p = drvthis->private_data;
RenderConfig *rconf = p->render_config;
if (rconf != NULL) {
if (rconf->ft_normal_font != NULL)
FT_Done_Face(rconf->ft_normal_font);
if (rconf->ft_library != NULL)
FT_Done_FreeType(rconf->ft_library);
free(rconf);
p->render_config = NULL;
}
#endif
}
#ifdef HAVE_FT2
/**
* Draws character c to the framebuffer at position x,y using Freetype 2 for
* font rendering. Top left corner is (1/1).
*
* \param drvthis Pointer to driver structure.
* \param x Horizontal character position (column).
* \param y Vertical character position (row).
* \param c Character that gets written.
* \param yscale Use multiple of cellheight
* \param xscale Use multiple of cellwidth
*/
void
glcd_render_char_unicode(Driver *drvthis, int x, int y, int c, int yscale, int xscale)
{
static int last_font_size = -1;
PrivateData *p = drvthis->private_data;
RenderConfig *rconf = p->render_config;
int col, row; /* Position in the font bitmap */
int px, py; /* Pixel position on the display */
int r_width, r_height; /* Size of the cell used to render char into */
int rc;
FT_Face face;
FT_GlyphSlot glyph;
FT_Bitmap *bitmap;
unsigned char *bitmap_buf;
if (x < 1 || x > p->width || y < 1 || y > p->height)
return;
x--; /* convert coordinates to zero-based */
/*
* Implementation note: This function can be used to render characters
* that are multiple the size of one cell. Currently this is used to
* draw big numbers. Therefore use a scaled cell (render_cell) for all
* calculations.
*/
r_height = p->cellheight * yscale;
r_width = p->cellwidth * xscale;
/*
* Set the font size. We set the font pixel width and height to the
* same value (r_height), otherwise characters look too much condensed.
*/
if (last_font_size != r_height) {
debug(RPT_INFO, "%s: Setting font size to %d", drvthis->name, r_height);
rc = FT_Set_Pixel_Sizes(rconf->ft_normal_font, r_height, r_height);
if (rc != 0) {
report(RPT_ERR, "%s: Failed to set pixel size (%dx%x)", drvthis->name,
p->cellwidth, p->cellheight);
return;
}
last_font_size = r_height;
}
/* load the glyph and render it */
rc = FT_Load_Char(rconf->ft_normal_font, c, FT_LOAD_RENDER | FT_LOAD_MONOCHROME);
if (rc != 0) {
report(RPT_ERR, "%s: loading char '%c' (0x%x) failed", drvthis->name, c, c);
return;
}
/* set some data elements for convenience */
face = rconf->ft_normal_font;
glyph = rconf->ft_normal_font->glyph;
bitmap = &glyph->bitmap;
bitmap_buf = bitmap->buffer;
/* Clear the cell. */
py = max(y * p->cellheight - r_height, 0);
for (row = 0; row < r_height; row++, py++) {
px = x * p->cellwidth;
for (col = 0; col < r_width; col++, px++) {
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fb_draw_pixel(&(p->framebuf), px, py, 0);
}
}
/*
* Copy the pixels. Important: The font metrics may result in negative
* py value! So protect it by restricting it to 0.
*/
py = max(y * p->cellheight + (face->size->metrics.descender >> 6) - glyph->bitmap_top, 0);
for (row = 0; (row < bitmap->rows) && (row < r_height); row++) {
px = x * p->cellwidth;
/*
* Hack: If scales are not the same, ignore Freetype's idea of
* character position, but just center it. Currently only used
* for the ':' of the bignum.
*/
if (yscale == xscale)
px += glyph->bitmap_left;
else
px += (r_width - bitmap->width)/2;
for (col = 0; (col < bitmap->width) && (col < r_width); col++) {
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fb_draw_pixel(&(p->framebuf), px, py, bitmap_buf[col / 8] >> (7 - (col % 8)) & 1);
px++;
}
bitmap_buf += bitmap->pitch;
py++;
}
}
#endif
/**
* Draws char c from our standard 5x8 font definition to the framebuffer at
* position x,y. Top left corner is (1/1).
*
* \param drvthis Pointer to driver structure.
* \param x Horizontal character position (column).
* \param y Vertical character position (row).
* \param c Character that gets written.
*/
void
glcd_render_char(Driver *drvthis, int x, int y, unsigned char c)
{
PrivateData *p = drvthis->private_data;
int font_x, font_y; /* Position in the font definition array */
int px, py; /* Pixel position on the display */
if (x < 1 || x > p->width || y < 1 || y > p->height)
return;
x--; /* convert coordinates to zero-based */
y--;
/*
* Algorithm: For each row in the font definition check if bit (dot)
* at each column is set. If yes, plot a dot into the framebuffer. If
* the bit is not set then clear the dot. Currently it is wrong to
* assume the framebuffer is clear (e.g. the heartbeat does not clear
* it's contents in advance).
*/
/* FIXME: What happens if font is larger than cell size? */
py = y * p->cellheight;
for (font_y = 0; font_y < GLCD_FONT_HEIGHT; font_y++) {
px = x * p->cellwidth;
/*
* Note: Initializing font_x with font's width leaves one
* empty column to the left.
*/
for (font_x = GLCD_FONT_WIDTH; font_x >= 0; font_x--) {
if (glcd_iso8859_1[c][font_y] & (1 << font_x))
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fb_draw_pixel(&(p->framebuf), px, py, 1);
else
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fb_draw_pixel(&(p->framebuf), px, py, 0);
px++;
}
py++;
}
}
#ifdef HAVE_FT2
/**
* Maps a LCDproc icon to an Unicode codepoint for an icon.
*
* \param icon The LCDproc icon constant
* \return Unicode value
*/
static int
icon2unicode(int icon)
{
switch (icon) {
case ICON_BLOCK_FILLED:
return 0x2588; /* Full block */
case ICON_HEART_FILLED:
return 0x2665; /* Black heart suit */
case ICON_HEART_OPEN:
return 0x2661; /* White heart suit */
case ICON_ARROW_UP:
return 0x2191; /* Upwards arrow */
case ICON_ARROW_DOWN:
return 0x2193; /* Downwards arrow */
case ICON_ARROW_LEFT:
return 0x2190; /* Leftwards arrow */
case ICON_ARROW_RIGHT:
return 0x2192; /* Rightwards arrow */
// case ICON_CHECKBOX_OFF:
// return 0x2610; /* Ballot box */
// case ICON_CHECKBOX_ON:
// return 0x2611; /* Ballot box with check */
// case ICON_CHECKBOX_GRAY:
// return 0x2612; /* Ballot box with x */
case ICON_ELLIPSIS:
return 0x2026; /* Horizontal ellipsis */
default:
return -1;
}
}
#endif
/**
* Place an icon on the screen using either our built-in standard font or
* an Unicode icon rendered with Freetype.
*
* \param drvthis Pointer to driver structure.
* \param x Horizontal character position (column).
* \param y Vertical character position (row).
* \param icon synbolic value representing the icon.
* \retval 0 Icon has been successfully defined/written.
* \retval <0 Server core shall define/write the icon.
*/
int
glcd_render_icon(Driver *drvthis, int x, int y, int icon)
{
int icon_char;
#ifdef HAVE_FT2
PrivateData *p = drvthis->private_data;
RenderConfig *rconf = p->render_config;
if (p->use_ft2 && rconf->ft_has_icons) {
if ((icon_char = icon2unicode(icon)) != -1) {
glcd_render_char_unicode(drvthis, x, y, icon_char, 1, 1);
return 0;
}
return -1;
}
#endif
if ((icon_char = glcd_icon5x8(icon)) != -1) {
glcd_render_char(drvthis, x, y, icon_char);
return 0;
}
return -1;
}
/**
* Draw a big digit (or colon) using the built-in 16x24 font. Although the font
* is stored in different pixel layout (column format, LSB top) this does not
* matter as we need to address pixels in frame buffer anyway. The digit is
* centered vertically.
*
* \note Works only for displays with pixel height >= 24! Smaller displays are
* not supported and nothing will be drawn.
*
* \param drvthis Pointer to driver structure.
* \param x Horizontal character position (column).
* \param num The digit to draw (0-10 with 10 = colon)
*/
void
glcd_render_bignum(Driver *drvthis, int x, int num)
{
PrivateData *p = drvthis->private_data;
int c, z; /* Column and byte within font definition */
int px, py; /* Pixel coordinates within the frame buffer */
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if (p->framebuf.px_height < chr_hgt_NUM)
return;
x--;
px = x * p->cellwidth;
for (c = 0; c < widtbl_NUM[num]; c++) {
/* center vertically */
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py = (p->framebuf.px_height - chr_hgt_NUM) / 2;
for (z = 0; z < chr_hgt_NUM; z++) {
/* Test if pixel bit is set and draw it */
if (chrtbl_NUM[num][c * 3 + z / 8] & (1 << (z % 8)))
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fb_draw_pixel(&(p->framebuf), px, py, 1);
else
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fb_draw_pixel(&(p->framebuf), px, py, 0);
py++;
}
px++;
}
}